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d3d12/tests: Test that D3D12 swapchains can only be created on direct command queues.
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@ -1415,6 +1415,89 @@ static void test_desktop_window(void)
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destroy_test_context(&context);
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destroy_test_context(&context);
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}
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}
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static void test_invalid_command_queue_types(void)
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{
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static const enum D3D12_COMMAND_LIST_TYPE queue_types[] =
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{
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D3D12_COMMAND_LIST_TYPE_DIRECT,
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D3D12_COMMAND_LIST_TYPE_COMPUTE,
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D3D12_COMMAND_LIST_TYPE_COPY,
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};
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DXGI_SWAP_CHAIN_DESC swapchain_desc;
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ID3D12CommandQueue *queue;
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IDXGISwapChain *swapchain;
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IDXGIFactory *factory;
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ID3D12Device *device;
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HRESULT hr, expected;
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IUnknown *queue_unk;
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RECT client_rect;
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ULONG refcount;
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unsigned int i;
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HWND window;
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BOOL ret;
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if (!(device = create_device()))
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{
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skip("Failed to create Direct3D 12 device.\n");
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return;
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}
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window = create_window(WS_VISIBLE);
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ret = GetClientRect(window, &client_rect);
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ok(ret, "Failed to get client rect.\n");
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for (i = 0; i < ARRAY_SIZE(queue_types); ++i)
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{
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queue = create_command_queue(device, queue_types[i]);
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hr = ID3D12CommandQueue_QueryInterface(queue, &IID_IUnknown, (void **)&queue_unk);
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ok(hr == S_OK, "Got unexpected hr %lx.\n", hr);
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hr = CreateDXGIFactory(&IID_IDXGIFactory, (void **)&factory);
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ok(hr == S_OK, "Got unexpected hr %lx.\n", hr);
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swapchain_desc.BufferDesc.Width = 640;
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swapchain_desc.BufferDesc.Height = 480;
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swapchain_desc.BufferDesc.RefreshRate.Numerator = 60;
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swapchain_desc.BufferDesc.RefreshRate.Denominator = 1;
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swapchain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
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swapchain_desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
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swapchain_desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
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swapchain_desc.SampleDesc.Count = 1;
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swapchain_desc.SampleDesc.Quality = 0;
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swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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swapchain_desc.BufferCount = 2;
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swapchain_desc.OutputWindow = window;
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swapchain_desc.Windowed = TRUE;
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swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
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swapchain_desc.Flags = 0;
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hr = IDXGIFactory_CreateSwapChain(factory, queue_unk, &swapchain_desc, &swapchain);
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expected = queue_types[i] == D3D12_COMMAND_LIST_TYPE_DIRECT ? S_OK : DXGI_ERROR_INVALID_CALL;
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todo_wine_if(queue_types[i] != D3D12_COMMAND_LIST_TYPE_DIRECT)
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ok(hr == expected, "Got unexpected hr %#lx.\n", hr);
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if (hr == S_OK)
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{
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refcount = IDXGISwapChain_Release(swapchain);
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ok(!refcount, "Swapchain has %lu references left.\n", refcount);
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}
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wait_queue_idle(device, queue);
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IDXGIFactory_Release(factory);
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IUnknown_Release(queue_unk);
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refcount = ID3D12CommandQueue_Release(queue);
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ok(!refcount, "Command queue has %lu references left.\n", refcount);
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}
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DestroyWindow(window);
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refcount = ID3D12Device_Release(device);
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ok(!refcount, "Device has %lu references left.\n", refcount);
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}
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START_TEST(d3d12)
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START_TEST(d3d12)
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{
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{
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BOOL enable_debug_layer = FALSE;
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BOOL enable_debug_layer = FALSE;
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@ -1450,4 +1533,5 @@ START_TEST(d3d12)
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test_swapchain_size_mismatch();
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test_swapchain_size_mismatch();
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test_swapchain_backbuffer_index();
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test_swapchain_backbuffer_index();
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test_desktop_window();
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test_desktop_window();
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test_invalid_command_queue_types();
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}
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}
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