wine/dlls/ctl3d.dll16/ctl3d.c

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/*
* 16-bit CTL3D and CTL3DV2 API stubs.
*
* Copyright (c) 2003 Dmitry Timoshkov
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/winbase16.h"
#include "wine/winuser16.h"
static BOOL16 CTL3D16_is_auto_subclass = FALSE;
/***********************************************************************
* Ctl3dAutoSubclass (CTL3D.16)
*/
BOOL16 WINAPI Ctl3dAutoSubclass16(HINSTANCE16 hInst)
{
CTL3D16_is_auto_subclass = TRUE;
return TRUE;
}
/***********************************************************************
* Ctl3dAutoSubclassEx (CTL3D.27)
*/
BOOL16 WINAPI Ctl3dAutoSubclassEx16(HINSTANCE16 hInst, DWORD type)
{
CTL3D16_is_auto_subclass = TRUE;
return TRUE;
}
/***********************************************************************
* Ctl3dColorChange (CTL3D.6)
*/
BOOL16 WINAPI Ctl3dColorChange16(void)
{
return TRUE;
}
/***********************************************************************
* Ctl3dCtlColor (CTL3D.4)
*/
HBRUSH WINAPI Ctl3dCtlColor16(HDC16 hdc, LONG hwnd)
{
return 0;
}
/***********************************************************************
* Ctl3dCtlColorEx (CTL3D.18)
*/
HBRUSH WINAPI Ctl3dCtlColorEx16(UINT16 msg, WPARAM16 wParam, LPARAM lParam)
{
return 0;
}
/***********************************************************************
* Ctl3dDlgFramePaint (CTL3D.20)
*/
LRESULT WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam)
{
return 0;
}
/***********************************************************************
* Ctl3dEnabled (CTL3D.5)
*/
BOOL16 WINAPI Ctl3dEnabled16(void)
{
return FALSE;
}
/***********************************************************************
* Ctl3dGetVer (CTL3D.1)
*/
WORD WINAPI Ctl3dGetVer16(void)
{
return MAKEWORD(31,2);
}
/***********************************************************************
* Ctl3dIsAutoSubclass (CTL3D.23)
*/
BOOL16 WINAPI Ctl3dIsAutoSubclass16(void)
{
return CTL3D16_is_auto_subclass;
}
/***********************************************************************
* Ctl3dRegister (CTL3D.12)
*/
BOOL16 WINAPI Ctl3dRegister16(HINSTANCE16 hInst)
{
return FALSE;
}
/***********************************************************************
* Ctl3dSubclassCtl (CTL3D.3)
*/
BOOL16 WINAPI Ctl3dSubclassCtl16(HWND16 hwnd)
{
return FALSE;
}
/***********************************************************************
* Ctl3dSubclassCtlEx (CTL3D.25)
*/
BOOL16 WINAPI Ctl3dSubclassCtlEx16(HWND16 hwnd, INT16 type)
{
return FALSE;
}
/***********************************************************************
* Ctl3dSubclassDlg (CTL3D.2)
*/
BOOL16 WINAPI Ctl3dSubclassDlg16(HWND16 hwnd, WORD types)
{
return FALSE;
}
/***********************************************************************
* Ctl3dSubclassDlgEx (CTL3D.21)
*/
BOOL16 WINAPI Ctl3dSubclassDlgEx16(HWND16 hwnd, DWORD types)
{
return FALSE;
}
/***********************************************************************
* Ctl3dUnAutoSubclass (CTL3D.24)
*/
BOOL16 WINAPI Ctl3dUnAutoSubclass16(void)
{
CTL3D16_is_auto_subclass = FALSE;
return FALSE;
}
/***********************************************************************
* Ctl3dUnregister (CTL3D.13)
*/
BOOL16 WINAPI Ctl3dUnregister16(HINSTANCE16 hInst)
{
CTL3D16_is_auto_subclass = FALSE;
return TRUE;
}
/***********************************************************************
* Ctl3dUnsubclassCtl (CTL3D.26)
*/
BOOL16 WINAPI Ctl3dUnsubclassCtl16(HWND16 hwnd)
{
return FALSE;
}
/***********************************************************************
* Ctl3dWinIniChange (CTL3D.22)
*/
void WINAPI Ctl3dWinIniChange16(void)
{
}
/***********************************************************************
* ComboWndProc3d (CTL3D.10)
*/
LRESULT WINAPI ComboWndProc3d16(HWND16 hwnd, UINT16 msg,WPARAM16 wparam, LPARAM lparam)
{
return 0;
}
/***********************************************************************
* BtnWndProc3d (CTL3D.7)
*/
LRESULT WINAPI BtnWndProc3d16(HWND16 hwnd, UINT16 msg, WPARAM16 wparam, LPARAM lparam)
{
return 0;
}
/***********************************************************************
* StaticWndProc3d (CTL3D.11)
*/
LRESULT WINAPI StaticWndProc3d16(HWND16 hwnd, UINT16 msg, WPARAM16 wparam, LPARAM lparam)
{
return 0;
}
/***********************************************************************
* EditWndProc3d (CTL3D.8)
*/
LRESULT WINAPI EditWndProc3d16(HWND16 hwnd, UINT16 msg, WPARAM16 wparam, LPARAM lparam)
{
return 0;
}
/***********************************************************************
* ListWndProc3d (CTL3D.9)
*/
LRESULT WINAPI ListWndProc3d16(HWND16 hwnd, UINT16 msg, WPARAM16 wparam, LPARAM lparam)
{
return 0;
}
/***********************************************************************
* Ctl3dDlgProc (CTL3D.17)
*/
LRESULT WINAPI Ctl3dDlgProc16(HWND16 hwnd, UINT16 msg, WPARAM16 wparam, LPARAM lparam)
{
return 0;
}