2009-02-26 08:00:01 +00:00
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/*
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* Copyright 2009 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "d3d10_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
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2009-02-27 08:29:48 +00:00
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#define MAKE_TAG(ch0, ch1, ch2, ch3) \
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((DWORD)(ch0) | ((DWORD)(ch1) << 8) | \
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((DWORD)(ch2) << 16) | ((DWORD)(ch3) << 24 ))
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#define TAG_DXBC MAKE_TAG('D', 'X', 'B', 'C')
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static inline void read_dword(const char **ptr, DWORD *d)
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{
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memcpy(d, *ptr, sizeof(d));
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*ptr += sizeof(d);
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}
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static inline void skip_dword_unknown(const char **ptr, unsigned int count)
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{
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unsigned int i;
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DWORD d;
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FIXME("Skipping %u unknown DWORDs:\n", count);
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for (i = 0; i < count; ++i)
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{
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read_dword(ptr, &d);
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FIXME("\t0x%08x\n", d);
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}
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}
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static inline void read_tag(const char **ptr, DWORD *t, char t_str[5])
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{
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read_dword(ptr, t);
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memcpy(t_str, t, 4);
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t_str[4] = '\0';
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}
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static HRESULT parse_dxbc(const char *data, SIZE_T data_size,
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HRESULT (*chunk_handler)(const char *data, void *ctx), void *ctx)
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{
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const char *ptr = data;
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HRESULT hr = S_OK;
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DWORD chunk_count;
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DWORD total_size;
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char tag_str[5];
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unsigned int i;
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DWORD tag;
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read_tag(&ptr, &tag, tag_str);
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TRACE("tag: %s\n", tag_str);
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if (tag != TAG_DXBC)
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{
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WARN("Wrong tag.\n");
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return E_FAIL;
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}
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/* checksum? */
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skip_dword_unknown(&ptr, 4);
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skip_dword_unknown(&ptr, 1);
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read_dword(&ptr, &total_size);
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TRACE("total size: %#x\n", total_size);
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read_dword(&ptr, &chunk_count);
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TRACE("chunk count: %#x\n", chunk_count);
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for (i = 0; i < chunk_count; ++i)
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{
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DWORD chunk_offset;
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read_dword(&ptr, &chunk_offset);
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TRACE("chunk %u at offset %#x\n", i, chunk_offset);
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hr = chunk_handler(data + chunk_offset, ctx);
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if (FAILED(hr)) break;
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}
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return hr;
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}
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static HRESULT fx10_chunk_handler(const char *data, void *ctx)
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{
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const char *ptr = data;
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DWORD chunk_size;
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char tag_str[5];
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DWORD tag;
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read_tag(&ptr, &tag, tag_str);
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TRACE("tag: %s\n", tag_str);
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read_dword(&ptr, &chunk_size);
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TRACE("chunk size: %#x\n", chunk_size);
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switch(tag)
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{
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default:
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FIXME("Unhandled chunk %s\n", tag_str);
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break;
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}
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return S_OK;
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}
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HRESULT d3d10_effect_parse(struct d3d10_effect *This, const void *data, SIZE_T data_size)
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{
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return parse_dxbc(data, data_size, fx10_chunk_handler, This);
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}
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2009-02-26 08:00:01 +00:00
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/* IUnknown methods */
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static HRESULT STDMETHODCALLTYPE d3d10_effect_QueryInterface(ID3D10Effect *iface, REFIID riid, void **object)
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{
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TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
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if (IsEqualGUID(riid, &IID_ID3D10Effect)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IUnknown_AddRef(iface);
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*object = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
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*object = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d3d10_effect_AddRef(ID3D10Effect *iface)
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{
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struct d3d10_effect *This = (struct d3d10_effect *)iface;
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ULONG refcount = InterlockedIncrement(&This->refcount);
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TRACE("%p increasing refcount to %u\n", This, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE d3d10_effect_Release(ID3D10Effect *iface)
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{
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struct d3d10_effect *This = (struct d3d10_effect *)iface;
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ULONG refcount = InterlockedDecrement(&This->refcount);
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TRACE("%p decreasing refcount to %u\n", This, refcount);
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if (!refcount)
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{
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HeapFree(GetProcessHeap(), 0, This);
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}
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return refcount;
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}
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/* ID3D10Effect methods */
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static BOOL STDMETHODCALLTYPE d3d10_effect_IsValid(ID3D10Effect *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return FALSE;
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}
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static BOOL STDMETHODCALLTYPE d3d10_effect_IsPool(ID3D10Effect *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return FALSE;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_effect_GetDevice(ID3D10Effect *iface, ID3D10Device **device)
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{
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FIXME("iface %p, device %p stub!\n", iface, device);
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_effect_GetDesc(ID3D10Effect *iface, D3D10_EFFECT_DESC *desc)
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{
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FIXME("iface %p, desc %p stub!\n", iface, desc);
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return E_NOTIMPL;
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}
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static struct ID3D10EffectConstantBuffer * STDMETHODCALLTYPE d3d10_effect_GetConstantBufferByIndex(ID3D10Effect *iface,
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UINT index)
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{
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FIXME("iface %p, index %u stub!\n", iface, index);
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return NULL;
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}
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static struct ID3D10EffectConstantBuffer * STDMETHODCALLTYPE d3d10_effect_GetConstantBufferByName(ID3D10Effect *iface,
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LPCSTR name)
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{
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FIXME("iface %p, name \"%s\" stub!\n", iface, name);
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return NULL;
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}
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static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_GetVariableByIndex(ID3D10Effect *iface, UINT index)
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{
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FIXME("iface %p, index %u stub!\n", iface, index);
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return NULL;
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}
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static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_GetVariableByName(ID3D10Effect *iface, LPCSTR name)
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{
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FIXME("iface %p, name \"%s\" stub!\n", iface, name);
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return NULL;
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}
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static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_GetVariableBySemantic(ID3D10Effect *iface,
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LPCSTR semantic)
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{
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FIXME("iface %p, semantic \"%s\" stub!\n", iface, semantic);
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return NULL;
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}
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static struct ID3D10EffectTechnique * STDMETHODCALLTYPE d3d10_effect_GetTechniqueByIndex(ID3D10Effect *iface,
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UINT index)
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{
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FIXME("iface %p, index %u stub!\n", iface, index);
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return NULL;
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}
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static struct ID3D10EffectTechnique * STDMETHODCALLTYPE d3d10_effect_GetTechniqueByName(ID3D10Effect *iface,
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LPCSTR name)
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{
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FIXME("iface %p, name \"%s\" stub!\n", iface, name);
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return NULL;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_effect_Optimize(ID3D10Effect *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return E_NOTIMPL;
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}
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static BOOL STDMETHODCALLTYPE d3d10_effect_IsOptimized(ID3D10Effect *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return FALSE;
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}
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const struct ID3D10EffectVtbl d3d10_effect_vtbl =
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{
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/* IUnknown methods */
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d3d10_effect_QueryInterface,
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d3d10_effect_AddRef,
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d3d10_effect_Release,
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/* ID3D10Effect methods */
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d3d10_effect_IsValid,
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d3d10_effect_IsPool,
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d3d10_effect_GetDevice,
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d3d10_effect_GetDesc,
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d3d10_effect_GetConstantBufferByIndex,
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d3d10_effect_GetConstantBufferByName,
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d3d10_effect_GetVariableByIndex,
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d3d10_effect_GetVariableByName,
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d3d10_effect_GetVariableBySemantic,
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d3d10_effect_GetTechniqueByIndex,
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d3d10_effect_GetTechniqueByName,
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d3d10_effect_Optimize,
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d3d10_effect_IsOptimized,
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};
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