serenity/Userland/Libraries/LibGPU
Timothy Flynn 027aee2c66 Userland: Add missing Math.h and IntegralMath.h header includes
These are currently being implicitly including by FixedPoint.h by way of
Format.h. The former will soon be removed from the latter, which would
otherwise cause a compile error in these files.
2023-01-19 11:29:48 +00:00
..
CMakeLists.txt LibVirtGPU: Add a new GPU device that talks to our VirtIO-GPU driver 2022-12-26 09:39:20 +01:00
Config.h Everywhere: Fix order of includes and #pragma once 2022-09-18 18:30:05 -07:00
Device.h Everywhere: Remove unused includes of AK/Array.h 2023-01-02 20:08:35 +00:00
DeviceInfo.h AK+Everywhere: Rename String to DeprecatedString 2022-12-06 08:54:33 +01:00
Driver.cpp LibGPU+LibVirtGPU: Allow loading the driver and instantiating the device 2022-12-26 09:39:20 +01:00
Driver.h LibGL+LibGPU+LibSoftGPU: Load SoftGPU driver dynamically 2022-04-06 11:32:24 +02:00
Enums.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
Image.cpp Userland: Add missing Math.h and IntegralMath.h header includes 2023-01-19 11:29:48 +00:00
Image.h LibGPU+LibSoftGPU: Move size and pixel format information to GPU::Image 2022-12-26 09:39:20 +01:00
ImageDataLayout.h LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversion 2022-08-27 12:28:05 +02:00
ImageFormat.h LibGPU+LibSoftGPU: Add PixelFormat::Intensity 2022-08-27 12:28:05 +02:00
IR.h LibGPU: Add inputs and outputs to GPU shader IR 2022-12-17 22:39:09 -07:00
Light.h LibGL+LibGPU+LibSoftGPU: Move Light.h to LibGPU 2022-04-06 11:32:24 +02:00
LightModelParameters.h LibGPU+LibSoftGPU: Move LightModelParameters into LibGPU 2022-04-06 11:32:24 +02:00
Material.h LibGL+LibGPU+LibSoftGPU: Move Material.h to LibGPU 2022-04-06 11:32:24 +02:00
RasterizerOptions.h Everywhere: Remove unused includes of AK/Array.h 2023-01-02 20:08:35 +00:00
RasterPosition.h LibGPU+LibSoftGPU: Move RasterPosition into its own header in LibGPU 2022-04-06 11:32:24 +02:00
SamplerConfig.h LibGL: Implement GL_TEXTURE_ENV_COLOR 2023-01-01 23:33:26 +01:00
Shader.h LibGL+LibSoftGPU: Add GPU side shader infrastructure 2022-12-17 22:39:09 -07:00
StencilConfiguration.h Libraries: Add missing includes, add namespace qualifiers 2022-09-18 13:27:24 -04:00
TextureUnitConfiguration.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
Vertex.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00