Commit graph

2 commits

Author SHA1 Message Date
Gunnar Beutner 2ef7e757ad Ports: Enable audio for the Super-Mario port
According to @Baitinq the original port crashed with audio enabled.
I suspect that this was because the SDL2 headers didn't match between
the host and target system. Now that we properly use target's headers
this is no longer an issue so I enabled audio:

https://www.youtube.com/watch?v=ZTFvrcpZjY8
2021-04-14 22:43:13 +02:00
Manuel Palenzuela 4f690408af Ports: Added a Super-Mario clone port.
Added a minimal dependency super mario port. (Only depends on SDL, SDL_image and SDL_mixer).
2021-04-06 09:32:37 +02:00