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serenity/Ports/Super-Mario/patches
Gunnar Beutner 2ef7e757ad Ports: Enable audio for the Super-Mario port
According to @Baitinq the original port crashed with audio enabled.
I suspect that this was because the SDL2 headers didn't match between
the host and target system. Now that we properly use target's headers
this is no longer an issue so I enabled audio:

https://www.youtube.com/watch?v=ZTFvrcpZjY8
2021-04-14 22:43:13 +02:00
..
disable_graphic_acceleration.patch Ports: Added a Super-Mario clone port. 2021-04-06 09:32:37 +02:00
fix_cmakelists.patch Ports: Added a Super-Mario clone port. 2021-04-06 09:32:37 +02:00
fix_fireball_header.patch Ports: Added a Super-Mario clone port. 2021-04-06 09:32:37 +02:00