All painting commands except SetClipRect are shifted by scroll offset
before command list execution. This change removes scroll offset
translation for sample/blit corner commands in
`PaintableWithLines::paint` so it is only applied once in
`CommandList::apply_scroll_offsets()`.
The if statement in the dispatch implies we are in the idle state, so of
course the active time will always be undefined. If this was cancelled
via a call to cancel(), we can save the time at that point. Otherwise,
just send 0.
This patch fixes two issues:
- Animation events that should go to the target element now do
(some were previously being dispatched on the animation itself.)
- We update the "previous phase" and "previous iteration" fields of
animation effects, so that we can actually detect phase changes.
This means we stop thinking animations always just started,
something that caused each animation to send 60 animationstart
events every second (to the wrong target!)
This change adds the `width` and `height` properties to
`HTMLVideoElement` and `HTMLSourceElement`. These properties reflect
their respective content attribute values.
This returns the secondary target of a mouse event. For `onmouseenter`
and `onmouseover` events, this is the EventTarget the mouse exited
from. For `onmouseleave` and `onmouseout` events, this is the
EventTarget the mouse entered to.
For now, this slot is always 0 - (the default value per spec). But
once we start actually processing audio streams this internal slot
should be changed correspondingly.
We are often trying to click the image before it has finished loading.
This results in us trying to click a 0x0 rect. Instead, wait until the
image load event.
This fixes a flake with form-image-submission.html often seen on CI.
The spec isn't _super_ clear on how this is meant to be done, but the
way I understand this is that we should simply clamp the returned
'current value' between 'min' and 'max'.
Firefox does not appear to do this clamping, but Chrome does.
This is a simple getter and setter of the OscillatorType enum, with
error checking to not allow 'custom', as that should only be changed
through 'setPeriodicWave()'.
This is still missing a bunch of spec steps to construct the
audio node based on the parameters of the OscillatorNode, but it is at
least enough to construct an object to be able to add a basic test which
can get built upon as more is implemented.
Previously, we would apply any adopted style sheet to the document if
its alternate flag was not set. This meant that all adopted style
sheets would be applied, since constructed style sheets never have this
flag set.
Previously, [Global] interfaces were not excluded from the
`internal_own_property_keys()` call. This caused a crash when iterating
over the properties of the Window object.
Fixes bug when CSS transform is applied twice to clip rect:
- While calculating absolute clip rectangles in `refresh_clip_state()`
- While executing `PushStackingContext` painting command.
Duplicated transform is already removed for PaintableBox and this change
adds this for InlinePaintable.
Previously we would look for a matching ID, and then for a matching
name. If there was an element in the collection which had a matching ID
as well as an element with a matching name, we would always return the
element with a matching ID irrespective of what order that element was
in.
Otherwise, the thread will continue to run and access the media data
buffer, which will have been freed.
The test here is a bit strange, but the issue would only consistently
repro after several GC runs.
Fixes crashing after following steps:
1. Open https://github.com/SerenityOS/serenity
2. Click on "Pull requests" tab
The problem was `navigable` null pointer dereferencing in
`decode_favicon()`. But navigable is null because the document was
created by `parseFromString()` DOMParser API.
With this change we skip fetching initiated by HTMLLinkElement if
document does not have a browsing context:
- Favicon is not displayed for such documents so no need to fetch.
- Stylesheets fetching won't affect such document because style or
layout does not run for them.
The HTMLLinkElement caller is a bit hairy, so we shove an await() in
there temporarily. This is sure to cause fun times for anyone debugging
task/microtask execution order.
We have to unregister link element stylesheets from the old document's
StyleSheetList when moving them into a new document.
This makes it possible to load GitHub contributor graphs. :^)
We can't rely on Element.setAttribute() in cloneNode() since that will
throw on weird attribute names. Instead, just follow the spec and copy
attributes into cloned elements verbatim.
This fixes a crash when loading the "issues" tab on GitHub repos.
They are actually sending us unintentionally broken markup, but we
should still support cloning it. :^)
Seems like a specification bug, but other browsers update url before
popstate event is fired and so should we.
Fixes back/forward navigation on GitHub.
This fixes a regression on Acid3, since we are not expected to "best
effort" parse XML. The test specifically checks that you don't create an
incomplete, incorrect DOM.
This line changes padding top to align cell content to baseline:
`cell.padding_top += m_rows[cell.row_index].baseline - cell.baseline`
Which means available for distribution height `height_diff` could have
changed so it needs to be refreshed before assigning the rest of it to
padding bottom:
`cell_state.padding_bottom += height_diff;`
Fixes https://github.com/SerenityOS/serenity/issues/22032
When loading an XML resource into an iframe and the resource fails to
decode (e.g due to invalid UTF-8), we must still fire a load event.
This fixes the regression in subtest 69 of Acid3.