These were showing up on profiles as quite hot (>5%), we can avoid all
the unnecessary assertions by doing them once in advance and using
pointers for the rest of the function.
This makes AES-GCM about 6% faster.
These options supplements the original threshold option, because it's
now possible to specify a threshold and add either minimum/maximum size
for additional filtering.
It's also possible to not use the old threshold option (that Tim
Schumacher told me it was inherited from coreutils) and only specify the
2 new options to create a filtering.
This reverts commit 59cb7994c6.
This change caused a bug where getImageData returned the image in
BGRA8888 format instead of RGBA8888.
(cherry picked from commit d2f9ba7db1d8dd1dd611e6a3f40b9125b5aa054d)
The big improvement included in this commit is stack height mismatch
validation. There are other minor improvements included (related to the
validation algorithm). The method of supporting stack polymorphism has
changed to be more like the spec, which was necessary for confidently
handling stack height mismatches.
See:
https://webassembly.github.io/spec/core/appendix/algorithm.html
(cherry picked from commit 9b58271f8b6de2dbfff416780a54e0322f9c6799)
Previously, the validator had a lot of extraneous information related to
frames. Now, there's just one stack with all the necessary information
derived from it.
(cherry picked from commit ad54b69de9df6ccd44178cbe49779e313f95f273)
Previously, `memory.fill` filled memory with 4-byte values, even though
`memory.fill` should fill with just one byte. Also fixes some other
issues with some of the bulk memory instructions, like `memory.init`.
(cherry picked from commit d8ee2e343df25d12637e08d54908b4fd86a22dc3)
We don't have asynchronous TCP socket implementation, so its usefulness
is a bit limited currently but we can still test it using memory
streams. Additionally, it serves as a temporary {show,test}case for the
asynchronous streams machinery.
With Ladybird now being its own repository, there's little reason
to keep the Ladybird Android port in the SerenityOS repository.
(The Qt port is useful to be able to test changes to LibWeb in lagom
so it'll stay around. Similar for the AppKit port, since getting
Qt on macOS is a bit annoying. But if the AppKit port is too much
pain to keep working, we should toss that too.
Eventually, the lagom browser ports should move out from Ladybird/
to Meta/Lagom/Contrib, but for now it might make sense to leave them
where they are to keep cherry-picks from ladybird easier.)
Updating these steps enables the writable side of a TransformStream to
raise the cancel callback when it's aborted.
(cherry picked from commit 6d7885e25036bf08e31f2ad7a13db31767deabaf)
This adds internal slots [[cancelAlgorithm]] and [[finishPromise]] to
TransformStreamDefaultController.
(cherry picked from commit ff5be1fd363c4cb9ba510679b1ee65a0c0b10bc2)
No longer just for response headers! The same type is obviously useful
and ergonomic when making requests as well.
(cherry picked from commit 260c5c50ad19f19d0d4c30984e512f56c055ecff)
Updated various SerenityOS components to make it build.
Before we had HTTP::HeaderMap (which preserves multiple headers with the
same name), we collected multiple "Set-Cookie" headers and bundled them
together as a JSON array.
This was a huge hack, and now we can stop doing that, since LibWeb gets
access to the full set of headers now.
(cherry picked from commit 5ac093885922246529a467054888e598f8832450)
Instead of using a HashMap<ByteString, ByteString, CaseInsensitive...>
everywhere, we now encapsulate this in a class.
Even better, the new class also allows keeping track of multiple headers
with the same name! This will make it possible for HTTP responses to
actually retain all their headers on the perilous journey from
RequestServer to LibWeb.
(cherry picked from commit e636851481eabdf00953573a5eb459ee52feeacc)
Updated various SerenityOS components to make it build.
Fetch: Make sure we iterate over HeaderMap's headers()
This fixes a build failure when built with CMake option
'-DENABLE_ALL_THE_DEBUG_MACROS=ON'.
(cherry picked from commit c51d01bea712d75f9b2cd700be942935044e49b4)
This supports opacity via the standard method of painting stacking
context to a new bitmap, then blitting it back when popping the stacking
context.
One extra complication is we have to ensure clipping is flushed between
any change of the target bitmap. But other than that is all standard.
This adds two paths for clipping. If the clip rect is known to be
rectangular (and axis-aligned), then normal/fast painter clipping is
used. Otherwise, a temporary buffer is made for 'expensive' clipping
(i.e. clipping by an arbitrary quadrilateral). All draw commands are
then redirected to the temporary buffer until the clipping needs to be
flushed. Clipping is flushed when the clip rect or target bitmap
changes. Flushing expensive clipping requires applying a clip mask to
the temporary buffer, and then blitting it to the target bitmap.
Note: If the bounds of a draw command are known to be within the current
clip 'expensive' clipping can be elided.
In future, it may be possible to avoid some of this masking by applying
path-clipping algorithms (but that's fairly tricky, and normally
requires stronger guarantees about paths than we currently have).
This AO can be used instead of CreateReadableStream in cases where we
need to set up a newly allocated ReadableStream before initialization of
said ReadableStream, i.e. ReadableStream is captured by lambdas in an
uninitialized state.
(cherry picked from commit ce521a196dc3a50b5a7e35a09917e435b78da1d4)
Adds all the arithmetic ops for f32x4 and f64x2 SIMD instructions.
With this, we pass 8375 additional tests :)
Quite a few of the spec tests for this are still failing.
I confirmed with the wasmer runtime manually for a number of them,
and we seem to match their and results. I'm not really sure
what's happening here, a spec bug or wasmer is broken in
the same way.
18476 failed before.
10101 failed after.
This fixes a bug introduced in e7b752eb2d which was causing many live
sites (such as chat.openai.com and github.com/serenityos/serenity) to
crash.
(cherry picked from commit 7a77130923d2246e5b304b107b549388d1f93a0c)
FreeBSD and NetBSD don't have secure_getenv(3), same as macOS.
FreeBSD 13 and lower also don't allow setting environ pointers to null.
Co-Authored-By: Robert Clausecker <fuz@FreeBSD.org>
NetBSD and FreeBSD get upset when we don't set the fd to an invalid
value when using a non-shared mapping.
Reported-By: Thomas Klausner <wiz@gatalith.at>
This commit adds functionality to the new game dialog to allow time
controls to be selected. The game logic is updated to take into account
losing on time, time bonuses for moves, and exporting the time control
to PGN.
The DocumentTimeline constructor used the current millisecond time to
initialize its currentTime, but that means that a newly created timeline
would always have a different time value than other timelines that have
been through the update_animations_and_send_events function.
Instead of scanning through the list of seen constants, we now have a
more structured storage of the constants true, false, null, undefined,
and every possible Int32 value.
This fixes an O(n^2) issue found by Kraken/json-stringify-tinderbox.js
This turns expressions like `(2 + 3) * 8 / 2` into a constant (20)
at bytecode compilation time instead of generating instructions
to calculate the value.
This is a new Bytecode::Generator helper that takes an operand and
returns the same operand, or a copy of it, in case a copy is required
to preserve correct evaluation order.
This can be used in a bunch of places where we're worried about
clobbering some value after obtaining it.
Practically, locals are always copied, and temporary registers as well
as constants are returned as-is.
Implements `table.get`, `table.set`, `elem.drop`, `table.size`,
and `table.grow`. Also fixes a few issues when generating ref-related
spectests. Also changes the `TableInstance` type to use
`Vector<Reference>` instead of `Vector<Optional<Reference>>`, because
the ability to be null is already encoded in the `Reference` type.
The benefit of the color indexing transform is to have only one
varying channel after it (the green channel, which after the
transform serves as index into the color table).
If there is only one varying channel before the transform, it's
not beneficial. (...except if there are <= 16 colors, then the
pixel bundling presumably still works.)
Functions that don't have a FunctionEnvironment will get their `this`
value from the ExecutionContext. This patch stops generating
ResolveThisBinding instructions at all for functions like that, and
instead pre-populates the `this` register when entering a new bytecode
executable.
We already have a dedicated register slot for `this`, so instead of
having ResolveThisBinding take a `dst` operand, just write the value
directly into the `this` register every time.
This allows searching for text with case-insensitivity. As this is
probably what most users expect, the default behavior is changes to
perform case-insensitive lookups. Chromes may add UI to change the
behavior as they see fit.
Storing a number n needs floor(log2(n) + 1) bits, not ceil(log2(n)).
(The two expressions are identical except for when n is a power of 2.)
Serendipitously covered by the indexed color transform tests in this PR.
If an image has <= 16 colors, WebP lossless files pack multiple
color table indexes into a single pixel's green channel, further
reducing file size. This adds support for that.
My current test files all have more than 16 colors. For a 16x16
black-and-white bitmap that contains a little smiley face in the
middle, this reduces the output size from 128B to 54B.
If an image has 256 or fewer colors, WebP/Lossless allows storing
the colors in a helper image, and then storing just indexes into that
helper image in the main image's green channel, while setting
r, b, and a of the main image to 0.
Since constant-color channels need to space to store in WebP,
this reduces storage needed to 1/4th (if alpha is used) or 1/3rd
(if alpha is constant across the image).
If an image has <= 16 colors, WebP lossless files pack multiple
color table indexes into a single pixel's green channel, further
reducing file size. This pixel packing is not yet implemented in
this commit.
GIFs can store at most 256 colors per frame, so animated gifs
often have 256 or fewer colors, making this effective when
transcoding gifs.
(WebP also has a "subtract green" transform, which can be used
to need to store just a single channel for grayscale images, without
having to store a color table. That's not yet implemented -- for now,
we'll now store grayscale images using this color indexing transform
instead, which wastes to storage for the color table.)
(If an image has <= 256 colors but all these colors use only a single
channel, then storing a color table for these colors is also wasteful,
at least if the image has > 16 colors too. That's rare in practice,
but maybe we can add code for it later on.)
(WebP also has a "color cache" feature where the last few used colors
can be referenced using very few bits. This is what the webp spec says
is similar to palettes as well. We don't implement color cache writing
support yet either; maybe it's better than using a color indexing
transform for some inputs.)
Some numbers on my test files:
sunset-retro.png: No performance or binary size impact. The input
quickly uses more than 256 colors.
giphy.gif (184k): 4.1M -> 3.9M, 95.5 ms ± 4.9 ms -> 106.4 ms ± 5.3 ms
Most frames use more than 256 colors, but just barely. So fairly
expensive runtime wise, with just a small win.
(See comment on #24454 for the previous 4.9 MiB -> 4.1 MiB drop.)
7z7c.gif (11K): 118K -> 40K
Every frame has less than 256 colors (but more than 16, so no packing),
and so we can cut filesize roughly to 1/3rd: We only need to store an
index per channel. From 10.7x as large as the input to 3.6x as large.
No behavior change, but this makes it easy to correctly set this
flag when adding an indexing transform: Opacity then needs to be
determined based on if colors in the color table have opacity,
not if the indexes into the color table do.
With this struct, only the first time something sets opacity is
honored, giving us those semantics.
In an early version of the huffman writing code, we always used 8 bits
here, and the comments still reflected that. Since we're now always
writing only as many bits as we need (in practice, still almost always
8), the comments are misleading.