Update after Ganfra's review

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Benoit Marty 2022-09-22 16:39:35 +02:00
parent bdda8dbc48
commit 086a6ee9a1

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@ -61,14 +61,14 @@ There are many object and data in the Matrix worlds. Let's focus on the most imp
##### Event
`Events` are item of a Room, where data is embedded.
`Events` are items of a Room, where data is embedded.
There are 2 types of Event:
There are 2 types of Room Event:
- Room Events: contain useful content for the user (message, image, etc.), but are not necessarily displayed as this in the timeline (reaction, message edition, call signaling).
- Regular Events: contain useful content for the user (message, image, etc.), but are not necessarily displayed as this in the timeline (reaction, message edition, call signaling).
- State Events: contain the state of the Room (name, topic, etc.). They have a non null value for the key `state_key`.
Also all the Room Member details are State Events: one State Event per member. In this casen the `state_key` is the matrixId (= userId).
Also all the Room Member details are in State Events: one State Event per member. In this case, the `state_key` is the matrixId (= userId).
Important Fields of an Event:
- `event_id`: unique across the Matrix universe;