Add const

This commit is contained in:
Duong Do Minh Chau 2020-12-28 14:32:32 +07:00 committed by Elvis Angelaccio
parent 6df591368e
commit 48af912b83
2 changed files with 9 additions and 7 deletions

View file

@ -38,8 +38,8 @@ namespace
} }
ContextMenuSettingsPage::ContextMenuSettingsPage(QWidget* parent, ContextMenuSettingsPage::ContextMenuSettingsPage(QWidget* parent,
KActionCollection* actions, const KActionCollection* actions,
QStringList actionIds) : const QStringList& actionIds) :
SettingsPageBase(parent), SettingsPageBase(parent),
m_initialized(false), m_initialized(false),
m_serviceModel(nullptr), m_serviceModel(nullptr),
@ -230,8 +230,8 @@ void ContextMenuSettingsPage::showEvent(QShowEvent* event)
ContextMenuSettings::showCopyMoveMenu()); ContextMenuSettings::showCopyMoveMenu());
// Add other built-in actions // Add other built-in actions
for (const QString& id : qAsConst(m_actionIds)) { for (const QString& id : m_actionIds) {
QAction* action = m_actions->action(id); const QAction* action = m_actions->action(id);
if (action) { if (action) {
addRow(action->icon().name(), action->text(), id, entryVisible(id)); addRow(action->icon().name(), action->text(), id, entryVisible(id));
} }

View file

@ -25,7 +25,9 @@ class ContextMenuSettingsPage : public SettingsPageBase
Q_OBJECT Q_OBJECT
public: public:
explicit ContextMenuSettingsPage(QWidget* parent, KActionCollection* actions, QStringList actionIds); explicit ContextMenuSettingsPage(QWidget* parent,
const KActionCollection* actions,
const QStringList& actionIds);
~ContextMenuSettingsPage() override; ~ContextMenuSettingsPage() override;
/** @see SettingsPageBase::applySettings() */ /** @see SettingsPageBase::applySettings() */
@ -68,8 +70,8 @@ private:
QListView* m_listView; QListView* m_listView;
QLineEdit *m_searchLineEdit; QLineEdit *m_searchLineEdit;
QStringList m_enabledVcsPlugins; QStringList m_enabledVcsPlugins;
KActionCollection* m_actions; const KActionCollection* m_actions;
QStringList m_actionIds; const QStringList m_actionIds;
}; };
#endif #endif