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main ... iterfn

3 changed files with 13 additions and 23 deletions

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@ -9,9 +9,8 @@ fn main() {
let (input, output) = rally(items, |item: &_| {
std::thread::sleep(Duration::from_millis(item * 100));
return Some(0);
})
.unwrap();
return 0;
});
println!("RALLY RESULTS: {input:?} -> {output:?}");
}

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@ -27,12 +27,10 @@ pub static UNION: Lazy<
/// Rally Function
///
/// This executes a thread for every item executing `f(&item) -> X`. Whatever function returns first is returned while every other thread is killed.
pub fn rally<T: Send + Sync + 'static, F, X: Send + 'static>(items: Vec<T>, f: F) -> Option<(T, X)>
pub fn rally<T: Send + Sync + 'static, F, X: Send + 'static>(items: Vec<T>, f: F) -> (T, X)
where
F: Fn(&T) -> Option<X> + Send + Sync + Copy + 'static,
F: Fn(&T) -> X + Send + Sync + Copy + 'static,
{
let item_len = items.len();
let (tx, rx) = mpsc::channel();
let items_len = items.len();
let mut handles = Vec::new();
@ -53,25 +51,16 @@ where
drop(tx);
let mut count = 0;
let (fastest_item, fastest_result, elapsed) = rx.recv().unwrap();
while count < item_len {
let (fastest_item, fastest_result, elapsed) = rx.recv().unwrap();
count += 1;
if fastest_result.is_some() {
for handle in handles {
// todo : threads do not get killed here
handle.thread().unpark();
}
log::info!("Rally ended with {items_len} items in {elapsed:?}");
return Some((fastest_item, fastest_result.unwrap()));
}
for handle in handles {
// todo : threads do not get killed here
handle.thread().unpark();
}
None
log::info!("Rally ended with {items_len} items in {elapsed:?}");
(fastest_item, fastest_result)
}
pub fn retry<O, F: Fn() -> Option<O>>(f: F) -> O {

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@ -61,6 +61,8 @@ pub struct ServiceManager {
pub mode: ServiceMode,
}
// TODO : impl decay mode
/// The mode on which services should operate
pub enum ServiceMode {
/// Behave like a daemon. Services can never die and will come back to life after beeing killed. They will always haunt you.