✨ multi threaded workers
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7 changed files with 208 additions and 45 deletions
76
src/job.rs
76
src/job.rs
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@ -1,22 +1,23 @@
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use crossbeam::channel::{Receiver, Sender};
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use rand::Rng;
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use std::sync::mpsc;
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#[derive(Clone)]
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/// A generic job dispatcher struct that allows sending jobs of type `T` and receiving results of type `V` using message passing.
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pub struct JobDispatcher<T: Send + 'static, V: Send + 'static> {
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sender: Sender<JobOrder<T, V>>,
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/// A generic job dispatcher struct that allows sending jobs of type `I` and receiving results of type `O` using message passing.
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pub struct JobDispatcher<I: Send + 'static, O: Send + 'static> {
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sender: Sender<JobOrder<I, O>>,
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}
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pub struct JobResult<V>(std::sync::mpsc::Receiver<V>);
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pub struct JobResult<O>(std::sync::mpsc::Receiver<O>);
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impl<V> JobResult<V> {
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impl<O> JobResult<O> {
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/// Wait for the Result of a Job.
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pub fn wait(self) -> V {
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pub fn wait(self) -> O {
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self.0.recv().unwrap()
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}
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}
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impl<T: Send + 'static, V: Send + 'static> JobDispatcher<T, V> {
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impl<I: Send + 'static, O: Send + 'static> JobDispatcher<I, O> {
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/// Creates a new instance of `JobDispatcher` and returns a tuple that contains it and a receiver end for `JobOrder`s.
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/// # Example:
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/// ```
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@ -37,7 +38,7 @@ impl<T: Send + 'static, V: Send + 'static> JobDispatcher<T, V> {
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/// assert_eq!(result, 4);
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/// ```
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#[must_use]
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pub fn new() -> (Self, Receiver<JobOrder<T, V>>) {
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pub fn new() -> (Self, Receiver<JobOrder<I, O>>) {
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let (sender, receiver) = crossbeam::channel::bounded(12);
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(Self { sender: sender }, receiver)
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@ -48,7 +49,7 @@ impl<T: Send + 'static, V: Send + 'static> JobDispatcher<T, V> {
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/// # Panics
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/// This function panics when the `JobOrder` struct gets out of scope without returning a finished result.
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/// Additionally if the internal `Mutex` is poisoned, this function will panic as well.
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pub fn send(&self, param: T) -> V {
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pub fn send(&self, param: I) -> O {
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let (tx, rx) = mpsc::channel();
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let job_order = JobOrder::new(param, move |ret| {
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tx.send(ret).unwrap();
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@ -57,7 +58,7 @@ impl<T: Send + 'static, V: Send + 'static> JobDispatcher<T, V> {
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rx.recv().unwrap()
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}
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pub fn send_async(&self, param: T) -> JobResult<V> {
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pub fn send_async(&self, param: I) -> JobResult<O> {
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let (tx, rx) = mpsc::channel();
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let job_order = JobOrder::new(param, move |ret| {
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tx.send(ret).unwrap();
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@ -68,7 +69,7 @@ impl<T: Send + 'static, V: Send + 'static> JobDispatcher<T, V> {
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/// Sends a job of type `T` to the job dispatcher and waits for its result of type `V`.
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/// Returns `Some(V)` when the job returns an result, `None` if somehow nothing was returned or the internal `Mutex` is poisoned.
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pub fn try_send(&self, param: T) -> Option<V> {
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pub fn try_send(&self, param: I) -> Option<O> {
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let (tx, rx) = mpsc::channel();
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let job_order = JobOrder::new(param, move |ret| {
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tx.send(ret).unwrap();
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@ -78,17 +79,17 @@ impl<T: Send + 'static, V: Send + 'static> JobDispatcher<T, V> {
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}
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}
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/// A struct that represents a job order that encapsulates a job of type `T` and its result of type `V`, along with a callback function that will send the result back to the job origin.
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pub struct JobOrder<T, V> {
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/// A struct that represents a job order that encapsulates a job of type `I` and its result of type `O`, along with a callback function that will send the result back to the job origin.
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pub struct JobOrder<I, O> {
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/// The job parameter of type `T`.
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pub param: T,
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callback: Box<dyn FnOnce(V) + Send>,
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pub param: I,
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callback: Box<dyn FnOnce(O) + Send>,
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}
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impl<T, V> JobOrder<T, V> {
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/// Creates a new `JobOrder` instance with the specified job parameter `param` of type `T` and a callback function that takes the job result of type `V` as an argument.
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impl<I, O> JobOrder<I, O> {
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/// Creates a new `JobOrder` instance with the specified job parameter `param` of type `I` and a callback function that takes the job result of type `O` as an argument.
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#[must_use]
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fn new(param: T, callback: impl FnOnce(V) + Send + 'static) -> Self {
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fn new(param: I, callback: impl FnOnce(O) + Send + 'static) -> Self {
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Self {
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param,
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callback: Box::new(callback),
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@ -96,7 +97,44 @@ impl<T, V> JobOrder<T, V> {
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}
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/// Send the result of the `JobOrder` back to it's origin
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pub fn done(self, val: V) {
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pub fn done(self, val: O) {
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(self.callback)(val);
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}
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}
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pub struct JobMultiplexer<I: Send + 'static, O: Send + 'static> {
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dispatchers: Vec<JobDispatcher<I, O>>,
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}
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fn get_random_item<T>(list: &[T]) -> Option<&T> {
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if list.is_empty() {
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return None;
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}
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let mut rng = rand::rng();
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let index = rng.random_range(0..list.len());
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list.get(index)
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}
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impl<I: Send + 'static, O: Send + 'static> JobMultiplexer<I, O> {
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pub fn from(dispatchers: Vec<JobDispatcher<I, O>>) -> Self {
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Self { dispatchers }
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}
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pub fn send(&self, param: I) -> O {
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let d = get_random_item(&self.dispatchers).unwrap();
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d.send(param)
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}
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pub fn send_async(&self, param: I) -> JobResult<O> {
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let d = get_random_item(&self.dispatchers).unwrap();
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d.send_async(param)
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}
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}
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impl<I: Clone + Send + 'static, O: Send + 'static> JobMultiplexer<I, O> {
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pub fn send_all(&self, param: I) {
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for d in &self.dispatchers {
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let _ = d.send(param.clone());
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}
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}
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}
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@ -12,7 +12,7 @@ pub use serde_json;
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// TODO : refactor dispatcher backends (memory, valkey)
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pub static UNION: Lazy<
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DashMap<&'static str, job::JobDispatcher<serde_json::Value, serde_json::Value>>,
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DashMap<&'static str, job::JobMultiplexer<serde_json::Value, serde_json::Value>>,
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> = Lazy::new(DashMap::new);
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/// Rally Function
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