gimp/app/core/gimpfloatingselundo.c
Michael Natterer a95bbc5daf implement GIMP_UNDO_FS_TO_LAYER.
2007-02-03  Michael Natterer  <mitch@gimp.org>

	* app/core/gimpfloatingselundo.[ch]: implement GIMP_UNDO_FS_TO_LAYER.

	* app/core/gimpimage-undo-push.c: use it. Also changed
	gimp_image_undo_push_cantundo() to not pass a pop function to
	gimp_image_undo_push().


svn path=/trunk/; revision=21844
2007-02-03 21:58:12 +00:00

201 lines
6.6 KiB
C

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include <glib-object.h>
#include "core-types.h"
#include "base/tile-manager.h"
#include "gimpfloatingselundo.h"
#include "gimpimage.h"
#include "gimplayer.h"
#include "gimplayer-floating-sel.h"
static GObject * gimp_floating_sel_undo_constructor (GType type,
guint n_params,
GObjectConstructParam *params);
static void gimp_floating_sel_undo_pop (GimpUndo *undo,
GimpUndoMode undo_mode,
GimpUndoAccumulator *accum);
static void gimp_floating_sel_undo_free (GimpUndo *undo,
GimpUndoMode undo_mode);
G_DEFINE_TYPE (GimpFloatingSelUndo, gimp_floating_sel_undo, GIMP_TYPE_ITEM_UNDO)
#define parent_class gimp_floating_sel_undo_parent_class
static void
gimp_floating_sel_undo_class_init (GimpFloatingSelUndoClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GimpUndoClass *undo_class = GIMP_UNDO_CLASS (klass);
object_class->constructor = gimp_floating_sel_undo_constructor;
undo_class->pop = gimp_floating_sel_undo_pop;
undo_class->free = gimp_floating_sel_undo_free;
}
static void
gimp_floating_sel_undo_init (GimpFloatingSelUndo *undo)
{
}
static GObject *
gimp_floating_sel_undo_constructor (GType type,
guint n_params,
GObjectConstructParam *params)
{
GObject *object;
GimpFloatingSelUndo *floating_sel_undo;
GimpLayer *layer;
object = G_OBJECT_CLASS (parent_class)->constructor (type, n_params, params);
floating_sel_undo = GIMP_FLOATING_SEL_UNDO (object);
g_assert (GIMP_IS_LAYER (GIMP_ITEM_UNDO (object)->item));
layer = GIMP_LAYER (GIMP_ITEM_UNDO (object)->item);
switch (GIMP_UNDO (object)->undo_type)
{
case GIMP_UNDO_FS_RIGOR:
case GIMP_UNDO_FS_RELAX:
break;
case GIMP_UNDO_FS_TO_LAYER:
floating_sel_undo->drawable = layer->fs.drawable;
break;
default:
g_assert_not_reached ();
}
return object;
}
static void
gimp_floating_sel_undo_pop (GimpUndo *undo,
GimpUndoMode undo_mode,
GimpUndoAccumulator *accum)
{
GimpFloatingSelUndo *floating_sel_undo = GIMP_FLOATING_SEL_UNDO (undo);
GimpLayer *floating_layer = GIMP_LAYER (GIMP_ITEM_UNDO (undo)->item);
GIMP_UNDO_CLASS (parent_class)->pop (undo, undo_mode, accum);
switch (undo->undo_type)
{
case GIMP_UNDO_FS_RIGOR:
case GIMP_UNDO_FS_RELAX:
if (! gimp_layer_is_floating_sel (floating_layer))
return;
if ((undo_mode == GIMP_UNDO_MODE_UNDO &&
undo->undo_type == GIMP_UNDO_FS_RIGOR) ||
(undo_mode == GIMP_UNDO_MODE_REDO &&
undo->undo_type == GIMP_UNDO_FS_RELAX))
{
floating_sel_relax (floating_layer, FALSE);
}
else
{
floating_sel_rigor (floating_layer, FALSE);
}
break;
case GIMP_UNDO_FS_TO_LAYER:
if (undo_mode == GIMP_UNDO_MODE_UNDO)
{
/* Update the preview for the floating sel */
gimp_viewable_invalidate_preview (GIMP_VIEWABLE (floating_layer));
floating_layer->fs.drawable = floating_sel_undo->drawable;
gimp_image_set_active_layer (undo->image, floating_layer);
undo->image->floating_sel = floating_layer;
/* store the contents of the drawable */
floating_sel_store (floating_layer,
GIMP_ITEM (floating_layer)->offset_x,
GIMP_ITEM (floating_layer)->offset_y,
GIMP_ITEM (floating_layer)->width,
GIMP_ITEM (floating_layer)->height);
floating_layer->fs.initial = TRUE;
/* clear the selection */
gimp_drawable_invalidate_boundary (GIMP_DRAWABLE (floating_layer));
}
else
{
/* restore the contents of the drawable */
floating_sel_restore (floating_layer,
GIMP_ITEM (floating_layer)->offset_x,
GIMP_ITEM (floating_layer)->offset_y,
GIMP_ITEM (floating_layer)->width,
GIMP_ITEM (floating_layer)->height);
/* Update the preview for the underlying drawable */
gimp_viewable_invalidate_preview (GIMP_VIEWABLE (floating_layer));
/* clear the selection */
gimp_drawable_invalidate_boundary (GIMP_DRAWABLE (floating_layer));
/* update the pointers */
floating_layer->fs.drawable = NULL;
undo->image->floating_sel = NULL;
}
gimp_object_name_changed (GIMP_OBJECT (floating_layer));
gimp_drawable_update (GIMP_DRAWABLE (floating_layer),
0, 0,
GIMP_ITEM (floating_layer)->width,
GIMP_ITEM (floating_layer)->height);
gimp_image_floating_selection_changed (undo->image);
break;
default:
g_assert_not_reached ();
}
}
static void
gimp_floating_sel_undo_free (GimpUndo *undo,
GimpUndoMode undo_mode)
{
GimpLayer *floating_layer = GIMP_LAYER (GIMP_ITEM_UNDO (undo)->item);
if (undo->undo_type == GIMP_UNDO_FS_TO_LAYER &&
undo_mode == GIMP_UNDO_MODE_UNDO)
{
tile_manager_unref (floating_layer->fs.backing_store);
floating_layer->fs.backing_store = NULL;
}
GIMP_UNDO_CLASS (parent_class)->free (undo, undo_mode);
}