/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #include #include "core-types.h" #include "base/tile-manager.h" #include "gimpfloatingselundo.h" #include "gimpimage.h" #include "gimplayer.h" #include "gimplayer-floating-sel.h" static GObject * gimp_floating_sel_undo_constructor (GType type, guint n_params, GObjectConstructParam *params); static void gimp_floating_sel_undo_pop (GimpUndo *undo, GimpUndoMode undo_mode, GimpUndoAccumulator *accum); static void gimp_floating_sel_undo_free (GimpUndo *undo, GimpUndoMode undo_mode); G_DEFINE_TYPE (GimpFloatingSelUndo, gimp_floating_sel_undo, GIMP_TYPE_ITEM_UNDO) #define parent_class gimp_floating_sel_undo_parent_class static void gimp_floating_sel_undo_class_init (GimpFloatingSelUndoClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); GimpUndoClass *undo_class = GIMP_UNDO_CLASS (klass); object_class->constructor = gimp_floating_sel_undo_constructor; undo_class->pop = gimp_floating_sel_undo_pop; undo_class->free = gimp_floating_sel_undo_free; } static void gimp_floating_sel_undo_init (GimpFloatingSelUndo *undo) { } static GObject * gimp_floating_sel_undo_constructor (GType type, guint n_params, GObjectConstructParam *params) { GObject *object; GimpFloatingSelUndo *floating_sel_undo; GimpLayer *layer; object = G_OBJECT_CLASS (parent_class)->constructor (type, n_params, params); floating_sel_undo = GIMP_FLOATING_SEL_UNDO (object); g_assert (GIMP_IS_LAYER (GIMP_ITEM_UNDO (object)->item)); layer = GIMP_LAYER (GIMP_ITEM_UNDO (object)->item); switch (GIMP_UNDO (object)->undo_type) { case GIMP_UNDO_FS_RIGOR: case GIMP_UNDO_FS_RELAX: break; case GIMP_UNDO_FS_TO_LAYER: floating_sel_undo->drawable = layer->fs.drawable; break; default: g_assert_not_reached (); } return object; } static void gimp_floating_sel_undo_pop (GimpUndo *undo, GimpUndoMode undo_mode, GimpUndoAccumulator *accum) { GimpFloatingSelUndo *floating_sel_undo = GIMP_FLOATING_SEL_UNDO (undo); GimpLayer *floating_layer = GIMP_LAYER (GIMP_ITEM_UNDO (undo)->item); GIMP_UNDO_CLASS (parent_class)->pop (undo, undo_mode, accum); switch (undo->undo_type) { case GIMP_UNDO_FS_RIGOR: case GIMP_UNDO_FS_RELAX: if (! gimp_layer_is_floating_sel (floating_layer)) return; if ((undo_mode == GIMP_UNDO_MODE_UNDO && undo->undo_type == GIMP_UNDO_FS_RIGOR) || (undo_mode == GIMP_UNDO_MODE_REDO && undo->undo_type == GIMP_UNDO_FS_RELAX)) { floating_sel_relax (floating_layer, FALSE); } else { floating_sel_rigor (floating_layer, FALSE); } break; case GIMP_UNDO_FS_TO_LAYER: if (undo_mode == GIMP_UNDO_MODE_UNDO) { /* Update the preview for the floating sel */ gimp_viewable_invalidate_preview (GIMP_VIEWABLE (floating_layer)); floating_layer->fs.drawable = floating_sel_undo->drawable; gimp_image_set_active_layer (undo->image, floating_layer); undo->image->floating_sel = floating_layer; /* store the contents of the drawable */ floating_sel_store (floating_layer, GIMP_ITEM (floating_layer)->offset_x, GIMP_ITEM (floating_layer)->offset_y, GIMP_ITEM (floating_layer)->width, GIMP_ITEM (floating_layer)->height); floating_layer->fs.initial = TRUE; /* clear the selection */ gimp_drawable_invalidate_boundary (GIMP_DRAWABLE (floating_layer)); } else { /* restore the contents of the drawable */ floating_sel_restore (floating_layer, GIMP_ITEM (floating_layer)->offset_x, GIMP_ITEM (floating_layer)->offset_y, GIMP_ITEM (floating_layer)->width, GIMP_ITEM (floating_layer)->height); /* Update the preview for the underlying drawable */ gimp_viewable_invalidate_preview (GIMP_VIEWABLE (floating_layer)); /* clear the selection */ gimp_drawable_invalidate_boundary (GIMP_DRAWABLE (floating_layer)); /* update the pointers */ floating_layer->fs.drawable = NULL; undo->image->floating_sel = NULL; } gimp_object_name_changed (GIMP_OBJECT (floating_layer)); gimp_drawable_update (GIMP_DRAWABLE (floating_layer), 0, 0, GIMP_ITEM (floating_layer)->width, GIMP_ITEM (floating_layer)->height); gimp_image_floating_selection_changed (undo->image); break; default: g_assert_not_reached (); } } static void gimp_floating_sel_undo_free (GimpUndo *undo, GimpUndoMode undo_mode) { GimpLayer *floating_layer = GIMP_LAYER (GIMP_ITEM_UNDO (undo)->item); if (undo->undo_type == GIMP_UNDO_FS_TO_LAYER && undo_mode == GIMP_UNDO_MODE_UNDO) { tile_manager_unref (floating_layer->fs.backing_store); floating_layer->fs.backing_store = NULL; } GIMP_UNDO_CLASS (parent_class)->free (undo, undo_mode); }