Megamouse
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d8d0af2bb3
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rsx: Fix invalid iterator comparison (asserts on debug builds)
Also make ranged_map::count const
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2024-03-11 00:03:00 +01:00 |
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Megamouse
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b176085e14
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GL: fix debug build: creation of QOffscreenSurface sends signals from wrong thread
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2024-03-11 00:03:00 +01:00 |
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Elad.Ash
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4cfdb71d3a
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LV2: Longer thread creation delay for low prio threads
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2024-03-09 23:37:35 +02:00 |
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Megamouse
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38590e321e
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Qt: accept downloader progress dialog instead of closing it
Otherwise we get the canceled signal which is only meant for user interaction
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2024-03-09 20:07:37 +01:00 |
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Megamouse
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a09900a64f
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Qt: make sure to actually delete the progress dialog when it is closed
Also add some more cleanup code for the gamelist refresh progress dialog
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2024-03-09 20:07:37 +01:00 |
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Megamouse
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4a7d982a2b
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Qt: make sure the gamelist refresh progress dialog runs on the main thread
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2024-03-09 20:07:37 +01:00 |
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Megamouse
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ee69468104
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Qt: replace sstr with regular toStdString
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2024-03-09 20:07:37 +01:00 |
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Megamouse
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4739ab58cc
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Qt: fix weird return value warning on VS
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2024-03-09 20:07:37 +01:00 |
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Megamouse
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be5b982e45
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Qt: don't close the progress dialog if it is already being closed anyway
Maybe this fixes some strange crashes that appear for some people.
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2024-03-09 15:18:20 +01:00 |
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Megamouse
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86ad4ed6c1
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Qt: check for updates if the update message is empty
This happens for example if the user canceled the earlier check
after the update was already known, leaving us in a somewhat dirty state.
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2024-03-09 15:18:20 +01:00 |
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Megamouse
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3056a4db83
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Qt: don't deleteLater the progress_dialog
It's already deleted on close by Qt anyway.
Also, remove QObject from curl_handle.
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2024-03-09 15:18:20 +01:00 |
|
Eladash
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adc8a360ad
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SPU LLVM: More compilation threads
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2024-03-08 11:40:38 +02:00 |
|
Eladash
|
719dafa679
|
SPU LLVM: Notify workers prematurely if there is considerable excess
|
2024-03-08 07:21:48 +02:00 |
|
Eladash
|
ecf7d4e59d
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SPU LLVM: Postpone cache writes until compiled
|
2024-03-08 07:21:48 +02:00 |
|
Eladash
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45863bc7c5
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SPU analyzer: Detect 'argument passing' block before the function
|
2024-03-07 18:46:51 +02:00 |
|
Eladash
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ea0545779a
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SPU: Include BRSL following code in is_exec_code()
|
2024-03-07 18:46:51 +02:00 |
|
Eladash
|
e625bab7eb
|
SPU Analyzer: Detect more tail calls by examining called code
|
2024-03-07 18:46:51 +02:00 |
|
Eladash
|
2930d609ea
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SPU: Detect invalid STOP codes (code mining)
|
2024-03-07 18:46:51 +02:00 |
|
Eladash
|
069ca214ff
|
SPU: Improve compilation message
|
2024-03-07 18:46:51 +02:00 |
|
Eladash
|
d699db2d19
|
SPU Analyser: Detect invalid relative branches
|
2024-03-07 18:46:51 +02:00 |
|
Eladash
|
8e15de5c83
|
sys_tty: Try to avoid logging single newlines to log
|
2024-03-07 14:31:41 +02:00 |
|
Eladash
|
69a90ef9e7
|
rsx/cpu_thread: Fix cpu_thread::get_name() for RSX
|
2024-03-07 14:31:41 +02:00 |
|
Eladash
|
d39361705a
|
report_fatal_error: Minor cleanup and improvement
|
2024-03-06 20:32:22 +02:00 |
|
Eladash
|
4512c10ce5
|
init_mutex.hpp: More fixes
|
2024-03-06 20:32:22 +02:00 |
|
Megamouse
|
5e24167d6c
|
Update submodules
|
2024-03-06 18:58:23 +01:00 |
|
Ordinary205
|
64d28ba435
|
Increase vblank rate
|
2024-03-06 18:50:51 +02:00 |
|
nastys
|
7febbdf52b
|
macOS CI: Don't upgrade installed dependents
This should speed up builds, and possibly prevent conflicts.
|
2024-03-06 17:04:43 +02:00 |
|
Eladash
|
b64b98490e
|
init_mutex.hpp: Fixup
|
2024-03-06 16:06:04 +02:00 |
|
Eladash
|
f40602cc59
|
cellGame: Fix PPU deadlocks on concurrent execution
|
2024-03-06 09:45:37 +02:00 |
|
Ani
|
ef8afa7873
|
rpcs3_version: Bump to 0.0.31
|
2024-03-05 00:40:22 +01:00 |
|
nastys
|
df4fc947ec
|
Improve macOS < 14.3 Rosetta blocker message (#15258)
|
2024-03-01 20:01:21 +01:00 |
|
InvoxiPlayGames
|
eecfbf3fa6
|
add Wii Harmonix instruments to whitelist
|
2024-03-01 19:07:02 +01:00 |
|
Elad.Ash
|
cfbe7669b4
|
Update serialization.hpp
|
2024-03-01 14:58:48 +02:00 |
|
Elad.Ash
|
ccaeb87b01
|
Update serialization.hpp
|
2024-03-01 14:58:48 +02:00 |
|
Elad.Ash
|
fc98f35ea7
|
Update serialization.hpp
|
2024-03-01 14:58:48 +02:00 |
|
Elad Ashkenazi
|
998f867c29
|
serialization.hpp: Fix HLE serilization
|
2024-03-01 14:58:48 +02:00 |
|
capriots
|
eb8325afcb
|
cellPamf implementation (#15143)
|
2024-02-29 21:45:28 +01:00 |
|
RipleyTom
|
7674c29c78
|
Fix for sceNpScoreGetGameData
|
2024-02-29 15:12:22 +02:00 |
|
RipleyTom
|
573734fab8
|
Send initial presence for offline friends.
|
2024-02-28 17:41:25 +01:00 |
|
Megamouse
|
2cbd983b4c
|
GL: remove unused params
|
2024-02-28 14:25:20 +01:00 |
|
Megamouse
|
18983f5476
|
Fix warnings: Remove unused decryption code
|
2024-02-28 14:25:20 +01:00 |
|
Elad.Ash
|
75ef154c12
|
SPU LLVM: Improve runtime SPU compilation preferences (#15250)
|
2024-02-28 08:28:49 +02:00 |
|
RipleyTom
|
414a354511
|
Improve cellSysutilAvc2SetAttribute logging
|
2024-02-28 02:14:37 +01:00 |
|
RipleyTom
|
2168511e5b
|
Add check for score transactions being reused
|
2024-02-28 02:14:37 +01:00 |
|
Mrlinkwii
|
f64d6bc687
|
Misc: Update FW Latest Version
|
2024-02-27 12:52:53 +01:00 |
|
oltolm
|
3e83729cb2
|
xaudio2: use system library instead of xaudio2redist
|
2024-02-27 05:21:32 +02:00 |
|
kd-11
|
83256cdacb
|
Make clang happy
|
2024-02-26 18:15:06 +03:00 |
|
kd-11
|
f748fe688c
|
gl: Allow selecting FSR1 upscaling from the settings
|
2024-02-26 18:15:06 +03:00 |
|
kd-11
|
188f5c7c3c
|
gl: FSR1 cleanup, making it functional
|
2024-02-26 18:15:06 +03:00 |
|
kd-11
|
838346e4f7
|
gl: Always log the current renderer visibly.
|
2024-02-26 18:15:06 +03:00 |
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