Ani
0e625e6928
PSF: Add AS as valid category
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Used for some PS3 Applications
2022-12-13 09:34:21 +01:00
brian218
65ae85061f
Misc and minor improvements of syscalls used by VSH ( #13067 )
2022-12-13 07:33:17 +01:00
Megamouse
e2c1547d95
Qt: facepalm fix in open_dir
2022-12-12 20:19:07 +01:00
kd-11
2d5a427bd4
gl: Throw exception if we cannot initialize critical requirements
2022-12-12 14:23:06 +03:00
Megamouse
45bd0d1f25
rsx_debugger: fix overflow and some warning
2022-12-11 21:39:18 +01:00
Megamouse
f38084f0cf
Qt: don't show message if only the rpcs3 games dir shortcut was created
2022-12-11 21:39:18 +01:00
Ani
0d929a210f
NP: Disable some logging ( #13061 )
2022-12-11 16:49:14 +00:00
Megamouse
057f5beac6
Qt: remove cache dir when deleting games
2022-12-11 15:29:01 +01:00
kd-11
26021e11f7
gl: Require GLSL 450 when using barycentric extension
2022-12-11 15:21:58 +03:00
kd-11
941ecc76a1
ci: Update glslang to sdk-1.3.224.1
2022-12-11 15:21:58 +03:00
kd-11
12806af6aa
Bump windows vulkan SDK version
2022-12-11 15:21:58 +03:00
kd-11
55886b0a50
gl: Fix shader extension requirements
2022-12-11 15:21:58 +03:00
kd-11
577b5ef2bd
Support compiling with older SDK headers
2022-12-11 15:21:58 +03:00
kd-11
780c38a5e5
gl: Silence compiler warning spam
2022-12-11 15:21:58 +03:00
kd-11
6756bf7d4b
rsx: Only request attribute interpolation if the GPU requires it and the driver supports it
2022-12-11 15:21:58 +03:00
kd-11
9c0b2338cf
rsx: Fix shader compilation
2022-12-11 15:21:58 +03:00
kd-11
a0ef1a672c
rsx: Implement interpolation using barycentrics
2022-12-11 15:21:58 +03:00
kd-11
1fd265d316
rsx: Properly flag the program control if needed
2022-12-11 15:21:58 +03:00
kd-11
e3b23822fd
rsx: Pass on shader flags to the cache
2022-12-11 15:21:58 +03:00
brian218
ab3c8268f0
sys_sm: Implemented sys_sm_shutdown() ( #13048 )
2022-12-11 09:10:06 +01:00
Megamouse
6f306121a6
Qt: fix opening folders by using util functions
2022-12-10 22:54:26 +01:00
Megamouse
8399516475
cli: fix title_path
2022-12-10 18:18:16 +01:00
Megamouse
a60ea61291
linux: fix shortcut cli args
2022-12-10 18:18:16 +01:00
Megamouse
64cff74861
Qt: simplify shortcut creation
2022-12-10 18:18:16 +01:00
Elad Ashkenazi
e2c1e656b9
RSSX Debugger: Do not show invalid color buffers
2022-12-10 16:51:49 +01:00
brian218
cdc1d0c02b
sys_fs: sys_fs_get_mount_info(): Made g_mp_sys_dev_root always reported as mounted
2022-12-10 15:28:04 +01:00
Eladash
151a0955cf
rsx: Implement draw call stepping
2022-12-10 15:09:42 +01:00
Eladash
40406bd3fe
RSX debugger: Implement Texture Dumper
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Also fix many bugs in textures display.
2022-12-10 15:09:42 +01:00
Megamouse
1cc3e6e510
cellRec: hotfix for pre-recording
2022-12-10 04:10:40 +01:00
Megamouse
064ab58f3c
cellRec: move data instead of memcpy
2022-12-10 03:24:40 +01:00
Megamouse
85c0a2e602
cellRec: add more logging
2022-12-10 03:24:40 +01:00
shinra-electric
809e880bd1
[3rdParty] Update MoltenVK to 1.3.236 & set MSL Fastmath to On Demand ( #13035 )
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* Update MoltenVK to 1.2.236
* Change mvk_config.fastMathEnabled from a bool to Int
fastMathEnabled now has three options:
NEVER = 0
ALWAYS = 1
ON_DEMAND = 2
On demand seems better, since it will use fast math except for shaders that are incompatible.
2022-12-09 20:49:56 +01:00
Eladash
7df093c94b
Make it work with LLVM
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Allow multiple entries for a single code.
2022-12-09 21:16:05 +03:00
Eladash
f572e29a13
PPU: Add new patch function for SONIC 06
2022-12-09 21:16:05 +03:00
brian218
681a6ef73c
Qt: Improved the shown path in overlay message "Recording stopped"
2022-12-09 16:40:38 +01:00
shinra-electric
bf37087a10
Fix build errors by changing AVCodec* to a const
...
...rather than a variable.
Allows RPCS3 to build on macOS again (Xcode 14.1)
2022-12-09 14:21:37 +03:00
Eladash
a18b46d8ad
Path hotfix
2022-12-09 12:20:57 +03:00
Eladash
74bb90b414
System.cpp: protect boot arguments
2022-12-09 12:20:57 +03:00
Eladash
8334767c16
GUI: bring relative game shortcut to the GUI
2022-12-09 12:20:57 +03:00
Eladash
0d126afb1f
PKG: Ask to user if he wants to install game shortcut on PKG installation
2022-12-09 12:20:57 +03:00
Eladash
b7d80ab335
Add support to boot using PS3 game path or TITLEID in CLI and shortcuts
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Allowing to move of game directories without having to update the shortcut path. (as long as it is registered within RPCS3 UI).
2022-12-09 12:20:57 +03:00
Megamouse
b0e376ae76
rsx/qt: add recording to game window
2022-12-08 21:08:37 +01:00
Megamouse
a3bcb6c15a
cellRec: implement proper recording
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Everything should work mostly. I didn't find a game to test the external input though.
2022-12-08 21:08:37 +01:00
Megamouse
88269636d3
utils: implement video encoder and image sink
2022-12-08 21:08:37 +01:00
Megamouse
4f5076346d
Qt: minor camera config warning fixes
2022-12-08 21:08:37 +01:00
Megamouse
89de913e95
Qt: reset screenshot toggle in gs_frame desctructor
2022-12-08 21:08:37 +01:00
Megamouse
0e73c4598e
cellVideoExport: fix file paths
2022-12-08 21:08:37 +01:00
Megamouse
6b8aef9fdd
cellAdec: fix some uninitialized member warnings
2022-12-08 21:08:37 +01:00
Jan Beich
1811dd67bf
CI: switch FreeBSD to Clang/libc++ 15
2022-12-08 19:36:12 +01:00
brian218
6d4379059c
sys_fs: Integrated get_mount_count() into sys_fs_get_mount_info_size()
2022-12-08 18:31:46 +01:00