Mathieu Comandon
ac0bbefa15
Update Ubuntu distros
2024-04-12 00:05:02 -07:00
Mathieu Comandon
3c10bb3a89
Version bump everything
2024-04-12 00:05:02 -07:00
Mathieu Comandon
f88f0df23d
Launch a media sync after the library sync is finished.
2024-04-12 00:05:02 -07:00
Karachalios Stagkas Athanasios Nektarios
85deaa610f
Updated Greek Translation
2024-04-12 00:05:02 -07:00
Mathieu Comandon
952bcb3aed
Let's see if anyone complains...
2024-04-12 00:05:02 -07:00
Daniel Johnson
310ec685b7
Add a GAME_DIRECTORY environment variable for the use of pre-launch and post-exit scripts. Re-comment a little bit to explain who would use this (and 'game_name').
2024-04-12 00:05:02 -07:00
Mathieu Comandon
56ebf85177
Remove import
2024-04-12 00:05:02 -07:00
R1kaB3rN
14a9bcdb0d
Hide umu update channel behind LUTRIS_EXPERIMENTAL_FEATURES_ENABLED
2024-04-12 00:05:02 -07:00
R1kaB3rN
df5a43886e
Change umu description in update channel
2024-04-12 00:05:02 -07:00
Daniel Johnson
5a60cca5a7
Remove is_installed checks so that the "Remove from Library" checkbox actually works for uninstalled games.
2024-04-12 00:05:02 -07:00
Mathieu Comandon
6b622b37f8
Everyone stop panicking, I have killed the shitty property
2024-04-12 00:05:02 -07:00
Mathieu Comandon
e841fd7b57
I have literally had to change this every single time I wanted to use it
2024-04-12 00:05:02 -07:00
Mathieu Comandon
265c93830d
What the fuck
2024-04-12 00:05:02 -07:00
Mathieu Comandon
cb2a2c8a4d
Make lutris panic, crash and burn on key errors on DB game object because this should not be inconsistent
2024-04-12 00:05:02 -07:00
Daniel Johnson
a404a6bc18
Switch env-var to WEBKIT_DISABLE_DMABUF_RENDERER, and it does not go to 11 actually.
2024-04-12 00:05:02 -07:00
Daniel Johnson
7e1cf7620d
Set WEBKIT_DISABLE_COMPOSITING_MODE on startup
2024-04-12 00:05:02 -07:00
Mathieu Comandon
747bda85cc
Improve prefix cleaner
2024-04-12 00:05:02 -07:00
Mathieu Comandon
bd63ea1e20
Return target directory
2024-04-12 00:05:02 -07:00
Mathieu Comandon
b4f5d43046
Don't raise an error when initial path doesn't exist in game.move
2024-04-12 00:05:02 -07:00
Daniel Johnson
f0bd8d420f
Change the version warning ignore link into a less obtrusive close-button, with a style to make it fit as well as possible.
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It still makes the notification bar a bit taller, but it's not too bad.
The warning dialog remains.
2024-04-12 00:05:02 -07:00
Daniel Johnson
c6960b9aca
Add the multi-select categories and old-Lutris notification to the change log.
2024-04-12 00:05:02 -07:00
Daniel Johnson
17622c1cc4
Add a comment explaining the policy here.
2024-04-12 00:05:02 -07:00
Daniel Johnson
3cb64408e2
Add a question dialog if the user tries to ignore the version thing.
2024-04-12 00:05:02 -07:00
Daniel Johnson
0ab06a4c2b
Oops - restore the real Lutris version.
2024-04-12 00:05:02 -07:00
Daniel Johnson
c9fe92bb52
When we aren't updating the runtime, we'll check the version against the saved versions.json instead (if there is none, we won't check- but that would be very strange)
2024-04-12 00:05:02 -07:00
Daniel Johnson
1248b23fd7
Beef up the version notification with a link to the Lutris.net site.
2024-04-12 00:05:02 -07:00
Daniel Johnson
5bd75147ba
Record the 'Ignore' selection as a version - so you can only ignore an out of date client until the next version.
2024-04-12 00:05:02 -07:00
Daniel Johnson
232225f822
Add a notification banner that appears if you are using an older client than what Lutris.net says you should have.
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This triggers when we check component updates, so every six hours. That's not really a very good policy, but it's a start.
2024-04-12 00:05:02 -07:00
Daniel Johnson
308c9ba404
Faster deduplication; use natural sorting for category names in the dialog, and also in the sidebar. Also, natural sorting for games in the category-games dialog.
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Some more commenting too.
2024-04-12 00:05:02 -07:00
Daniel Johnson
2742514f92
Comments, remove visibility of '.hidden' category in the dialog.
2024-04-12 00:05:02 -07:00
Daniel Johnson
c859f3b7eb
Restore the ability to have single-game category windows (so you can compare side by side).
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If you multi-select, we will have a single common multi-category dialog. This can lead to overlap, where a game categories are in two windows. This doesn't seem to cause any real problems.
Also, move the game count into a subtitle so it fits better.
2024-04-12 00:05:02 -07:00
Daniel Johnson
c9a2868731
Add a warning if you are editing categories for multiple games.
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This is in case you do not realize the dialog is for >1 game; it will warn even if only one is being changed. If you are viewing 1 game and change it, no warning since that is the expected case.
2024-04-12 00:05:02 -07:00
Daniel Johnson
8b5220195a
Provide a callback to initialize the edit-games-dialog before it is shown, to avoid the checkbox checking animation.
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Still can't be an __init__ argument with the games- we need to add games to an already open window.
2024-04-12 00:05:02 -07:00
Daniel Johnson
4ba5664ff9
Tidy up the edit game category implementation and fix some obsolete GTK things in it.
2024-04-12 00:05:02 -07:00
Daniel Johnson
c462c1a8d5
Revise the edit-game-categories dialog so games are incrementally added
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This way if you try to use the Categories command while the window is open, it can just adopt additional games.
Though without a game list, it's hard to know what the dialog will actually do.
2024-04-12 00:05:02 -07:00
Daniel Johnson
daf3f30ff2
Support multiple games in the edit-game-categories dialog.
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When a category is applied to some but not all selected games, an indeterminate checkbox shows. Click it and it becomes determinate (and checked).
On save, any remaining indeterminate categories are skipped, but we work out what categories are to be added or removed for each game in turn.
Resolves #5372
2024-04-12 00:05:02 -07:00
Daniel Johnson
6429a8e8d5
Change the terminology from "Log in" to "Login".
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Not the way I would spell it, but I can't spell anyway.
2024-04-12 00:05:02 -07:00
Daniel Johnson
3968405d35
Change from buttons to hyperlinks
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This saves space and keeps the splash graphics better lined up.
2024-04-12 00:05:02 -07:00
Daniel Johnson
40496f54ad
Add a "Turn on Library Sync" button to the notification bar.
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We do not sync by default, but once you log in this will prompt you to do so. This will turn on the setting and start a full library sync
2024-04-12 00:05:02 -07:00
Daniel Johnson
6a7e34d164
Go back to using a link to Lutris.net, but use CSS to remove the link color (which rendered it unreadable)
2024-04-12 00:05:02 -07:00
Daniel Johnson
e78bb9308f
Show the log-in notification only with the splash, not if you have games or if you have games, but they are filtered away.
2024-04-12 00:05:02 -07:00
Daniel Johnson
d05b46d7b9
Move away from using LutrisService
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It looks like we're moving away from this in favor of some modules; I'll do what the AccountsBox is doing.
2024-04-12 00:05:02 -07:00
Daniel Johnson
dca85d2957
Hide and show the notification bar when you log into or out of Lutris.
2024-04-12 00:05:02 -07:00
Daniel Johnson
a117fdcf38
Hide and show the notification bar on service login/logout, and hook up the Login button
2024-04-12 00:05:01 -07:00
Daniel Johnson
d7a90e39de
Create a notification bar to log in.
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First cut, always visible, buttons don't work. But it's the spirit of the thing!
2024-04-12 00:05:01 -07:00
Daniel Johnson
ec790af55e
More subtle logic for the Wine update.
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We'll load the latest Wine if you have the 'runners/wine' directory, but not if you do not.
The 'Update' button provided in preferences now pre-creates this directory if it is missing, enabling the update to proceed.
2024-04-12 00:05:01 -07:00
Daniel Johnson
3f0960d83c
Runner updates should be less choosy - you can have a runner without yet having its directory (it can be coming from flatpak or be part of your distro)
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So, we should be able to install versions of the runner without a pre-existing runner dir, or with one that is empty.
2024-04-12 00:05:01 -07:00
R1kaB3rN
df7ba9a9ec
Target Proton-GE (Latest)
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Co-authored-by: Mathieu Comandon <strycore@gmail.com>
2024-04-12 00:05:01 -07:00
R1kaB3rN
52cd31b997
Kill wineserver via UMU Proton
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- Kills the wineserver process associated with the running prefix via the `wineserver` command in the UMU-Proton directory instead of wineboot which had lead to unreliable results
2024-04-12 00:05:01 -07:00
ferrreo
a03a9d9ff0
Fix "table games has no column named hidden" error
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When the hidden column was removed from the games table in schema.py the setting of the column value was never removed from installer.py
This meant on a fresh Lutris install user's cannot install games and are met with "table games has no column named hidden" errors.
This cleans up that incorrect setting of the column value.
2024-04-12 00:05:01 -07:00