Remove support for '--force-grab-cursor' in GameScope

This option is undocumented, may not be supported in current GameScope, nobody seems to understand what it does very clearly, and can be activated via the custom flags for GameScope anyway.
This commit is contained in:
Daniel Johnson 2023-10-29 13:41:55 -04:00
parent 0da16b08d6
commit f2ed457c4e
2 changed files with 0 additions and 13 deletions

View file

@ -112,8 +112,6 @@ def get_launch_parameters(runner, gameplay_info):
def get_gamescope_args(launch_arguments, system_config):
"""Insert gamescope at the start of the launch arguments"""
launch_arguments.insert(0, "--")
if system_config.get("gamescope_force_grab_cursor"):
launch_arguments.insert(0, "--force-grab-cursor")
if system_config.get("gamescope_fsr_sharpness"):
gamescope_fsr_sharpness = system_config["gamescope_fsr_sharpness"]
launch_arguments.insert(0, gamescope_fsr_sharpness)

View file

@ -149,17 +149,6 @@ system_options = [ # pylint: disable=invalid-name
"help": _("Use gamescope to draw the game window isolated from your desktop.\n"
"Toggle fullscreen: Super + F"),
},
{
"section": "Gamescope",
"option": "gamescope_force_grab_cursor",
"type": "bool",
"label": _("Relative Mouse Mode"),
"advanced": True,
"default": False,
"condition": bool(system.find_executable("gamescope")),
"help": _("Always use relative mouse mode instead of flipping\n"
"dependent on cursor visibility"),
},
{
"section": "Gamescope",
"option": "gamescope_output_res",