godot/scene/2d
Rémi Verschelde e68f03a083
Merge pull request #90282 from jhlothamer/issue_84221
Fix sharing World2D between SubViewports causes 2D lights of one SubViewport to go missing
2024-04-08 15:03:28 +02:00
..
physics Fix PinJoint2D deferred call error 2024-04-07 12:21:40 +02:00
animated_sprite_2d.cpp Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
animated_sprite_2d.h Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
audio_listener_2d.cpp
audio_listener_2d.h
audio_stream_player_2d.compat.inc Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
audio_stream_player_2d.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
audio_stream_player_2d.h Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp Fix negative value for position_smoothing_speed being allowed. 2024-04-04 17:15:53 +02:00
camera_2d.h Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
canvas_modulate.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
cpu_particles_2d.cpp Fixed INSTANCE_CUSTOM.w not being assigned correctly in CPUParticles 2D and 3D 2024-04-01 14:00:40 +02:00
cpu_particles_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
light_2d.cpp fix issue where Light2D does not re-attach itself to new canvas when viewport worlds are shared 2024-04-05 17:38:42 -04:00
light_2d.h Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
light_occluder_2d.cpp Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
light_occluder_2d.h Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
line_2d.cpp
line_2d.h
line_builder.cpp
line_builder.h
marker_2d.cpp fix: update the location of editor theme 2024-04-06 18:03:13 +03:00
marker_2d.h
mesh_instance_2d.cpp
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_agent_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_agent_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_link_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_link_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_obstacle_2d.cpp Add NavigationObstacle options to affect and carve navigation mesh 2024-03-15 01:45:44 +01:00
navigation_obstacle_2d.h Add NavigationObstacle options to affect and carve navigation mesh 2024-03-15 01:45:44 +01:00
navigation_region_2d.cpp Add debug visual for NavigationRegion2D bake rect 2024-02-23 11:36:49 +01:00
navigation_region_2d.h Add debug visual for NavigationRegion2D bake rect 2024-02-23 11:36:49 +01:00
node_2d.cpp Don't access Node3D/Node2D/Control global transform in reparent unless needed 2024-02-29 14:07:48 +01:00
node_2d.h
parallax_2d.cpp Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
parallax_2d.h Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_background.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_background.h Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_layer.cpp Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
parallax_layer.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
path_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
path_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
polygon_2d.cpp Fix Polygon2D to Skeleton2D transform calculation 2023-12-27 18:46:59 +01:00
polygon_2d.h
remote_transform_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
remote_transform_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
SCsub Split monolithic physics class files 2024-02-27 11:18:16 +01:00
skeleton_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
skeleton_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
sprite_2d.cpp Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
sprite_2d.h
tile_map.compat.inc Make TileMapLayers extend Node2D and work as children of TileMap 2024-01-17 16:05:50 +01:00
tile_map.cpp Expose TileMapLayer 2024-04-03 11:02:34 +02:00
tile_map.h Expose TileMapLayer 2024-04-03 11:02:34 +02:00
tile_map_layer.cpp [TileMap] Fix forcing cleanup on exiting tree/canvas 2024-04-04 14:47:32 +02:00
tile_map_layer.h [TileMap] Fix forcing cleanup on exiting tree/canvas 2024-04-04 14:47:32 +02:00
touch_screen_button.cpp
touch_screen_button.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
visible_on_screen_notifier_2d.cpp Allow VisibleOnScreenNotifier2D/3D to have empty enable_node_path 2024-02-16 17:34:02 +01:00
visible_on_screen_notifier_2d.h