godot/scene/animation
Andrea Catania f65fde73da
Added No bone set state in the IK
The problem is that initially the root bone was not set, and you didn't know that because the "no set" state was missing. Now I've added it. https://github.com/godotengine/godot-docs/issues/2333
2019-04-10 07:50:09 +02:00
..
animation_blend_space_1d.cpp Fix some errors found by static analysis 2019-01-16 10:59:45 +01:00
animation_blend_space_1d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
animation_blend_space_2d.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
animation_blend_space_2d.h Fixes to auto triangle editing in BlendSpace2D 2019-01-10 21:40:46 -03:00
animation_blend_tree.cpp Fixed uninitialized xfade in AnimationNodeTransition 2019-04-08 17:13:30 +02:00
animation_blend_tree.h Implement missing autorestart in oneshot node, closes #22238 2019-01-25 18:15:29 -03:00
animation_cache.cpp Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
animation_cache.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
animation_node_state_machine.cpp StateMachine: Fix sync mode 2019-03-17 10:12:27 -03:00
animation_node_state_machine.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
animation_player.cpp Removed some prints 2019-03-02 12:15:48 -03:00
animation_player.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
animation_tree.cpp Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
animation_tree.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
animation_tree_player.cpp Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
animation_tree_player.h Fix many asan and ubsan reported issues 2019-01-30 06:43:56 +01:00
root_motion_view.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
root_motion_view.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
skeleton_ik.cpp Added No bone set state in the IK 2019-04-10 07:50:09 +02:00
skeleton_ik.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
tween.cpp Added signal for Tween emitted at completion 2019-04-03 10:35:26 +03:00
tween.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00