godot/core
Jan Haller ebb3306da3 Extension header: amend const correctness of p_args parameters
A while ago, argument arrays were passed as const GDNativeTypePtr* (void* const*)
This was changed to GDNativeConstTypePtr* (void const**), adding const on the value but removing it on the pointer level.
This commit changes argument types to const GDExtensionConstTypePtr* (void const* const*).

Besides object pointers, the same change is applied to variant pointers.
2022-12-14 18:25:30 +01:00
..
config
crypto
debugger
error
extension Extension header: amend const correctness of p_args parameters 2022-12-14 18:25:30 +01:00
input Sync controller mappings DB with SDL2 community repo 2022-12-12 13:43:15 +01:00
io Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension 2022-12-12 11:43:59 +01:00
math
object Improve logic around using Ref<T> with GDExtension virtual functions 2022-12-13 10:54:29 +11:00
os Add feature tags to signify engine float precision 2022-12-07 16:13:17 +01:00
string
templates
variant VariantParser make readahead optional 2022-12-12 15:14:39 +00:00
core_bind.cpp
core_bind.h
core_builders.py
core_constants.cpp
core_constants.h
core_globals.cpp
core_globals.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h
register_core_types.cpp Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
register_core_types.h
SCsub
typedefs.h
version.h