mirror of
https://github.com/godotengine/godot
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d85b67be53
-=-=-=-=- -Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia -Added support for multiline strings (or comments) using """ -Save subscene bug, properties not being saved in root node (#806) -Fix Crash in CollisionPolygon2DEditor (#814) -Restored Ability to compile without 3D (#795) -Fix InterpolatedCamera (#803) -Fix UV Import for OBJ Meshes (#771) -Fixed issue with modifier gizmos (#794) -Fixed CapsuleShape gizmo handle (#50) -Fixed Import Button (not properly working in 3D) (#733) -Many misc fixes (though no new features) |
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.. | ||
canvas_layer.cpp | ||
canvas_layer.h | ||
misc.cpp | ||
misc.h | ||
node.cpp | ||
node.h | ||
resource_preloader.cpp | ||
resource_preloader.h | ||
scene_main_loop.cpp | ||
scene_main_loop.h | ||
scene_singleton.cpp | ||
scene_singleton.h | ||
SCsub | ||
timer.cpp | ||
timer.h | ||
viewport.cpp | ||
viewport.h |