godot/scene/resources
Rémi Verschelde 9286ac7aa5
Merge pull request #90161 from magian1127/4.0sTip
Implement tooltips for shader uniform in the inspector.
2024-04-29 10:09:35 +02:00
..
2d Reset state of SkeletonModification2D when loaded from cache 2024-04-23 21:29:59 -07:00
3d Merge pull request #90921 from smix8/navmesh_bake_warn 2024-04-22 22:18:30 +02:00
animated_texture.cpp
animated_texture.h
animation.compat.inc
animation.cpp
animation.h Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
animation_library.cpp
animation_library.h
atlas_texture.cpp
atlas_texture.h
audio_stream_polyphonic.cpp
audio_stream_polyphonic.h
audio_stream_wav.cpp
audio_stream_wav.h
bit_map.cpp
bit_map.h
bone_map.cpp
bone_map.h
camera_attributes.cpp
camera_attributes.h
camera_texture.cpp
camera_texture.h
canvas_item_material.cpp
canvas_item_material.h
compositor.cpp
compositor.h
compressed_texture.cpp
compressed_texture.h
curve.cpp
curve.h
curve_texture.cpp
curve_texture.h
environment.cpp
environment.h
font.compat.inc
font.cpp
font.h
gradient.cpp
gradient.h
gradient_texture.cpp
gradient_texture.h
image_texture.cpp
image_texture.h
immediate_mesh.cpp
immediate_mesh.h
label_settings.cpp
label_settings.h
material.cpp
material.h
mesh.cpp Expose create_from_arrays in SurfaceTool and cleanup some naming 2024-04-19 18:45:06 -07:00
mesh.h
mesh_data_tool.compat.inc
mesh_data_tool.cpp
mesh_data_tool.h
mesh_texture.cpp
mesh_texture.h
multimesh.cpp
multimesh.h
navigation_mesh.cpp
navigation_mesh.h
packed_scene.cpp
packed_scene.h
particle_process_material.cpp Merge pull request #85880 from Rudolph-B/GPU-particles-2D-spread-issue 2024-04-24 09:59:04 +02:00
particle_process_material.h
physics_material.cpp
physics_material.h
placeholder_textures.cpp
placeholder_textures.h
portable_compressed_texture.cpp
portable_compressed_texture.h
resource_format_text.cpp Use compatible text resource format when possible 2024-04-23 12:04:44 +08:00
resource_format_text.h Use compatible text resource format when possible 2024-04-23 12:04:44 +08:00
SCsub
shader.cpp Implement tooltips for shader uniform in the inspector. 2024-04-26 17:48:11 +08:00
shader.h
shader_include.cpp
shader_include.h
skeleton_profile.cpp
skeleton_profile.h
sky.cpp
sky.h
sprite_frames.cpp
sprite_frames.h
style_box.cpp
style_box.h
style_box_flat.cpp
style_box_flat.h
style_box_line.cpp
style_box_line.h
style_box_texture.cpp
style_box_texture.h
surface_tool.cpp Fix SurfaceTool.create_from_arrays crash with bad index 2024-04-26 11:44:15 +08:00
surface_tool.h Expose create_from_arrays in SurfaceTool and cleanup some naming 2024-04-19 18:45:06 -07:00
syntax_highlighter.cpp Rename internal is_ascii_char to is_ascii_alphabet_char 2024-04-20 02:36:41 -07:00
syntax_highlighter.h
text_file.cpp
text_file.h
text_line.cpp
text_line.h
text_paragraph.cpp
text_paragraph.h
texture.cpp
texture.h
texture_rd.cpp
texture_rd.h
theme.cpp
theme.h
video_stream.cpp
video_stream.h
visual_shader.cpp Rename internal is_ascii_char to is_ascii_alphabet_char 2024-04-20 02:36:41 -07:00
visual_shader.h [Compatibility] Add stub for VisualShaderNodeComment 2024-04-18 02:39:29 +02:00
visual_shader_nodes.cpp
visual_shader_nodes.h
visual_shader_particle_nodes.cpp
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
world_2d.cpp Reorganize some code to have 2D things grouped together 2024-04-13 02:56:50 -07:00
world_2d.h