godot/scene/gui/color_mode.h
Hugo Locurcio d335155b46
Increase precision of RAW mode in ColorPicker
This sets the slider step to `0.001` but keeps SpinBox arrow increments
at `0.01`.
2023-10-23 18:33:56 +02:00

155 lines
5.8 KiB
C++

/**************************************************************************/
/* color_mode.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef COLOR_MODE_H
#define COLOR_MODE_H
#include "scene/gui/color_picker.h"
struct Color;
class ColorMode {
public:
ColorPicker *color_picker = nullptr;
virtual String get_name() const = 0;
virtual int get_slider_count() const { return 3; };
virtual float get_slider_step() const = 0;
virtual float get_spinbox_arrow_step() const { return get_slider_step(); };
virtual String get_slider_label(int idx) const = 0;
virtual float get_slider_max(int idx) const = 0;
virtual float get_slider_value(int idx) const = 0;
virtual Color get_color() const = 0;
virtual void _value_changed(){};
virtual void slider_draw(int p_which) = 0;
virtual bool apply_theme() const { return false; }
virtual ColorPicker::PickerShapeType get_shape_override() const { return ColorPicker::SHAPE_MAX; }
ColorMode(ColorPicker *p_color_picker);
virtual ~ColorMode(){};
};
class ColorModeHSV : public ColorMode {
public:
String labels[3] = { "H", "S", "V" };
float slider_max[4] = { 359, 100, 100, 255 };
float cached_hue = 0.0;
float cached_saturation = 0.0;
virtual String get_name() const override { return "HSV"; }
virtual float get_slider_step() const override { return 1.0; }
virtual String get_slider_label(int idx) const override;
virtual float get_slider_max(int idx) const override;
virtual float get_slider_value(int idx) const override;
virtual Color get_color() const override;
virtual void _value_changed() override;
virtual void slider_draw(int p_which) override;
ColorModeHSV(ColorPicker *p_color_picker) :
ColorMode(p_color_picker){};
};
class ColorModeRGB : public ColorMode {
public:
String labels[3] = { "R", "G", "B" };
virtual String get_name() const override { return "RGB"; }
virtual float get_slider_step() const override { return 1; }
virtual String get_slider_label(int idx) const override;
virtual float get_slider_max(int idx) const override;
virtual float get_slider_value(int idx) const override;
virtual Color get_color() const override;
virtual void slider_draw(int p_which) override;
ColorModeRGB(ColorPicker *p_color_picker) :
ColorMode(p_color_picker){};
};
class ColorModeRAW : public ColorMode {
public:
String labels[3] = { "R", "G", "B" };
float slider_max[4] = { 100, 100, 100, 1 };
virtual String get_name() const override { return "RAW"; }
virtual float get_slider_step() const override { return 0.001; }
virtual float get_spinbox_arrow_step() const override { return 0.01; }
virtual String get_slider_label(int idx) const override;
virtual float get_slider_max(int idx) const override;
virtual float get_slider_value(int idx) const override;
virtual Color get_color() const override;
virtual void slider_draw(int p_which) override;
virtual bool apply_theme() const override;
ColorModeRAW(ColorPicker *p_color_picker) :
ColorMode(p_color_picker){};
};
class ColorModeOKHSL : public ColorMode {
public:
String labels[3] = { "H", "S", "L" };
float slider_max[4] = { 359, 100, 100, 255 };
float cached_hue = 0.0;
float cached_saturation = 0.0;
virtual String get_name() const override { return "OKHSL"; }
virtual float get_slider_step() const override { return 1.0; }
virtual String get_slider_label(int idx) const override;
virtual float get_slider_max(int idx) const override;
virtual float get_slider_value(int idx) const override;
virtual Color get_color() const override;
virtual void _value_changed() override;
virtual void slider_draw(int p_which) override;
virtual ColorPicker::PickerShapeType get_shape_override() const override { return ColorPicker::SHAPE_OKHSL_CIRCLE; }
ColorModeOKHSL(ColorPicker *p_color_picker) :
ColorMode(p_color_picker){};
~ColorModeOKHSL(){};
};
#endif // COLOR_MODE_H