godot/scene/3d
2023-09-12 12:53:06 +02:00
..
area_3d.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
area_3d.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
audio_stream_player_3d.h
bone_attachment_3d.cpp
bone_attachment_3d.h
camera_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
camera_3d.h
collision_object_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
collision_object_3d.h
collision_polygon_3d.cpp
collision_polygon_3d.h
collision_shape_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
collision_shape_3d.h Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
cpu_particles_3d.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
cpu_particles_3d.h
decal.cpp
decal.h
fog_volume.cpp
fog_volume.h
gpu_particles_3d.cpp Fix various typos with codespell 2023-09-12 08:54:18 +02:00
gpu_particles_3d.h Fix various typos with codespell 2023-09-12 08:54:18 +02:00
gpu_particles_collision_3d.cpp
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
joint_3d.cpp
joint_3d.h
label_3d.cpp Introduce the concept of global theme contexts 2023-09-06 19:40:43 +02:00
label_3d.h
light_3d.cpp
light_3d.h
lightmap_gi.cpp Propagate error correctly when max texture size for lightmaps is too small. 2023-09-11 09:14:39 -03:00
lightmap_gi.h Propagate error correctly when max texture size for lightmaps is too small. 2023-09-11 09:14:39 -03:00
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
marker_3d.cpp
marker_3d.h
mesh_instance_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp [Scene,Main] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 12:53:06 +02:00
navigation_agent_3d.h
navigation_link_3d.cpp Add NavigationServer API to enable regions and links 2023-07-26 01:20:15 +02:00
navigation_link_3d.h
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
navigation_region_3d.cpp Add multi-threaded NavMesh baking to NavigationServer 2023-08-07 17:14:37 +02:00
navigation_region_3d.h Add multi-threaded NavMesh baking to NavigationServer 2023-08-07 17:14:37 +02:00
node_3d.cpp Add global_basis property to Node3D 2023-08-11 11:41:49 +02:00
node_3d.h Add global_basis property to Node3D 2023-08-11 11:41:49 +02:00
occluder_instance_3d.cpp Extract editor scene tabs into their own component 2023-08-24 12:24:29 +02:00
occluder_instance_3d.h
path_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
path_3d.h
physics_body_3d.cpp Add Mass Distribution, Deactivation, Solver inspector property groups 2023-08-06 21:26:33 -05:00
physics_body_3d.h added state sync after call to _integrate_forces 2023-08-01 19:03:43 +05:30
ray_cast_3d.cpp Add ability to get barycentric coordinates from ray 2023-08-02 15:16:44 -05:00
ray_cast_3d.h Add ability to get barycentric coordinates from ray 2023-08-02 15:16:44 -05:00
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
shape_cast_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
shape_cast_3d.h Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
skeleton_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
skeleton_3d.h
skeleton_ik_3d.cpp
skeleton_ik_3d.h
soft_body_3d.cpp
soft_body_3d.h
spring_arm_3d.cpp
spring_arm_3d.h
sprite_3d.cpp [Scene,Main] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 12:53:06 +02:00
sprite_3d.h
vehicle_body_3d.cpp
vehicle_body_3d.h
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
visual_instance_3d.h
voxel_gi.cpp Fix VoxelGI CameraAttributes exposure normalization handling 2023-08-28 13:25:34 +03:00
voxel_gi.h Fix VoxelGI CameraAttributes exposure normalization handling 2023-08-28 13:25:34 +03:00
voxelizer.cpp
voxelizer.h
world_environment.cpp
world_environment.h
xr_nodes.cpp Added XR tracking-state change signals 2023-09-03 12:17:16 -04:00
xr_nodes.h Added XR tracking-state change signals 2023-09-03 12:17:16 -04:00