godot/modules/gltf/editor
aaronp64 e63d0983d0 Fix errors/crashes related to skipped imports
- Added check for "animation/fps" key before attempting to use it in EditorSceneFormatImporterBlend::import_scene, to give error instead of crashing

- Don't show "Advanced..." button if last import used "Keep File" or "Skip File"

- Don't try to call ResourceLoader::load on kept/skipped file when changing importer, which would give an error

Fixes #90324
2024-04-25 10:33:59 -04:00
..
editor_import_blend_runner.cpp Merge pull request #85519 from mxaddict/blender-rpc-server 2024-01-29 13:16:22 +01:00
editor_import_blend_runner.h Added proper timeout for blender rpc connection 2024-01-27 03:44:27 +08:00
editor_scene_exporter_gltf_plugin.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
editor_scene_exporter_gltf_plugin.h Add export settings to the export dialog for GLTF 2023-12-30 19:57:39 -06:00
editor_scene_exporter_gltf_settings.cpp GLTF export: Propagate property_list_changed from extensions 2024-04-04 14:06:09 -07:00
editor_scene_exporter_gltf_settings.h GLTF export: Propagate property_list_changed from extensions 2024-04-04 14:06:09 -07:00
editor_scene_importer_blend.cpp Fix errors/crashes related to skipped imports 2024-04-25 10:33:59 -04:00
editor_scene_importer_blend.h Add browse folder and browse file icons 2024-03-12 09:57:59 -04:00
editor_scene_importer_gltf.cpp Apply "Remove Immutable Tracks" after post-import. 2024-03-30 23:45:22 -07:00
editor_scene_importer_gltf.h Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00