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![]() Some of the logic in SCons depends on flags that get overridden in the platform-specific `detect.py`, so it needs to be processed first. For example the Android/iOS/Web platforms override the default `target` to `template_debug`, but this was processed too late so e.g. the logic that sets `env.editor_build` would set it to true due to the default `target` value in the environment being `editor`. |
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.. | ||
api | ||
doc_classes | ||
export | ||
java | ||
plugin | ||
android_input_handler.cpp | ||
android_input_handler.h | ||
android_keys_utils.cpp | ||
android_keys_utils.h | ||
audio_driver_opensl.cpp | ||
audio_driver_opensl.h | ||
detect.py | ||
dir_access_jandroid.cpp | ||
dir_access_jandroid.h | ||
display_server_android.cpp | ||
display_server_android.h | ||
file_access_android.cpp | ||
file_access_android.h | ||
file_access_filesystem_jandroid.cpp | ||
file_access_filesystem_jandroid.h | ||
java_class_wrapper.cpp | ||
java_godot_io_wrapper.cpp | ||
java_godot_io_wrapper.h | ||
java_godot_lib_jni.cpp | ||
java_godot_lib_jni.h | ||
java_godot_view_wrapper.cpp | ||
java_godot_view_wrapper.h | ||
java_godot_wrapper.cpp | ||
java_godot_wrapper.h | ||
jni_utils.cpp | ||
jni_utils.h | ||
net_socket_android.cpp | ||
net_socket_android.h | ||
os_android.cpp | ||
os_android.h | ||
platform_config.h | ||
platform_gl.h | ||
README.md | ||
rendering_context_driver_vulkan_android.cpp | ||
rendering_context_driver_vulkan_android.h | ||
SCsub | ||
string_android.h | ||
thread_jandroid.cpp | ||
thread_jandroid.h | ||
tts_android.cpp | ||
tts_android.h |
Android platform port
This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.
Documentation
- Compiling for Android
- Instructions on building this platform port from source.
- Exporting for Android
- Instructions on using the compiled export templates to export a project.
Artwork license
logo.png
and run_icon.png
are licensed under
Creative Commons Attribution 3.0 Unported
per the Android logo usage guidelines:
The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.