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![]() Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot. |
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.. | ||
fbx_anim_container.h | ||
fbx_bone.cpp | ||
fbx_bone.h | ||
fbx_material.cpp | ||
fbx_material.h | ||
fbx_mesh_data.cpp | ||
fbx_mesh_data.h | ||
fbx_node.h | ||
fbx_skeleton.cpp | ||
fbx_skeleton.h | ||
import_state.h | ||
model_abstraction.h | ||
pivot_transform.cpp | ||
pivot_transform.h |