godot/tests/core
Mel Collins 8406e60522 Add InputEventKey.location to tell left from right
This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.

It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00
..
config Fix ProjectSettings::localize_path for Windows paths 2023-07-26 16:18:31 +02:00
input Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
io Added error to catch conversion on invalid image 2023-12-10 15:06:22 -05:00
math [Core] Fix AABB.encloses failing on shared upper bound 2024-01-12 17:58:42 +01:00
object Fix Object::notification order 2023-08-30 00:15:55 +02:00
os One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string Fix various spelling errors 2024-01-04 09:56:43 -05:00
templates Fix PagedArray.merge_unordered() dropping pages 2023-02-16 19:58:27 -05:00
threads Revert "Implement parallel foreach() for easier multithreading" 2023-07-27 13:41:27 +02:00
variant Fix various spelling errors 2024-01-04 09:56:43 -05:00
test_crypto.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_hashing_context.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_time.h Explicitly cast to Variant's int type in Time tests 2023-02-20 14:46:21 -06:00