godot/servers
clayjohn b2b89d7294 Properly remap roughness when reading from radiance map
This ensures that we consistently use perceptual roughness which matches the behaviour of most other PBR renderers like Blender, Ue4 and Godot 3
2022-12-02 15:39:20 -08:00
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audio AudioEffectDistorion docs & inspector edits 2022-11-22 17:38:13 -08:00
camera Remove unused GDNative code 2022-03-09 13:59:03 +01:00
debugger Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
extensions Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor 2022-10-05 17:18:49 +02:00
movie_writer Warn if available disk space is low when Movie Maker mode is enabled 2022-11-01 00:02:55 +01:00
navigation Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
physics_2d Remove duplicate project settings definitions 2022-11-08 01:29:39 +01:00
physics_3d Code simplifications found by cppcheck 2022-11-21 08:43:36 +01:00
rendering Properly remap roughness when reading from radiance map 2022-12-02 15:39:20 -08:00
text Simplify GDVIRTUAL_CALL calls 2022-10-19 00:05:48 +02:00
xr Fix VRS issues 2022-11-17 00:32:42 +11:00
audio_server.cpp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
audio_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
camera_server.cpp Use verbose prints when registering cameras in CameraServer 2022-09-02 23:26:04 +02:00
camera_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
display_server.cpp Add support for OpenGL to OpenXR 2022-11-08 18:47:11 -06:00
display_server.h Add support for OpenGL to OpenXR 2022-11-08 18:47:11 -06:00
display_server_headless.h Make window creation with custom position do not flash 2022-10-24 13:50:25 +08:00
navigation_server_2d.cpp Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
navigation_server_2d.h Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
navigation_server_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
navigation_server_3d.h Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
physics_server_2d.cpp Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_2d.h Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_2d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d_wrap_mt.h Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
physics_server_3d.cpp Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_3d.h Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_3d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d_wrap_mt.h Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
register_server_types.cpp Merge pull request #62429 from smix8/navigation_path_query_4.x 2022-09-21 13:25:48 +02:00
register_server_types.h Change Server initialization order 2022-06-01 16:48:28 +02:00
rendering_server.cpp Fix some switching decisions for index format. 2022-11-22 00:09:48 +09:00
rendering_server.h Expose texture_get_rd_texture 2022-11-03 05:27:24 +01:00
SCsub Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
server_wrap_mt_common.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
text_server.cpp Add split caret direction markers. Fix block/overtype caret size. 2022-10-07 08:45:52 +03:00
text_server.h [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
xr_server.cpp Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
xr_server.h Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00