godot/modules/gdscript/language_server
Francois Belair b16bb33a5b Make LSP update the filesystem of changed scripts
This updates global classes and exposes base member variables.
Fixes #39713
2021-04-14 13:12:39 -04:00
..
gdscript_extend_parser.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_extend_parser.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_language_protocol.cpp Fixed Invalid function bindings #46135 2021-02-18 11:12:54 +05:30
gdscript_language_protocol.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_language_server.cpp Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
gdscript_language_server.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
gdscript_text_document.cpp Make LSP update the filesystem of changed scripts 2021-04-14 13:12:39 -04:00
gdscript_text_document.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_workspace.cpp Unify URI encoding/decoding and add to C# 2021-01-28 07:45:01 -05:00
gdscript_workspace.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lsp.hpp Merge pull request #40276 from Taywee/master 2021-02-25 17:26:26 +01:00