godot/drivers/gles3
ChibiDenDen aeab31b13a
Fix bufSize parameter for glGetSynciv
According to the docs:
https://registry.khronos.org/OpenGL-Refpages/es3.0/html/glGetSynciv.xhtml
Bufsize is in integers, not bytes.
The current code overflows data unto other stack variables.
2023-02-20 11:35:28 +02:00
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effects One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
environment Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
shaders Avoid branch in half2float in gl_compatibility renderer 2023-02-14 20:31:36 -08:00
storage Merge pull request #73263 from clayjohn/render_priority 2023-02-14 11:05:28 +01:00
rasterizer_canvas_gles3.cpp Fix bufSize parameter for glGetSynciv 2023-02-20 11:35:28 +02:00
rasterizer_canvas_gles3.h Remove cap on number of items drawn in frame in 2D gl_compatibility render 2023-01-28 20:36:17 -08:00
rasterizer_gles3.cpp Clear Window before blitting Viewport in gl_compatibility renderer 2023-02-14 10:30:02 -08:00
rasterizer_gles3.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rasterizer_scene_gles3.cpp OpenGL: fix culling without depth prepass 2023-02-17 00:01:36 +01:00
rasterizer_scene_gles3.h Fix sky rendering with multiview in OpenGL 2023-01-31 11:36:14 -06:00
SCsub
shader_gles3.cpp Make screen texture and depth texture work in Multiview 2023-01-25 13:35:01 +11:00
shader_gles3.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00