godot/servers
Yaohua Xiong 9bdc0cb16f draw fish bones for Path2D and Path3D
These fish bones are add to indicate the direction and local transforms alone the path.
2022-12-05 15:39:14 +08:00
..
audio Simplify GDVIRTUAL_REQUIRED_CALL calls 2022-11-30 18:36:57 +01:00
camera
debugger Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
extensions Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor 2022-10-05 17:18:49 +02:00
movie_writer Simplify GDVIRTUAL_REQUIRED_CALL calls 2022-11-30 18:36:57 +01:00
navigation Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
physics_2d Remove duplicate project settings definitions 2022-11-08 01:29:39 +01:00
physics_3d Code simplifications found by cppcheck 2022-11-21 08:43:36 +01:00
rendering draw fish bones for Path2D and Path3D 2022-12-05 15:39:14 +08:00
text Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
xr Fix VRS issues 2022-11-17 00:32:42 +11:00
audio_server.cpp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
audio_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
camera_server.cpp Use verbose prints when registering cameras in CameraServer 2022-09-02 23:26:04 +02:00
camera_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
display_server.cpp Add support for OpenGL to OpenXR 2022-11-08 18:47:11 -06:00
display_server.h Add support for OpenGL to OpenXR 2022-11-08 18:47:11 -06:00
display_server_headless.h Make window creation with custom position do not flash 2022-10-24 13:50:25 +08:00
navigation_server_2d.cpp Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
navigation_server_2d.h Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
navigation_server_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
navigation_server_3d.h Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
physics_server_2d.cpp Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_2d.h Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_2d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d_wrap_mt.h Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
physics_server_3d.cpp Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_3d.h Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_3d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d_wrap_mt.h Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
register_server_types.cpp Merge pull request #62429 from smix8/navigation_path_query_4.x 2022-09-21 13:25:48 +02:00
register_server_types.h Change Server initialization order 2022-06-01 16:48:28 +02:00
rendering_server.cpp Fix some switching decisions for index format. 2022-11-22 00:09:48 +09:00
rendering_server.h Expose texture_get_rd_texture 2022-11-03 05:27:24 +01:00
SCsub Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
server_wrap_mt_common.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
text_server.cpp Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
text_server.h Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
xr_server.cpp Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
xr_server.h Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00