mirror of
https://github.com/godotengine/godot
synced 2024-11-02 08:18:44 +00:00
65 lines
3.5 KiB
C++
65 lines
3.5 KiB
C++
/**************************************************************************/
|
|
/* remote_filesystem_client.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef REMOTE_FILESYSTEM_CLIENT_H
|
|
#define REMOTE_FILESYSTEM_CLIENT_H
|
|
|
|
#include "core/io/ip_address.h"
|
|
#include "core/string/ustring.h"
|
|
#include "core/templates/hash_set.h"
|
|
#include "core/templates/local_vector.h"
|
|
|
|
class RemoteFilesystemClient {
|
|
String cache_path;
|
|
HashSet<String> validated_directories;
|
|
|
|
protected:
|
|
String _get_cache_path() { return cache_path; }
|
|
struct FileCache {
|
|
String path; // Local path (as in "folder/to/file.png")
|
|
uint64_t server_modified_time = 0; // MD5 checksum.
|
|
uint64_t modified_time = 0;
|
|
};
|
|
virtual bool _is_configured() { return !cache_path.is_empty(); }
|
|
// Can be re-implemented per platform. If so, feel free to ignore get_cache_path()
|
|
virtual Vector<FileCache> _load_cache_file();
|
|
virtual Error _store_file(const String &p_path, const LocalVector<uint8_t> &p_file, uint64_t &modified_time);
|
|
virtual Error _remove_file(const String &p_path);
|
|
virtual Error _store_cache_file(const Vector<FileCache> &p_cache);
|
|
virtual Error _synchronize_with_server(const String &p_host, int p_port, const String &p_password, String &r_cache_path);
|
|
|
|
virtual void _update_cache_path(String &r_cache_path);
|
|
|
|
public:
|
|
Error synchronize_with_server(const String &p_host, int p_port, const String &p_password, String &r_cache_path);
|
|
virtual ~RemoteFilesystemClient() {}
|
|
};
|
|
|
|
#endif // REMOTE_FILESYSTEM_CLIENT_H
|