godot/editor/themes
Matt Enad d4ac3fabac Fix main button margins in custom themes
Defined more theme variations and styleboxes for those variations to work around an issue where external editor themes would apply incorrect margins to certain buttons. This should eliminate clipping/alignment issues while a custom theme is in use.

Also simplified the step where margins are copied over thanks to @Rindbee 's suggestion
2024-03-13 15:38:09 -04:00
..
editor_color_map.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_color_map.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_fonts.cpp Replace empty list dialog with an integrated panel 2024-01-30 17:52:25 +01:00
editor_fonts.h Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
editor_icons.cpp Improve editor theme generation after the refactor 2024-01-17 15:16:53 +01:00
editor_icons.h Improve editor theme generation after the refactor 2024-01-17 15:16:53 +01:00
editor_scale.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
editor_scale.h Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
editor_theme.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
editor_theme.h Improve editor theme generation after the refactor 2024-01-17 15:16:53 +01:00
editor_theme_builders.py SCons: Remove run_in_subprocess dependency 2024-03-11 13:20:09 -05:00
editor_theme_manager.cpp Fix main button margins in custom themes 2024-03-13 15:38:09 -04:00
editor_theme_manager.h Redesign the graph editor for visual shaders 2024-02-22 20:40:09 +01:00
SCsub Add two new COMSTR environment variables 2024-03-01 12:44:03 -06:00