godot/doc/classes
2021-08-26 23:24:44 +10:00
..
@GlobalScope.xml Merge pull request #52023 from mhilbrunner/vs-fix-reloaded 2021-08-25 14:41:28 +02:00
AABB.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AcceptDialog.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
AESContext.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimatedSprite2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimatedSprite3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimatedTexture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Animation.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNode.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AnimationNodeAdd2.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeAdd3.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeAnimation.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeBlend2.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlend3.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace1D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeBlendSpace2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeBlendTree.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeOneShot.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeOutput.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeStateMachine.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeStateMachinePlayback.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeStateMachineTransition.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeTimeScale.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeTimeSeek.xml Document AnimationNodeTimeSeek with clarified usage and code example 2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationPlayer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationRootNode.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AnimationTrackEditPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AnimationTree.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Area2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Area3D.xml Enabled area-specific wind forces 2021-08-23 17:00:50 -04:00
Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ArrayMesh.xml Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation. 2021-08-22 19:42:35 -07:00
AspectRatioContainer.xml Add AspectRatioContainer class 2020-11-25 15:06:40 +02:00
AStar.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AStar2D.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AtlasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AudioBusLayout.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectAmplify.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectBandLimitFilter.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectBandPassFilter.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectCapture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectChorus.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectCompressor.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioEffectDelay.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectDistortion.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectEQ.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectEQ6.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectEQ10.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectEQ21.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectFilter.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectHighPassFilter.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectHighShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectInstance.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AudioEffectLimiter.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectLowPassFilter.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectLowShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectNotchFilter.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectPanner.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectPhaser.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectPitchShift.xml Complete documentation for the AudioEffectPitchShift class 2021-05-15 23:20:48 +02:00
AudioEffectRecord.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectReverb.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectSpectrumAnalyzer.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioEffectSpectrumAnalyzerInstance.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectStereoEnhance.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioServer.xml Invert how global_rate_scale value works, and rename it to playback_speed_scale 2021-08-07 12:32:42 -03:00
AudioStream.xml Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
AudioStreamGenerator.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioStreamGeneratorPlayback.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioStreamMicrophone.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioStreamPlayback.xml Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
AudioStreamPlaybackResampled.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioStreamPlayer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioStreamPlayer2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioStreamPlayer3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioStreamRandomPitch.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioStreamSample.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BackBufferCopy.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BaseButton.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BaseMaterial3D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Basis.xml Move code for looking_at to Basis 2021-08-01 12:49:02 -05:00
BitMap.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Bone2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BoneAttachment3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
bool.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BoxContainer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BoxMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BoxShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Button.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ButtonGroup.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Callable.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CallbackTweener.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Camera2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Camera3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
CameraEffects.xml Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
CameraFeed.xml Port camera feed to the new RenderingServer API. 2021-08-12 20:46:19 +03:00
CameraServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CameraTexture.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
CanvasGroup.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CanvasItem.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CanvasItemMaterial.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
CanvasLayer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CanvasModulate.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CanvasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CapsuleMesh.xml Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
CapsuleShape2D.xml Make radius & height in CapsuleShape2D independent 2021-08-11 17:34:27 +02:00
CapsuleShape3D.xml Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
CenterContainer.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
CharacterBody2D.xml add motion mode to handle TPS 2021-08-20 17:32:33 +02:00
CharacterBody3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
CharFXTransform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CheckBox.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
CheckButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
CircleShape2D.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
ClassDB.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ClippedCamera3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
CodeEdit.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
CodeHighlighter.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CollisionObject2D.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
CollisionObject3D.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
CollisionPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionPolygon3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionShape2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CollisionShape3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Color.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ColorPicker.xml Reimplement ColorPicker presets 2021-08-18 02:09:48 +02:00
ColorPickerButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ColorRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ConeTwistJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ConfigFile.xml Merge pull request #50893 from KoBeWi/how_to_config_file 2021-08-03 14:55:23 +02:00
ConfirmationDialog.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Container.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Control.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ConvexPolygonShape2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ConvexPolygonShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CPUParticles2D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
CPUParticles3D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Crypto.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CryptoKey.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Cubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
CubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Curve.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Curve2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Curve3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CurveTexture.xml Implement Curve3Texture 2021-07-03 12:11:01 -03:00
CurveXYZTexture.xml Rename Curve3Texture to CurveXYZTexture 2021-07-14 00:30:58 +02:00
CylinderMesh.xml Allow a top and bottom radius equal to 0 in CylinderMesh 2021-06-23 18:50:10 +02:00
CylinderShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
DampedSpringJoint2D.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
Decal.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Dictionary.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
DirectionalLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml Improvements to SpotLight3D and OmniLight3D's shadows 2021-08-19 13:46:51 +02:00
Directory.xml Fix renaming directories 2021-08-17 14:38:48 +02:00
DisplayServer.xml Define a default minimum window size to workaround rendering issues 2021-08-22 08:19:49 +02:00
DTLSServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorCommandPalette.xml Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
EditorDebuggerPlugin.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorExportPlugin.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorFeatureProfile.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorFileDialog.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorFileSystem.xml Fix incorrect descriptions for EditorFileSystem's get_file_type() 2021-08-12 18:38:57 +02:00
EditorFileSystemDirectory.xml Fix incorrect descriptions for EditorFileSystem's get_file_type() 2021-08-12 18:38:57 +02:00
EditorImportPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorInspector.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorInspectorPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorInterface.xml Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
EditorNode3DGizmo.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorNode3DGizmoPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorPaths.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorProperty.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorResourceConversionPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorResourcePicker.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorResourcePreview.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorResourcePreviewGenerator.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorSceneImporter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorSceneImporterMesh.xml Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation. 2021-08-22 19:42:35 -07:00
EditorSceneImporterMeshNode3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorScript.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorScriptPicker.xml Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
EditorSelection.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorSettings.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorSpinSlider.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
EditorSyntaxHighlighter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorTranslationParserPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorVCSInterface.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EncodedObjectAsID.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Engine.xml Add ability to register singletons from engine API 2021-08-25 08:32:25 -03:00
EngineDebugger.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Environment.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Expression.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
File.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
FileDialog.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
FileSystemDock.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
float.xml Improve the docs for the float type 2021-08-18 13:27:22 -05:00
Font.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
FontData.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Generic6DOFJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Geometry2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Geometry3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GeometryInstance3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GPUParticles2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GPUParticles3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GPUParticlesAttractor3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesAttractorSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorVectorField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollision3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionHeightField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSDF.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
Gradient.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GradientTexture.xml Add an use_hdr property to GradientTexture to allow storing HDR colors 2021-08-13 23:16:24 +02:00
GraphEdit.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
GraphNode.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
GridContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
GrooveJoint2D.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
HashingContext.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
HBoxContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HeightMapShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
HingeJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
HMACContext.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
HScrollBar.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HSeparator.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HSlider.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HSplitContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HTTPClient.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
HTTPRequest.xml Docs: Add warnings about no SSL/(D)TLS revocation 2021-08-11 16:02:38 +02:00
Image.xml Document Image.generate_mipmaps() always running on the main thread 2021-08-22 02:22:04 +02:00
ImageTexture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ImageTexture3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ImageTextureLayered.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ImmediateMesh.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Input.xml Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
InputEvent.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
InputEventAction.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
InputEventFromWindow.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
InputEventGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventJoypadButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventJoypadMotion.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventKey.xml Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
InputEventMagnifyGesture.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
InputEventMIDI.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouse.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventMouseButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouseMotion.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventPanGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenDrag.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenTouch.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventShortcut.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
InputEventWithModifiers.xml Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
InputMap.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
InstancePlaceholder.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
int.xml Improve the docs for the float type 2021-08-18 13:27:22 -05:00
IntervalTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
IP.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ItemList.xml Fix ItemList layout (+EditorFileDialog) 2021-08-21 00:22:09 +02:00
JavaClass.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JavaClassWrapper.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
JavaScript.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
JavaScriptObject.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JNISingleton.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
Joint2D.xml Fix Joint2D doc 2020-06-21 22:55:16 -04:00
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
JSON.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
JSONRPC.xml doc: Add documentation for JSONRPC class 2021-08-12 08:13:35 +02:00
KinematicCollision2D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
KinematicCollision3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
Label.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Light2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Light3D.xml Improvements to SpotLight3D and OmniLight3D's shadows 2021-08-19 13:46:51 +02:00
LightmapGI.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
LightmapGIData.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Lightmapper.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
LightmapperRD.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
LightmapProbe.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
Line2D.xml Add note about batching to Line2D's anti-aliasing 2021-08-23 13:14:36 +02:00
LineEdit.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
LinkButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Listener3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MainLoop.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MarginContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Marshalls.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Material.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MenuButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Mesh.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MeshDataTool.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MeshInstance2D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MeshInstance3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MeshLibrary.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MeshTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MethodTweener.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MultiMesh.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MultiMeshInstance2D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
MultiMeshInstance3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MultiplayerAPI.xml [Net] MultiplayerReplicator with initial state. 2021-08-18 10:21:29 +01:00
MultiplayerPeer.xml [Net] Implement RPC channels in MultiplayerAPI. 2021-07-30 17:29:50 +02:00
MultiplayerReplicator.xml [Net] MultiplayerReplicator with initial state. 2021-08-18 10:21:29 +01:00
Mutex.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NativeExtension.xml Improve extension system 2021-08-05 14:57:31 -03:00
NativeExtensionManager.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationAgent2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationAgent3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationMesh.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
NavigationMeshGenerator.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationObstacle2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationPolygon.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationRegion2D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationServer2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationServer3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NinePatchRect.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Node.xml Merge pull request #52000 from lyuma/set_editable_instance 2021-08-24 08:31:34 -03:00
Node2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Node3D.xml Move code for looking_at to Basis 2021-08-01 12:49:02 -05:00
Node3DGizmo.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
NodePath.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Object.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Occluder3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OccluderInstance3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
OccluderPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OmniLight3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
OptimizedTranslation.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
OptionButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ORMMaterial3D.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
OS.xml Add partial support for Android scoped storage. 2021-08-16 23:11:56 -07:00
PackedByteArray.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedColorArray.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedDataContainer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedDataContainerRef.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedFloat32Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedFloat64Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedInt32Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedInt64Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedScene.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedStringArray.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedVector2Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedVector3Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PacketPeer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PacketPeerDTLS.xml Docs: Add warnings about no SSL/(D)TLS revocation 2021-08-11 16:02:38 +02:00
PacketPeerStream.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
PacketPeerUDP.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Panel.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PanelContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PanoramaSkyMaterial.xml Working sky shader implementation 2020-03-21 20:43:44 -07:00
ParallaxBackground.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParallaxLayer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParticlesMaterial.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Path2D.xml doc: Sync classref with current source 2020-04-28 16:33:44 +02:00
Path3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PCKPacker.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Performance.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PhysicalBone2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PhysicalBone3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PhysicalSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsBody2D.xml Remove infinite inertia and ray shapes from CharacterBody 2021-08-10 12:10:26 -07:00
PhysicsBody3D.xml Remove infinite inertia and ray shapes from CharacterBody 2021-08-10 12:10:26 -07:00
PhysicsDirectBodyState2D.xml Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:30:17 -07:00
PhysicsDirectBodyState3D.xml Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:30:17 -07:00
PhysicsDirectSpaceState2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsDirectSpaceState3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsMaterial.xml Add description for "absorbent" and "rough" 2020-06-15 12:36:43 +01:00
PhysicsServer2D.xml Rename LineShape2D to WorldMarginShape2D 2021-08-14 03:12:13 +02:00
PhysicsServer3D.xml Enabled area-specific wind forces 2021-08-23 17:00:50 -04:00
PhysicsShapeQueryParameters2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsShapeQueryParameters3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsTestMotionResult2D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
PhysicsTestMotionResult3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
PinJoint2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PinJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Plane.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PlaneMesh.xml added offset for plane mesh and quad mesh 2021-07-11 14:33:08 +02:00
PointLight2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PointMesh.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
Polygon2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PolygonPathFinder.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Popup.xml Add multiple descriptions to several classes 2021-07-06 07:40:27 -04:00
PopupMenu.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PopupPanel.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Position2D.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
Position3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PrimitiveMesh.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PrismMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProceduralSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProgressBar.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ProjectSettings.xml Add project setting for agile input event flushing 2021-08-13 11:45:50 +02:00
PropertyTweener.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ProximityGroup3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ProxyTexture.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
QuadMesh.xml added offset for plane mesh and quad mesh 2021-07-11 14:33:08 +02:00
Quaternion.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RandomNumberGenerator.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
Range.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RayCast2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
RayCast3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
RDAttachmentFormat.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDFramebufferPass.xml Implement Framebuffer Subpass support 2021-06-24 15:59:15 -03:00
RDPipelineColorBlendState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineColorBlendStateAttachment.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDPipelineDepthStencilState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineMultisampleState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineRasterizationState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineSpecializationConstant.xml Implement Specialization Constants 2021-07-11 23:16:09 +02:00
RDSamplerState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDShaderFile.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDShaderSource.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDShaderSPIRV.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDTextureFormat.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDTextureView.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDUniform.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDVertexAttribute.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Rect2.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Rect2i.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RectangleShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RefCounted.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ReferenceRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ReflectionProbe.xml Increase the default ReflectionProbe extents to Vector3(10, 10, 10) 2021-06-27 16:46:03 +02:00
RemoteTransform2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RemoteTransform3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RenderingDevice.xml Fixes to mobile renderer 2021-08-17 13:52:06 -03:00
RenderingServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Resource.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceFormatLoader.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceFormatSaver.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceImporter.xml Expose an ImportOrder enum in ResourceImporter 2021-07-23 12:12:25 +02:00
ResourceLoader.xml [Core] Expose ResourceLoader.get_resource_uid. 2021-08-09 16:26:56 +02:00
ResourcePreloader.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ResourceSaver.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ResourceUID.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RibbonTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
RichTextEffect.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
RichTextLabel.xml Fix line_separation constant working incorrectly in RichTextLabel 2021-08-20 23:03:13 +03:00
RID.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RigidBody2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RigidBody3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RootMotionView.xml Document the RootMotionView class 2021-07-21 15:18:42 +02:00
SceneState.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SceneTree.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SceneTreeTimer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Script.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ScriptCreateDialog.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ScriptEditor.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ScriptEditorBase.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ScrollBar.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
ScrollContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
SegmentShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Semaphore.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Separator.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
Shader.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ShaderGlobalsOverride.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
ShaderMaterial.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Shape2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Shape3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Shortcut.xml Shortcut: Rename shortcut property to event 2021-08-05 13:48:43 +02:00
Signal.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Skeleton2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Skeleton3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonIK3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DCCDIK.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DFABRIK.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DJiggle.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DLookAt.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DPhysicalBones.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DStackHolder.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DTwoBoneIK.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DCCDIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DFABRIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DJiggle.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DLookAt.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DStackHolder.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DTwoBoneIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModificationStack2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModificationStack3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
Skin.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkinReference.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Sky.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Slider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
SliderJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SoftBody3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
SphereMesh.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
SphereShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpinBox.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
SplitContainer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SpotLight3D.xml Fix directional shadow bias 2021-07-29 13:51:32 -03:00
SpringArm3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Sprite2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Sprite3D.xml Deprecate ImmediateGeometry 2021-06-30 14:14:41 -03:00
SpriteBase3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SpriteFrames.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StandardMaterial3D.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
StaticBody2D.xml Move sync to physics to StaticBody2D 2021-07-15 10:13:27 -07:00
StaticBody3D.xml Support for 3D sync to physics 2021-07-15 10:15:13 -07:00
StreamCubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamCubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamPeer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamPeerBuffer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamPeerSSL.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamPeerTCP.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamTexture2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamTexture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamTexture3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamTextureLayered.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
String.xml Merge pull request #52041 from Rubonnek/expose-simplify-path 2021-08-24 17:06:16 +02:00
StringName.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StyleBox.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StyleBoxEmpty.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
StyleBoxFlat.xml StyleBox fake AA improvements (aa_size float property) 2021-08-10 23:37:06 +02:00
StyleBoxLine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StyleBoxTexture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SubViewport.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SubViewportContainer.xml Document how to resize a SubViewportContainer to avoid stretching 2020-06-14 15:26:51 +02:00
SurfaceTool.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SyntaxHighlighter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
TabContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Tabs.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
TCPServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TextEdit.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
TextLine.xml Merge pull request #51178 from Geometror/layout-options-textline-textparagraph 2021-08-11 07:51:57 +02:00
TextParagraph.xml Merge pull request #51178 from Geometror/layout-options-textline-textparagraph 2021-08-11 07:51:57 +02:00
TextServer.xml [Text Server] Improve object (image/table) inline alignment. 2021-08-08 22:35:47 +03:00
TextServerManager.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Texture.xml doc: Fix rebase error from #39589 2020-06-18 11:34:10 +02:00
Texture2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Texture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Texture3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TextureButton.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
TextureLayered.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TextureProgressBar.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TextureRect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Theme.xml Add support for partial custom editor themes 2021-08-14 02:03:07 +03:00
Thread.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TileData.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TileMap.xml Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
TileSet.xml Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
TileSetAtlasSource.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TileSetScenesCollectionSource.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TileSetSource.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
Time.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Timer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TouchScreenButton.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Transform2D.xml Fix a few default parameters in bindings 2021-08-05 14:57:29 -03:00
Transform3D.xml Move code for looking_at to Basis 2021-08-01 12:49:02 -05:00
Translation.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TranslationServer.xml Merge pull request #51395 from angad-k/pseudolocalization-squashed 2021-08-08 17:55:30 +02:00
Tree.xml Added icons and API for indeterminate checkmarks for the Tree class. 2021-08-16 10:13:06 -07:00
TreeItem.xml Added icons and API for indeterminate checkmarks for the Tree class. 2021-08-16 10:13:06 -07:00
TriangleMesh.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TubeTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Tween.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Tweener.xml Fix various typos with codespell 2021-07-25 11:21:51 +02:00
UDPServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
UndoRedo.xml Improve Undo/Redo menu items 2021-08-17 21:11:10 +08:00
Variant.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
VBoxContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Vector2.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Vector2i.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Vector3.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Vector3i.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VelocityTracker3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VideoPlayer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VideoStream.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
Viewport.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
ViewportTexture.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VisibleOnScreenEnabler2D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenEnabler3D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenNotifier2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisibleOnScreenNotifier3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisualInstance3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
VisualScriptCustomNodes.xml Fix Visual Script editor 2021-08-24 19:33:40 +02:00
VisualShader.xml Makes dictionary instead of string for visual shader version 2021-08-02 21:34:19 +03:00
VisualShaderNode.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisualShaderNodeBillboard.xml Added Billboard Node to Visual Shaders 2021-05-28 09:24:06 +03:00
VisualShaderNodeBooleanConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeClamp.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeColorFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeColorOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeColorUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeComment.xml Added Comment node to Visual Shaders 2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeCubemapUniform.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
VisualShaderNodeCurveTexture.xml Document remaining Visual Script classes 2021-07-13 23:43:46 +02:00
VisualShaderNodeCurveXYZTexture.xml Rename Curve3Texture to CurveXYZTexture 2021-07-14 00:30:58 +02:00
VisualShaderNodeCustom.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
VisualShaderNodeDeterminant.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeDotProduct.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
VisualShaderNodeExpression.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFloatOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFloatUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFresnel.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
VisualShaderNodeGlobalExpression.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
VisualShaderNodeGroupBase.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisualShaderNodeIf.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisualShaderNodeIntConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIntOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIntUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIs.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeMix.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml Renames Type to OpType in VisualShaderNodeMultiplyAdd 2020-09-15 11:06:18 +03:00
VisualShaderNodeOuterProduct.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeOutput.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VisualShaderNodeParticleAccelerator.xml Fix incorrect inheritance of VisualShaderNodeParticleAccelerator 2021-08-16 14:17:31 +03:00
VisualShaderNodeParticleBoxEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleConeVelocity.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmit.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleOutput.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRandomness.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeParticleRingEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleSphereEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeResizableBase.xml Document remaining Visual Script classes 2021-07-13 23:43:46 +02:00
VisualShaderNodeSample3D.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeScalarDerivativeFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeScreenUVToSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSDFRaymarch.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTexture2DArray.xml Added Texture2DArray support to visual shaders 2020-06-19 18:02:05 +03:00
VisualShaderNodeTexture2DArrayUniform.xml doc: Sync classref with current source 2020-06-25 11:00:38 +02:00
VisualShaderNodeTexture3D.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture3DUniform.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTextureSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTextureUniformTriplanar.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformCompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformDecompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTransformOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTransformUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformVecMult.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeUniformRef.xml Added UniformRef visual shader node 2020-07-28 14:44:53 +03:00
VisualShaderNodeUVFunc.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeVec3Constant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVec3Uniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVectorCompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDecompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDerivativeFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorDistance.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorLen.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorRefract.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VoxelGI.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VoxelGIData.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VScrollBar.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
VSeparator.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
VSlider.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
VSplitContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
WeakRef.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Window.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
World2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
World3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
WorldEnvironment.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
WorldMarginShape2D.xml Rename LineShape2D to WorldMarginShape2D 2021-08-14 03:12:13 +02:00
WorldMarginShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
X509Certificate.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XMLParser.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRAnchor3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRCamera3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRController3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRInterface.xml Adding GDExtension support to XRInterface 2021-08-26 23:24:44 +10:00
XRInterfaceExtension.xml Adding GDExtension support to XRInterface 2021-08-26 23:24:44 +10:00
XROrigin3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRPositionalTracker.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRServer.xml Adding GDExtension support to XRInterface 2021-08-26 23:24:44 +10:00