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https://github.com/godotengine/godot
synced 2024-09-04 22:28:26 +00:00
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor. * Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees. * Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m" * In general, can add suffixes for EditorSpinSlider Not covered by this PR, will have to be addressed by future ones: * Ability to switch radians/degrees in the inspector for angle properties (if actually wanted). * Animations previously made will most likely break, need to add a way to make old ones compatible. * Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes. * Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
This commit is contained in:
parent
916c37de09
commit
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@ -508,7 +508,6 @@ void register_global_constants() {
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_NONE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_RANGE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_EXP_RANGE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ENUM);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_EXP_EASING);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LENGTH);
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@ -58,8 +58,7 @@
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enum PropertyHint {
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PROPERTY_HINT_NONE, ///< no hint provided.
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PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
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PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
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PROPERTY_HINT_RANGE, ///< hint_text = "min,max[,step][,or_greater][,or_lesser][,noslider][,radians][,degrees][,exp][,suffix:<keyword>] range.
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PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
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PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
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PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
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@ -2410,74 +2410,72 @@
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</constant>
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<constant name="PROPERTY_HINT_RANGE" value="1" enum="PropertyHint">
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Hints that an integer or float property should be within a range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"or_greater"[/code] and/or [code]"or_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"-360,360,1,or_greater,or_lesser"[/code].
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Additionally, other keywords can be included: "exp" for exponential range editing, "radians" for editing radian angles in degrees, "degrees" to hint at an angle and "noslider" to hide the slider.
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</constant>
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<constant name="PROPERTY_HINT_EXP_RANGE" value="2" enum="PropertyHint">
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Hints that an integer or float property should be within an exponential range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"or_greater"[/code] and/or [code]"or_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"0.01,100,0.01,or_greater"[/code].
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</constant>
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<constant name="PROPERTY_HINT_ENUM" value="3" enum="PropertyHint">
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<constant name="PROPERTY_HINT_ENUM" value="2" enum="PropertyHint">
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Hints that an integer, float or string property is an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code].
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</constant>
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<constant name="PROPERTY_HINT_EXP_EASING" value="4" enum="PropertyHint">
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<constant name="PROPERTY_HINT_EXP_EASING" value="3" enum="PropertyHint">
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Hints that a float property should be edited via an exponential easing function. The hint string can include [code]"attenuation"[/code] to flip the curve horizontally and/or [code]"inout"[/code] to also include in/out easing.
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</constant>
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<constant name="PROPERTY_HINT_LENGTH" value="5" enum="PropertyHint">
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<constant name="PROPERTY_HINT_LENGTH" value="4" enum="PropertyHint">
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Deprecated hint, unused.
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</constant>
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<constant name="PROPERTY_HINT_KEY_ACCEL" value="6" enum="PropertyHint">
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<constant name="PROPERTY_HINT_KEY_ACCEL" value="5" enum="PropertyHint">
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Deprecated hint, unused.
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</constant>
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<constant name="PROPERTY_HINT_FLAGS" value="7" enum="PropertyHint">
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<constant name="PROPERTY_HINT_FLAGS" value="6" enum="PropertyHint">
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Hints that an integer property is a bitmask with named bit flags. For example, to allow toggling bits 0, 1, 2 and 4, the hint could be something like [code]"Bit0,Bit1,Bit2,,Bit4"[/code].
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</constant>
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<constant name="PROPERTY_HINT_LAYERS_2D_RENDER" value="8" enum="PropertyHint">
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<constant name="PROPERTY_HINT_LAYERS_2D_RENDER" value="7" enum="PropertyHint">
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Hints that an integer property is a bitmask using the optionally named 2D render layers.
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</constant>
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<constant name="PROPERTY_HINT_LAYERS_2D_PHYSICS" value="9" enum="PropertyHint">
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<constant name="PROPERTY_HINT_LAYERS_2D_PHYSICS" value="8" enum="PropertyHint">
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Hints that an integer property is a bitmask using the optionally named 2D physics layers.
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</constant>
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<constant name="PROPERTY_HINT_LAYERS_2D_NAVIGATION" value="10" enum="PropertyHint">
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<constant name="PROPERTY_HINT_LAYERS_2D_NAVIGATION" value="9" enum="PropertyHint">
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Hints that an integer property is a bitmask using the optionally named 2D navigation layers.
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</constant>
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<constant name="PROPERTY_HINT_LAYERS_3D_RENDER" value="11" enum="PropertyHint">
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<constant name="PROPERTY_HINT_LAYERS_3D_RENDER" value="10" enum="PropertyHint">
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Hints that an integer property is a bitmask using the optionally named 3D render layers.
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</constant>
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<constant name="PROPERTY_HINT_LAYERS_3D_PHYSICS" value="12" enum="PropertyHint">
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<constant name="PROPERTY_HINT_LAYERS_3D_PHYSICS" value="11" enum="PropertyHint">
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Hints that an integer property is a bitmask using the optionally named 3D physics layers.
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</constant>
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<constant name="PROPERTY_HINT_LAYERS_3D_NAVIGATION" value="13" enum="PropertyHint">
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<constant name="PROPERTY_HINT_LAYERS_3D_NAVIGATION" value="12" enum="PropertyHint">
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Hints that an integer property is a bitmask using the optionally named 2D navigation layers.
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</constant>
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<constant name="PROPERTY_HINT_FILE" value="14" enum="PropertyHint">
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<constant name="PROPERTY_HINT_FILE" value="13" enum="PropertyHint">
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Hints that a string property is a path to a file. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code].
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</constant>
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<constant name="PROPERTY_HINT_DIR" value="15" enum="PropertyHint">
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<constant name="PROPERTY_HINT_DIR" value="14" enum="PropertyHint">
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Hints that a string property is a path to a directory. Editing it will show a file dialog for picking the path.
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</constant>
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<constant name="PROPERTY_HINT_GLOBAL_FILE" value="16" enum="PropertyHint">
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<constant name="PROPERTY_HINT_GLOBAL_FILE" value="15" enum="PropertyHint">
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Hints that a string property is an absolute path to a file outside the project folder. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code].
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</constant>
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<constant name="PROPERTY_HINT_GLOBAL_DIR" value="17" enum="PropertyHint">
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<constant name="PROPERTY_HINT_GLOBAL_DIR" value="16" enum="PropertyHint">
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Hints that a string property is an absolute path to a directory outside the project folder. Editing it will show a file dialog for picking the path.
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</constant>
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<constant name="PROPERTY_HINT_RESOURCE_TYPE" value="18" enum="PropertyHint">
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<constant name="PROPERTY_HINT_RESOURCE_TYPE" value="17" enum="PropertyHint">
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Hints that a property is an instance of a [Resource]-derived type, optionally specified via the hint string (e.g. [code]"Texture2D"[/code]). Editing it will show a popup menu of valid resource types to instantiate.
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</constant>
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<constant name="PROPERTY_HINT_MULTILINE_TEXT" value="19" enum="PropertyHint">
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<constant name="PROPERTY_HINT_MULTILINE_TEXT" value="18" enum="PropertyHint">
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Hints that a string property is text with line breaks. Editing it will show a text input field where line breaks can be typed.
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</constant>
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<constant name="PROPERTY_HINT_PLACEHOLDER_TEXT" value="20" enum="PropertyHint">
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<constant name="PROPERTY_HINT_PLACEHOLDER_TEXT" value="19" enum="PropertyHint">
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Hints that a string property should have a placeholder text visible on its input field, whenever the property is empty. The hint string is the placeholder text to use.
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</constant>
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<constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="21" enum="PropertyHint">
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<constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="20" enum="PropertyHint">
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Hints that a color property should be edited without changing its alpha component, i.e. only R, G and B channels are edited.
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</constant>
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<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="22" enum="PropertyHint">
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<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="21" enum="PropertyHint">
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Hints that an image is compressed using lossy compression.
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</constant>
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<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="23" enum="PropertyHint">
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<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="22" enum="PropertyHint">
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Hints that an image is compressed using lossless compression.
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</constant>
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<constant name="PROPERTY_HINT_TYPE_STRING" value="25" enum="PropertyHint">
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<constant name="PROPERTY_HINT_TYPE_STRING" value="24" enum="PropertyHint">
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Hint that a property represents a particular type. If a property is [constant TYPE_STRING], allows to set a type from the create dialog. If you need to create an [Array] to contain elements of a specific type, the [code]hint_string[/code] must encode nested types using [code]":"[/code] and [code]"/"[/code] for specifying [Resource] types. For instance:
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[codeblock]
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hint_string = "%s:" % [TYPE_INT] # Array of inteters.
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@ -39,9 +39,6 @@
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<member name="rotation" type="float" setter="set_rotation" getter="get_rotation" default="0.0">
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The layer's rotation in radians.
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</member>
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<member name="rotation_degrees" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees" default="0.0">
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The layer's rotation in degrees.
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</member>
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<member name="scale" type="Vector2" setter="set_scale" getter="get_scale" default="Vector2(1, 1)">
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The layer's scale.
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</member>
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@ -101,9 +101,6 @@
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<member name="floor_max_angle" type="float" setter="set_floor_max_angle" getter="get_floor_max_angle" default="0.785398">
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Maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall, when calling [method move_and_slide]. The default value equals 45 degrees.
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</member>
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<member name="floor_max_angle_degrees" type="float" setter="set_floor_max_angle_degrees" getter="get_floor_max_angle_degrees" default="45.0">
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Maximum angle (in degrees) where a slope is still considered a floor (or a ceiling), rather than a wall, when calling [method move_and_slide].
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</member>
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<member name="infinite_inertia" type="bool" setter="set_infinite_inertia_enabled" getter="is_infinite_inertia_enabled" default="true">
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If [code]true[/code], the body will be able to push [RigidBody2D] nodes when calling [method move_and_slide], but it also won't detect any collisions with them. If [code]false[/code], it will interact with [RigidBody2D] nodes like with [StaticBody2D].
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</member>
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@ -87,9 +87,6 @@
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<member name="floor_max_angle" type="float" setter="set_floor_max_angle" getter="get_floor_max_angle" default="0.785398">
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Maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall, when calling [method move_and_slide]. The default value equals 45 degrees.
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</member>
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<member name="floor_max_angle_degrees" type="float" setter="set_floor_max_angle_degrees" getter="get_floor_max_angle_degrees" default="45.0">
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Maximum angle (in degrees) where a slope is still considered a floor (or a ceiling), rather than a wall, when calling [method move_and_slide].
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</member>
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<member name="infinite_inertia" type="bool" setter="set_infinite_inertia_enabled" getter="is_infinite_inertia_enabled" default="true">
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If [code]true[/code], the body will be able to push [RigidBody3D] nodes when calling [method move_and_slide], but it also won't detect any collisions with them. If [code]false[/code], it will interact with [RigidBody3D] nodes like with [StaticBody3D].
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</member>
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@ -1144,9 +1144,6 @@
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<member name="rect_rotation" type="float" setter="set_rotation" getter="get_rotation" default="0.0">
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The node's rotation around its pivot, in radians. See [member rect_pivot_offset] to change the pivot's position.
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</member>
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<member name="rect_rotation_degrees" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees" default="0.0">
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The node's rotation around its pivot, in degrees. See [member rect_pivot_offset] to change the pivot's position.
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</member>
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<member name="rect_scale" type="Vector2" setter="set_scale" getter="get_scale" default="Vector2(1, 1)">
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The node's scale, relative to its [member rect_size]. Change this property to scale the node around its [member rect_pivot_offset]. The Control's [member hint_tooltip] will also scale according to this value.
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[b]Note:[/b] This property is mainly intended to be used for animation purposes. Text inside the Control will look pixelated or blurry when the Control is scaled. To support multiple resolutions in your project, use an appropriate viewport stretch mode as described in the [url=https://docs.godotengine.org/en/latest/tutorials/viewports/multiple_resolutions.html]documentation[/url] instead of scaling Controls individually.
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@ -18,6 +18,9 @@
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</member>
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<member name="read_only" type="bool" setter="set_read_only" getter="is_read_only" default="false">
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</member>
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<member name="suffix" type="String" setter="set_suffix" getter="get_suffix" default="""">
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The suffix to display after the value (in a faded color). This should generally be a plural word. You may have to use an abbreviation if the suffix is too long to be displayed.
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</member>
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</members>
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<constants>
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</constants>
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@ -122,9 +122,6 @@
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<member name="global_rotation" type="float" setter="set_global_rotation" getter="get_global_rotation">
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Global rotation in radians.
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</member>
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<member name="global_rotation_degrees" type="float" setter="set_global_rotation_degrees" getter="get_global_rotation_degrees">
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Global rotation in degrees.
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</member>
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<member name="global_scale" type="Vector2" setter="set_global_scale" getter="get_global_scale">
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Global scale.
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</member>
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@ -137,16 +134,11 @@
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<member name="rotation" type="float" setter="set_rotation" getter="get_rotation" default="0.0">
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Rotation in radians, relative to the node's parent.
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</member>
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<member name="rotation_degrees" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees" default="0.0">
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Rotation in degrees, relative to the node's parent.
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</member>
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<member name="scale" type="Vector2" setter="set_scale" getter="get_scale" default="Vector2(1, 1)">
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The node's scale. Unscaled value: [code](1, 1)[/code].
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</member>
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<member name="skew" type="float" setter="set_skew" getter="get_skew" default="0.0">
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</member>
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<member name="skew_degrees" type="float" setter="set_skew_degrees" getter="get_skew_degrees" default="0.0">
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</member>
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<member name="transform" type="Transform2D" setter="set_transform" getter="get_transform">
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Local [Transform2D].
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</member>
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@ -294,13 +294,10 @@
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<member name="position" type="Vector3" setter="set_position" getter="get_position" default="Vector3(0, 0, 0)">
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Local position or translation of this node relative to the parent. This is equivalent to [code]transform.origin[/code].
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</member>
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<member name="rotation" type="Vector3" setter="set_rotation" getter="get_rotation">
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<member name="rotation" type="Vector3" setter="set_rotation" getter="get_rotation" default="Vector3(0, 0, 0)">
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Rotation part of the local transformation in radians, specified in terms of YXZ-Euler angles in the format (X angle, Y angle, Z angle).
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[b]Note:[/b] In the mathematical sense, rotation is a matrix and not a vector. The three Euler angles, which are the three independent parameters of the Euler-angle parametrization of the rotation matrix, are stored in a [Vector3] data structure not because the rotation is a vector, but only because [Vector3] exists as a convenient data-structure to store 3 floating-point numbers. Therefore, applying affine operations on the rotation "vector" is not meaningful.
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</member>
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<member name="rotation_degrees" type="Vector3" setter="set_rotation_degrees" getter="get_rotation_degrees" default="Vector3(0, 0, 0)">
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Rotation part of the local transformation in degrees, specified in terms of YXZ-Euler angles in the format (X angle, Y angle, Z angle).
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</member>
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<member name="scale" type="Vector3" setter="set_scale" getter="get_scale" default="Vector3(1, 1, 1)">
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Scale part of the local transformation.
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</member>
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<member name="joint_offset" type="Transform3D" setter="set_joint_offset" getter="get_joint_offset" default="Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)">
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Sets the joint's transform.
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</member>
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<member name="joint_rotation" type="Vector3" setter="set_joint_rotation" getter="get_joint_rotation">
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<member name="joint_rotation" type="Vector3" setter="set_joint_rotation" getter="get_joint_rotation" default="Vector3(0, 0, 0)">
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Sets the joint's rotation in radians.
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</member>
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<member name="joint_rotation_degrees" type="Vector3" setter="set_joint_rotation_degrees" getter="get_joint_rotation_degrees" default="Vector3(0, 0, 0)">
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Sets the joint's rotation in degrees.
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</member>
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<member name="joint_type" type="int" setter="set_joint_type" getter="get_joint_type" enum="PhysicalBone3D.JointType" default="0">
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Sets the joint type. See [enum JointType] for possible values.
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</member>
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<member name="texture_offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset" default="Vector2(0, 0)">
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Amount to offset the polygon's [code]texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the polygon's [code]position[/code].
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</member>
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<member name="texture_rotation" type="float" setter="set_texture_rotation" getter="get_texture_rotation">
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<member name="texture_rotation" type="float" setter="set_texture_rotation" getter="get_texture_rotation" default="0.0">
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The texture's rotation in radians.
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</member>
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<member name="texture_rotation_degrees" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees" default="0.0">
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The texture's rotation in degrees.
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</member>
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<member name="texture_scale" type="Vector2" setter="set_texture_scale" getter="get_texture_scale" default="Vector2(1, 1)">
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Amount to multiply the [code]uv[/code] coordinates when using a [code]texture[/code]. Larger values make the texture smaller, and vice versa.
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</member>
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@ -893,11 +893,17 @@ void EditorPropertyFloat::_value_changed(double val) {
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return;
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}
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if (angle_in_radians) {
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val = Math::deg2rad(val);
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}
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emit_changed(get_edited_property(), val);
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}
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void EditorPropertyFloat::update_property() {
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double val = get_edited_object()->get(get_edited_property());
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if (angle_in_radians) {
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val = Math::rad2deg(val);
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}
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setting = true;
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spin->set_value(val);
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setting = false;
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void EditorPropertyFloat::_bind_methods() {
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}
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void EditorPropertyFloat::setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser) {
|
||||
void EditorPropertyFloat::setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser, const String &p_suffix, bool p_angle_in_radians) {
|
||||
angle_in_radians = p_angle_in_radians;
|
||||
spin->set_min(p_min);
|
||||
spin->set_max(p_max);
|
||||
spin->set_step(p_step);
|
||||
|
@ -914,6 +921,7 @@ void EditorPropertyFloat::setup(double p_min, double p_max, double p_step, bool
|
|||
spin->set_exp_ratio(p_exp_range);
|
||||
spin->set_allow_greater(p_greater);
|
||||
spin->set_allow_lesser(p_lesser);
|
||||
spin->set_suffix(p_suffix);
|
||||
}
|
||||
|
||||
EditorPropertyFloat::EditorPropertyFloat() {
|
||||
|
@ -922,7 +930,6 @@ EditorPropertyFloat::EditorPropertyFloat() {
|
|||
add_child(spin);
|
||||
add_focusable(spin);
|
||||
spin->connect("value_changed", callable_mp(this, &EditorPropertyFloat::_value_changed));
|
||||
setting = false;
|
||||
}
|
||||
|
||||
///////////////////// EASING /////////////////////////
|
||||
|
@ -1172,7 +1179,7 @@ void EditorPropertyVector2::_notification(int p_what) {
|
|||
void EditorPropertyVector2::_bind_methods() {
|
||||
}
|
||||
|
||||
void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
|
||||
void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
|
||||
for (int i = 0; i < 2; i++) {
|
||||
spin[i]->set_min(p_min);
|
||||
spin[i]->set_max(p_max);
|
||||
|
@ -1180,6 +1187,7 @@ void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, boo
|
|||
spin[i]->set_hide_slider(p_no_slider);
|
||||
spin[i]->set_allow_greater(true);
|
||||
spin[i]->set_allow_lesser(true);
|
||||
spin[i]->set_suffix(p_suffix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1258,7 +1266,7 @@ void EditorPropertyRect2::_notification(int p_what) {
|
|||
void EditorPropertyRect2::_bind_methods() {
|
||||
}
|
||||
|
||||
void EditorPropertyRect2::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
|
||||
void EditorPropertyRect2::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
spin[i]->set_min(p_min);
|
||||
spin[i]->set_max(p_max);
|
||||
|
@ -1266,6 +1274,7 @@ void EditorPropertyRect2::setup(double p_min, double p_max, double p_step, bool
|
|||
spin[i]->set_hide_slider(p_no_slider);
|
||||
spin[i]->set_allow_greater(true);
|
||||
spin[i]->set_allow_lesser(true);
|
||||
spin[i]->set_suffix(p_suffix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1326,6 +1335,11 @@ void EditorPropertyVector3::_value_changed(double val, const String &p_name) {
|
|||
v3.x = spin[0]->get_value();
|
||||
v3.y = spin[1]->get_value();
|
||||
v3.z = spin[2]->get_value();
|
||||
if (angle_in_radians) {
|
||||
v3.x = Math::deg2rad(v3.x);
|
||||
v3.y = Math::deg2rad(v3.y);
|
||||
v3.z = Math::deg2rad(v3.z);
|
||||
}
|
||||
emit_changed(get_edited_property(), v3, p_name);
|
||||
}
|
||||
|
||||
|
@ -1334,6 +1348,11 @@ void EditorPropertyVector3::update_property() {
|
|||
}
|
||||
|
||||
void EditorPropertyVector3::update_using_vector(Vector3 p_vector) {
|
||||
if (angle_in_radians) {
|
||||
p_vector.x = Math::rad2deg(p_vector.x);
|
||||
p_vector.y = Math::rad2deg(p_vector.y);
|
||||
p_vector.z = Math::rad2deg(p_vector.z);
|
||||
}
|
||||
setting = true;
|
||||
spin[0]->set_value(p_vector.x);
|
||||
spin[1]->set_value(p_vector.y);
|
||||
|
@ -1346,6 +1365,12 @@ Vector3 EditorPropertyVector3::get_vector() {
|
|||
v3.x = spin[0]->get_value();
|
||||
v3.y = spin[1]->get_value();
|
||||
v3.z = spin[2]->get_value();
|
||||
if (angle_in_radians) {
|
||||
v3.x = Math::deg2rad(v3.x);
|
||||
v3.y = Math::deg2rad(v3.y);
|
||||
v3.z = Math::deg2rad(v3.z);
|
||||
}
|
||||
|
||||
return v3;
|
||||
}
|
||||
|
||||
|
@ -1363,7 +1388,8 @@ void EditorPropertyVector3::_notification(int p_what) {
|
|||
void EditorPropertyVector3::_bind_methods() {
|
||||
}
|
||||
|
||||
void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
|
||||
void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix, bool p_angle_in_radians) {
|
||||
angle_in_radians = p_angle_in_radians;
|
||||
for (int i = 0; i < 3; i++) {
|
||||
spin[i]->set_min(p_min);
|
||||
spin[i]->set_max(p_max);
|
||||
|
@ -1371,6 +1397,7 @@ void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, boo
|
|||
spin[i]->set_hide_slider(p_no_slider);
|
||||
spin[i]->set_allow_greater(true);
|
||||
spin[i]->set_allow_lesser(true);
|
||||
spin[i]->set_suffix(p_suffix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1407,7 +1434,6 @@ EditorPropertyVector3::EditorPropertyVector3(bool p_force_wide) {
|
|||
if (!horizontal) {
|
||||
set_label_reference(spin[0]); //show text and buttons around this
|
||||
}
|
||||
setting = false;
|
||||
}
|
||||
|
||||
///////////////////// VECTOR2i /////////////////////////
|
||||
|
@ -1445,7 +1471,7 @@ void EditorPropertyVector2i::_notification(int p_what) {
|
|||
void EditorPropertyVector2i::_bind_methods() {
|
||||
}
|
||||
|
||||
void EditorPropertyVector2i::setup(int p_min, int p_max, bool p_no_slider) {
|
||||
void EditorPropertyVector2i::setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix) {
|
||||
for (int i = 0; i < 2; i++) {
|
||||
spin[i]->set_min(p_min);
|
||||
spin[i]->set_max(p_max);
|
||||
|
@ -1453,6 +1479,7 @@ void EditorPropertyVector2i::setup(int p_min, int p_max, bool p_no_slider) {
|
|||
spin[i]->set_hide_slider(p_no_slider);
|
||||
spin[i]->set_allow_greater(true);
|
||||
spin[i]->set_allow_lesser(true);
|
||||
spin[i]->set_suffix(p_suffix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1531,7 +1558,7 @@ void EditorPropertyRect2i::_notification(int p_what) {
|
|||
void EditorPropertyRect2i::_bind_methods() {
|
||||
}
|
||||
|
||||
void EditorPropertyRect2i::setup(int p_min, int p_max, bool p_no_slider) {
|
||||
void EditorPropertyRect2i::setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
spin[i]->set_min(p_min);
|
||||
spin[i]->set_max(p_max);
|
||||
|
@ -1539,6 +1566,7 @@ void EditorPropertyRect2i::setup(int p_min, int p_max, bool p_no_slider) {
|
|||
spin[i]->set_hide_slider(p_no_slider);
|
||||
spin[i]->set_allow_greater(true);
|
||||
spin[i]->set_allow_lesser(true);
|
||||
spin[i]->set_suffix(p_suffix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1625,7 +1653,7 @@ void EditorPropertyVector3i::_notification(int p_what) {
|
|||
void EditorPropertyVector3i::_bind_methods() {
|
||||
}
|
||||
|
||||
void EditorPropertyVector3i::setup(int p_min, int p_max, bool p_no_slider) {
|
||||
void EditorPropertyVector3i::setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix) {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
spin[i]->set_min(p_min);
|
||||
spin[i]->set_max(p_max);
|
||||
|
@ -1633,6 +1661,7 @@ void EditorPropertyVector3i::setup(int p_min, int p_max, bool p_no_slider) {
|
|||
spin[i]->set_hide_slider(p_no_slider);
|
||||
spin[i]->set_allow_greater(true);
|
||||
spin[i]->set_allow_lesser(true);
|
||||
spin[i]->set_suffix(p_suffix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1710,7 +1739,7 @@ void EditorPropertyPlane::_notification(int p_what) {
|
|||
void EditorPropertyPlane::_bind_methods() {
|
||||
}
|
||||
|
||||
void EditorPropertyPlane::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
|
||||
void EditorPropertyPlane::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
spin[i]->set_min(p_min);
|
||||
spin[i]->set_max(p_max);
|
||||
|
@ -1718,6 +1747,7 @@ void EditorPropertyPlane::setup(double p_min, double p_max, double p_step, bool
|
|||
spin[i]->set_hide_slider(p_no_slider);
|
||||
spin[i]->set_allow_greater(true);
|
||||
spin[i]->set_allow_lesser(true);
|
||||
spin[i]->set_suffix(p_suffix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1796,7 +1826,7 @@ void EditorPropertyQuaternion::_notification(int p_what) {
|
|||
void EditorPropertyQuaternion::_bind_methods() {
|
||||
}
|
||||
|
||||
void EditorPropertyQuaternion::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
|
||||
void EditorPropertyQuaternion::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
spin[i]->set_min(p_min);
|
||||
spin[i]->set_max(p_max);
|
||||
|
@ -1804,6 +1834,7 @@ void EditorPropertyQuaternion::setup(double p_min, double p_max, double p_step,
|
|||
spin[i]->set_hide_slider(p_no_slider);
|
||||
spin[i]->set_allow_greater(true);
|
||||
spin[i]->set_allow_lesser(true);
|
||||
spin[i]->set_suffix(p_suffix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1885,7 +1916,7 @@ void EditorPropertyAABB::_notification(int p_what) {
|
|||
void EditorPropertyAABB::_bind_methods() {
|
||||
}
|
||||
|
||||
void EditorPropertyAABB::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
|
||||
void EditorPropertyAABB::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
|
||||
for (int i = 0; i < 6; i++) {
|
||||
spin[i]->set_min(p_min);
|
||||
spin[i]->set_max(p_max);
|
||||
|
@ -1893,6 +1924,7 @@ void EditorPropertyAABB::setup(double p_min, double p_max, double p_step, bool p
|
|||
spin[i]->set_hide_slider(p_no_slider);
|
||||
spin[i]->set_allow_greater(true);
|
||||
spin[i]->set_allow_lesser(true);
|
||||
spin[i]->set_suffix(p_suffix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1961,7 +1993,7 @@ void EditorPropertyTransform2D::_notification(int p_what) {
|
|||
void EditorPropertyTransform2D::_bind_methods() {
|
||||
}
|
||||
|
||||
void EditorPropertyTransform2D::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
|
||||
void EditorPropertyTransform2D::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
|
||||
for (int i = 0; i < 6; i++) {
|
||||
spin[i]->set_min(p_min);
|
||||
spin[i]->set_max(p_max);
|
||||
|
@ -1969,6 +2001,7 @@ void EditorPropertyTransform2D::setup(double p_min, double p_max, double p_step,
|
|||
spin[i]->set_hide_slider(p_no_slider);
|
||||
spin[i]->set_allow_greater(true);
|
||||
spin[i]->set_allow_lesser(true);
|
||||
spin[i]->set_suffix(p_suffix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2042,7 +2075,7 @@ void EditorPropertyBasis::_notification(int p_what) {
|
|||
void EditorPropertyBasis::_bind_methods() {
|
||||
}
|
||||
|
||||
void EditorPropertyBasis::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
|
||||
void EditorPropertyBasis::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
|
||||
for (int i = 0; i < 9; i++) {
|
||||
spin[i]->set_min(p_min);
|
||||
spin[i]->set_max(p_max);
|
||||
|
@ -2050,6 +2083,7 @@ void EditorPropertyBasis::setup(double p_min, double p_max, double p_step, bool
|
|||
spin[i]->set_hide_slider(p_no_slider);
|
||||
spin[i]->set_allow_greater(true);
|
||||
spin[i]->set_allow_lesser(true);
|
||||
spin[i]->set_suffix(p_suffix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2131,7 +2165,7 @@ void EditorPropertyTransform3D::_notification(int p_what) {
|
|||
void EditorPropertyTransform3D::_bind_methods() {
|
||||
}
|
||||
|
||||
void EditorPropertyTransform3D::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
|
||||
void EditorPropertyTransform3D::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
|
||||
for (int i = 0; i < 12; i++) {
|
||||
spin[i]->set_min(p_min);
|
||||
spin[i]->set_max(p_max);
|
||||
|
@ -2139,6 +2173,7 @@ void EditorPropertyTransform3D::setup(double p_min, double p_max, double p_step,
|
|||
spin[i]->set_hide_slider(p_no_slider);
|
||||
spin[i]->set_allow_greater(true);
|
||||
spin[i]->set_allow_lesser(true);
|
||||
spin[i]->set_suffix(p_suffix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2711,6 +2746,60 @@ void EditorInspectorDefaultPlugin::parse_end() {
|
|||
//do none
|
||||
}
|
||||
|
||||
struct EditorPropertyRangeHint {
|
||||
bool angle_in_degrees = false;
|
||||
bool greater = true;
|
||||
bool lesser = true;
|
||||
double min = -99999;
|
||||
double max = 99999;
|
||||
double step = 0;
|
||||
String suffix;
|
||||
bool exp_range = false;
|
||||
bool hide_slider = true;
|
||||
bool radians = false;
|
||||
};
|
||||
|
||||
static EditorPropertyRangeHint _parse_range_hint(PropertyHint p_hint, const String &p_hint_text, double p_default_step) {
|
||||
EditorPropertyRangeHint hint;
|
||||
hint.step = p_default_step;
|
||||
bool degrees = false;
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
hint.greater = false; //if using ranged, assume false by default
|
||||
hint.lesser = false;
|
||||
|
||||
hint.min = p_hint_text.get_slice(",", 0).to_float();
|
||||
hint.max = p_hint_text.get_slice(",", 1).to_float();
|
||||
if (p_hint_text.get_slice_count(",") >= 3) {
|
||||
hint.step = p_hint_text.get_slice(",", 2).to_float();
|
||||
}
|
||||
hint.hide_slider = false;
|
||||
for (int i = 2; i < p_hint_text.get_slice_count(","); i++) {
|
||||
String slice = p_hint_text.get_slice(",", i).strip_edges();
|
||||
if (slice == "radians") {
|
||||
hint.radians = true;
|
||||
} else if (slice == "degrees") {
|
||||
degrees = true;
|
||||
} else if (slice == "or_greater") {
|
||||
hint.greater = true;
|
||||
} else if (slice == "or_lesser") {
|
||||
hint.lesser = true;
|
||||
} else if (slice == "noslider") {
|
||||
hint.hide_slider = true;
|
||||
} else if (slice == "exp") {
|
||||
hint.exp_range = true;
|
||||
} else if (slice.begins_with("suffix:")) {
|
||||
hint.suffix = " " + slice.replace_first("suffix:", "").strip_edges();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ((hint.radians || degrees) && hint.suffix == String()) {
|
||||
hint.suffix = U"\u00B0";
|
||||
}
|
||||
|
||||
return hint;
|
||||
}
|
||||
|
||||
EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) {
|
||||
double default_float_step = EDITOR_GET("interface/inspector/default_float_step");
|
||||
|
||||
|
@ -2776,31 +2865,10 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
|
|||
|
||||
} else {
|
||||
EditorPropertyInteger *editor = memnew(EditorPropertyInteger);
|
||||
int min = 0, max = 65535, step = 1;
|
||||
bool greater = true, lesser = true;
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
greater = false; //if using ranged, assume false by default
|
||||
lesser = false;
|
||||
min = p_hint_text.get_slice(",", 0).to_int();
|
||||
max = p_hint_text.get_slice(",", 1).to_int();
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
|
||||
|
||||
if (p_hint_text.get_slice_count(",") >= 3) {
|
||||
step = p_hint_text.get_slice(",", 2).to_int();
|
||||
}
|
||||
|
||||
for (int i = 2; i < p_hint_text.get_slice_count(","); i++) {
|
||||
String slice = p_hint_text.get_slice(",", i).strip_edges();
|
||||
if (slice == "or_greater") {
|
||||
greater = true;
|
||||
}
|
||||
if (slice == "or_lesser") {
|
||||
lesser = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
editor->setup(min, max, step, greater, lesser);
|
||||
editor->setup(hint.min, hint.max, hint.step, hint.greater, hint.lesser);
|
||||
|
||||
return editor;
|
||||
}
|
||||
|
@ -2826,33 +2894,9 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
|
|||
|
||||
} else {
|
||||
EditorPropertyFloat *editor = memnew(EditorPropertyFloat);
|
||||
double min = -65535, max = 65535, step = default_float_step;
|
||||
bool hide_slider = true;
|
||||
bool exp_range = false;
|
||||
bool greater = true, lesser = true;
|
||||
|
||||
if ((p_hint == PROPERTY_HINT_RANGE || p_hint == PROPERTY_HINT_EXP_RANGE) && p_hint_text.get_slice_count(",") >= 2) {
|
||||
greater = false; //if using ranged, assume false by default
|
||||
lesser = false;
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
if (p_hint_text.get_slice_count(",") >= 3) {
|
||||
step = p_hint_text.get_slice(",", 2).to_float();
|
||||
}
|
||||
hide_slider = false;
|
||||
exp_range = p_hint == PROPERTY_HINT_EXP_RANGE;
|
||||
for (int i = 2; i < p_hint_text.get_slice_count(","); i++) {
|
||||
String slice = p_hint_text.get_slice(",", i).strip_edges();
|
||||
if (slice == "or_greater") {
|
||||
greater = true;
|
||||
}
|
||||
if (slice == "or_lesser") {
|
||||
lesser = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
editor->setup(min, max, step, hide_slider, exp_range, greater, lesser);
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
|
||||
editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.exp_range, hint.greater, hint.lesser, hint.suffix, hint.radians);
|
||||
|
||||
return editor;
|
||||
}
|
||||
|
@ -2933,203 +2977,81 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
|
|||
|
||||
case Variant::VECTOR2: {
|
||||
EditorPropertyVector2 *editor = memnew(EditorPropertyVector2(p_wide));
|
||||
double min = -65535, max = 65535, step = default_float_step;
|
||||
bool hide_slider = true;
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
if (p_hint_text.get_slice_count(",") >= 3) {
|
||||
step = p_hint_text.get_slice(",", 2).to_float();
|
||||
}
|
||||
hide_slider = false;
|
||||
}
|
||||
|
||||
editor->setup(min, max, step, hide_slider);
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
|
||||
editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
|
||||
return editor;
|
||||
|
||||
} break;
|
||||
case Variant::VECTOR2I: {
|
||||
EditorPropertyVector2i *editor = memnew(EditorPropertyVector2i(p_wide));
|
||||
int min = -65535, max = 65535;
|
||||
bool hide_slider = true;
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
hide_slider = false;
|
||||
}
|
||||
|
||||
editor->setup(min, max, hide_slider);
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
|
||||
editor->setup(hint.min, hint.max, hint.hide_slider, hint.suffix);
|
||||
return editor;
|
||||
|
||||
} break;
|
||||
case Variant::RECT2: {
|
||||
EditorPropertyRect2 *editor = memnew(EditorPropertyRect2(p_wide));
|
||||
double min = -65535, max = 65535, step = default_float_step;
|
||||
bool hide_slider = true;
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
if (p_hint_text.get_slice_count(",") >= 3) {
|
||||
step = p_hint_text.get_slice(",", 2).to_float();
|
||||
}
|
||||
hide_slider = false;
|
||||
}
|
||||
|
||||
editor->setup(min, max, step, hide_slider);
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
|
||||
editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
|
||||
return editor;
|
||||
} break;
|
||||
case Variant::RECT2I: {
|
||||
EditorPropertyRect2i *editor = memnew(EditorPropertyRect2i(p_wide));
|
||||
int min = -65535, max = 65535;
|
||||
bool hide_slider = true;
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
|
||||
editor->setup(hint.min, hint.max, hint.hide_slider, hint.suffix);
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
hide_slider = false;
|
||||
}
|
||||
|
||||
editor->setup(min, max, hide_slider);
|
||||
return editor;
|
||||
} break;
|
||||
case Variant::VECTOR3: {
|
||||
EditorPropertyVector3 *editor = memnew(EditorPropertyVector3(p_wide));
|
||||
double min = -65535, max = 65535, step = default_float_step;
|
||||
bool hide_slider = true;
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
if (p_hint_text.get_slice_count(",") >= 3) {
|
||||
step = p_hint_text.get_slice(",", 2).to_float();
|
||||
}
|
||||
hide_slider = false;
|
||||
}
|
||||
|
||||
editor->setup(min, max, step, hide_slider);
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
|
||||
editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix, hint.radians);
|
||||
return editor;
|
||||
|
||||
} break;
|
||||
case Variant::VECTOR3I: {
|
||||
EditorPropertyVector3i *editor = memnew(EditorPropertyVector3i(p_wide));
|
||||
int min = -65535, max = 65535;
|
||||
bool hide_slider = true;
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
|
||||
hide_slider = false;
|
||||
}
|
||||
|
||||
editor->setup(min, max, hide_slider);
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
|
||||
editor->setup(hint.min, hint.max, hint.hide_slider, hint.suffix);
|
||||
return editor;
|
||||
|
||||
} break;
|
||||
case Variant::TRANSFORM2D: {
|
||||
EditorPropertyTransform2D *editor = memnew(EditorPropertyTransform2D);
|
||||
double min = -65535, max = 65535, step = default_float_step;
|
||||
bool hide_slider = true;
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
if (p_hint_text.get_slice_count(",") >= 3) {
|
||||
step = p_hint_text.get_slice(",", 2).to_float();
|
||||
}
|
||||
hide_slider = false;
|
||||
}
|
||||
|
||||
editor->setup(min, max, step, hide_slider);
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
|
||||
editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
|
||||
return editor;
|
||||
|
||||
} break;
|
||||
case Variant::PLANE: {
|
||||
EditorPropertyPlane *editor = memnew(EditorPropertyPlane(p_wide));
|
||||
double min = -65535, max = 65535, step = default_float_step;
|
||||
bool hide_slider = true;
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
if (p_hint_text.get_slice_count(",") >= 3) {
|
||||
step = p_hint_text.get_slice(",", 2).to_float();
|
||||
}
|
||||
hide_slider = false;
|
||||
}
|
||||
|
||||
editor->setup(min, max, step, hide_slider);
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
|
||||
editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
|
||||
return editor;
|
||||
} break;
|
||||
case Variant::QUATERNION: {
|
||||
EditorPropertyQuaternion *editor = memnew(EditorPropertyQuaternion);
|
||||
double min = -65535, max = 65535, step = default_float_step;
|
||||
bool hide_slider = true;
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
if (p_hint_text.get_slice_count(",") >= 3) {
|
||||
step = p_hint_text.get_slice(",", 2).to_float();
|
||||
}
|
||||
hide_slider = false;
|
||||
}
|
||||
|
||||
editor->setup(min, max, step, hide_slider);
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
|
||||
editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
|
||||
return editor;
|
||||
} break;
|
||||
case Variant::AABB: {
|
||||
EditorPropertyAABB *editor = memnew(EditorPropertyAABB);
|
||||
double min = -65535, max = 65535, step = default_float_step;
|
||||
bool hide_slider = true;
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
if (p_hint_text.get_slice_count(",") >= 3) {
|
||||
step = p_hint_text.get_slice(",", 2).to_float();
|
||||
}
|
||||
hide_slider = false;
|
||||
}
|
||||
|
||||
editor->setup(min, max, step, hide_slider);
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
|
||||
editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
|
||||
return editor;
|
||||
} break;
|
||||
case Variant::BASIS: {
|
||||
EditorPropertyBasis *editor = memnew(EditorPropertyBasis);
|
||||
double min = -65535, max = 65535, step = default_float_step;
|
||||
bool hide_slider = true;
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
if (p_hint_text.get_slice_count(",") >= 3) {
|
||||
step = p_hint_text.get_slice(",", 2).to_float();
|
||||
}
|
||||
hide_slider = false;
|
||||
}
|
||||
|
||||
editor->setup(min, max, step, hide_slider);
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
|
||||
editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
|
||||
return editor;
|
||||
} break;
|
||||
case Variant::TRANSFORM3D: {
|
||||
EditorPropertyTransform3D *editor = memnew(EditorPropertyTransform3D);
|
||||
double min = -65535, max = 65535, step = default_float_step;
|
||||
bool hide_slider = true;
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
|
||||
min = p_hint_text.get_slice(",", 0).to_float();
|
||||
max = p_hint_text.get_slice(",", 1).to_float();
|
||||
if (p_hint_text.get_slice_count(",") >= 3) {
|
||||
step = p_hint_text.get_slice(",", 2).to_float();
|
||||
}
|
||||
hide_slider = false;
|
||||
}
|
||||
|
||||
editor->setup(min, max, step, hide_slider);
|
||||
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
|
||||
editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
|
||||
return editor;
|
||||
|
||||
} break;
|
||||
|
|
|
@ -298,7 +298,8 @@ public:
|
|||
class EditorPropertyFloat : public EditorProperty {
|
||||
GDCLASS(EditorPropertyFloat, EditorProperty);
|
||||
EditorSpinSlider *spin;
|
||||
bool setting;
|
||||
bool setting = false;
|
||||
bool angle_in_radians = false;
|
||||
void _value_changed(double p_val);
|
||||
|
||||
protected:
|
||||
|
@ -306,7 +307,7 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void update_property() override;
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser);
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser, const String &p_suffix = String(), bool p_angle_in_radians = false);
|
||||
EditorPropertyFloat();
|
||||
};
|
||||
|
||||
|
@ -363,7 +364,7 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void update_property() override;
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
||||
EditorPropertyVector2(bool p_force_wide = false);
|
||||
};
|
||||
|
||||
|
@ -379,14 +380,15 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void update_property() override;
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
||||
EditorPropertyRect2(bool p_force_wide = false);
|
||||
};
|
||||
|
||||
class EditorPropertyVector3 : public EditorProperty {
|
||||
GDCLASS(EditorPropertyVector3, EditorProperty);
|
||||
EditorSpinSlider *spin[3];
|
||||
bool setting;
|
||||
bool setting = false;
|
||||
bool angle_in_radians = false;
|
||||
void _value_changed(double p_val, const String &p_name);
|
||||
|
||||
protected:
|
||||
|
@ -397,7 +399,7 @@ public:
|
|||
virtual void update_property() override;
|
||||
virtual void update_using_vector(Vector3 p_vector);
|
||||
virtual Vector3 get_vector();
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String(), bool p_angle_in_radians = false);
|
||||
EditorPropertyVector3(bool p_force_wide = false);
|
||||
};
|
||||
|
||||
|
@ -413,7 +415,7 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void update_property() override;
|
||||
void setup(int p_min, int p_max, bool p_no_slider);
|
||||
void setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix = String());
|
||||
EditorPropertyVector2i(bool p_force_wide = false);
|
||||
};
|
||||
|
||||
|
@ -429,7 +431,7 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void update_property() override;
|
||||
void setup(int p_min, int p_max, bool p_no_slider);
|
||||
void setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix = String());
|
||||
EditorPropertyRect2i(bool p_force_wide = false);
|
||||
};
|
||||
|
||||
|
@ -445,7 +447,7 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void update_property() override;
|
||||
void setup(int p_min, int p_max, bool p_no_slider);
|
||||
void setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix = String());
|
||||
EditorPropertyVector3i(bool p_force_wide = false);
|
||||
};
|
||||
|
||||
|
@ -461,7 +463,7 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void update_property() override;
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
||||
EditorPropertyPlane(bool p_force_wide = false);
|
||||
};
|
||||
|
||||
|
@ -477,7 +479,7 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void update_property() override;
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
||||
EditorPropertyQuaternion();
|
||||
};
|
||||
|
||||
|
@ -493,7 +495,7 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void update_property() override;
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
||||
EditorPropertyAABB();
|
||||
};
|
||||
|
||||
|
@ -509,7 +511,7 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void update_property() override;
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
||||
EditorPropertyTransform2D();
|
||||
};
|
||||
|
||||
|
@ -525,7 +527,7 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void update_property() override;
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
||||
EditorPropertyBasis();
|
||||
};
|
||||
|
||||
|
@ -542,7 +544,7 @@ protected:
|
|||
public:
|
||||
virtual void update_property() override;
|
||||
virtual void update_using_transform(Transform3D p_transform);
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
|
||||
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
||||
EditorPropertyTransform3D();
|
||||
};
|
||||
|
||||
|
|
|
@ -255,7 +255,15 @@ void EditorSpinSlider::_notification(int p_what) {
|
|||
|
||||
draw_string(font, Vector2(Math::round(sb->get_offset().x), vofs), label, HALIGN_LEFT, -1, font_size, lc * Color(1, 1, 1, 0.5));
|
||||
|
||||
draw_string(font, Vector2(Math::round(sb->get_offset().x + string_width + sep), vofs), numstr, HALIGN_LEFT, number_width, font_size, fc);
|
||||
Vector2 text_ofs = Vector2(Math::round(sb->get_offset().x + string_width + sep), vofs);
|
||||
draw_string(font, text_ofs, numstr, HALIGN_LEFT, number_width, font_size, fc);
|
||||
|
||||
if (suffix != String()) {
|
||||
int sw = font->get_string_size(numstr).width;
|
||||
text_ofs.x += sw;
|
||||
fc.a *= 0.4;
|
||||
draw_string(font, text_ofs, suffix, HALIGN_LEFT, MAX(0, number_width - sw), font_size, fc);
|
||||
}
|
||||
|
||||
if (get_step() == 1) {
|
||||
Ref<Texture2D> updown2 = get_theme_icon("updown", "SpinBox");
|
||||
|
@ -365,6 +373,15 @@ String EditorSpinSlider::get_label() const {
|
|||
return label;
|
||||
}
|
||||
|
||||
void EditorSpinSlider::set_suffix(const String &p_suffix) {
|
||||
suffix = p_suffix;
|
||||
update();
|
||||
}
|
||||
|
||||
String EditorSpinSlider::get_suffix() const {
|
||||
return suffix;
|
||||
}
|
||||
|
||||
void EditorSpinSlider::_evaluate_input_text() {
|
||||
// Replace comma with dot to support it as decimal separator (GH-6028).
|
||||
// This prevents using functions like `pow()`, but using functions
|
||||
|
@ -468,6 +485,9 @@ void EditorSpinSlider::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_label", "label"), &EditorSpinSlider::set_label);
|
||||
ClassDB::bind_method(D_METHOD("get_label"), &EditorSpinSlider::get_label);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_suffix", "suffix"), &EditorSpinSlider::set_suffix);
|
||||
ClassDB::bind_method(D_METHOD("get_suffix"), &EditorSpinSlider::get_suffix);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_read_only", "read_only"), &EditorSpinSlider::set_read_only);
|
||||
ClassDB::bind_method(D_METHOD("is_read_only"), &EditorSpinSlider::is_read_only);
|
||||
|
||||
|
@ -477,6 +497,7 @@ void EditorSpinSlider::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("_gui_input"), &EditorSpinSlider::_gui_input);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "label"), "set_label", "get_label");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "suffix"), "set_suffix", "get_suffix");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "read_only"), "set_read_only", "is_read_only");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
|
||||
}
|
||||
|
|
|
@ -39,6 +39,7 @@ class EditorSpinSlider : public Range {
|
|||
GDCLASS(EditorSpinSlider, Range);
|
||||
|
||||
String label;
|
||||
String suffix;
|
||||
int updown_offset;
|
||||
bool hover_updown;
|
||||
bool mouse_hover;
|
||||
|
@ -93,6 +94,9 @@ public:
|
|||
void set_label(const String &p_label);
|
||||
String get_label() const;
|
||||
|
||||
void set_suffix(const String &p_suffix);
|
||||
String get_suffix() const;
|
||||
|
||||
void set_hide_slider(bool p_hide);
|
||||
bool is_hiding_slider() const;
|
||||
|
||||
|
|
|
@ -78,7 +78,7 @@ void ResourceImporterWAV::get_import_options(List<ImportOption> *r_options, int
|
|||
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/8_bit"), false));
|
||||
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/mono"), false));
|
||||
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/max_rate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false));
|
||||
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "force/max_rate_hz", PROPERTY_HINT_EXP_RANGE, "11025,192000,1"), 44100));
|
||||
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "force/max_rate_hz", PROPERTY_HINT_RANGE, "11025,192000,1,exp"), 44100));
|
||||
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/trim"), false));
|
||||
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/normalize"), false));
|
||||
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/loop"), false));
|
||||
|
|
|
@ -4242,7 +4242,7 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation,
|
|||
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), p_on_existing);
|
||||
}
|
||||
if (key_rot && p_rotation) {
|
||||
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), p_on_existing);
|
||||
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation", n2d->get_rotation(), p_on_existing);
|
||||
}
|
||||
if (key_scale && p_scale) {
|
||||
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), p_on_existing);
|
||||
|
@ -4274,7 +4274,7 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation,
|
|||
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), p_on_existing);
|
||||
}
|
||||
if (key_rot) {
|
||||
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), p_on_existing);
|
||||
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation", F->get()->get_rotation(), p_on_existing);
|
||||
}
|
||||
if (key_scale) {
|
||||
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), p_on_existing);
|
||||
|
@ -4290,7 +4290,7 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation,
|
|||
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), p_on_existing);
|
||||
}
|
||||
if (key_rot) {
|
||||
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), p_on_existing);
|
||||
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation(), p_on_existing);
|
||||
}
|
||||
if (key_scale) {
|
||||
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), p_on_existing);
|
||||
|
|
|
@ -2508,8 +2508,8 @@ void Node3DEditorViewport::_notification(int p_what) {
|
|||
text += "X: " + rtos(current_camera->get_position().x).pad_decimals(1) + "\n";
|
||||
text += "Y: " + rtos(current_camera->get_position().y).pad_decimals(1) + "\n";
|
||||
text += "Z: " + rtos(current_camera->get_position().z).pad_decimals(1) + "\n";
|
||||
text += TTR("Pitch") + ": " + itos(Math::round(current_camera->get_rotation_degrees().x)) + "\n";
|
||||
text += TTR("Yaw") + ": " + itos(Math::round(current_camera->get_rotation_degrees().y)) + "\n\n";
|
||||
text += TTR("Pitch") + ": " + itos(Math::round(Math::rad2deg(current_camera->get_rotation().x))) + "\n";
|
||||
text += TTR("Yaw") + ": " + itos(Math::round(Math::rad2deg(current_camera->get_rotation().y))) + "\n\n";
|
||||
|
||||
text += TTR("Size") +
|
||||
vformat(
|
||||
|
|
|
@ -1373,8 +1373,8 @@ void CSGCylinder3D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_smooth_faces", "smooth_faces"), &CSGCylinder3D::set_smooth_faces);
|
||||
ClassDB::bind_method(D_METHOD("get_smooth_faces"), &CSGCylinder3D::get_smooth_faces);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_radius", "get_radius");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_height", "get_height");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_radius", "get_radius");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_height", "get_height");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cone"), "set_cone", "is_cone");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
|
||||
|
@ -1592,8 +1592,8 @@ void CSGTorus3D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_smooth_faces", "smooth_faces"), &CSGTorus3D::set_smooth_faces);
|
||||
ClassDB::bind_method(D_METHOD("get_smooth_faces"), &CSGTorus3D::get_smooth_faces);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inner_radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_inner_radius", "get_inner_radius");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "outer_radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_outer_radius", "get_outer_radius");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inner_radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_inner_radius", "get_inner_radius");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "outer_radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_outer_radius", "get_outer_radius");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "ring_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_ring_sides", "get_ring_sides");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
|
||||
|
@ -2224,11 +2224,11 @@ void CSGPolygon3D::_bind_methods() {
|
|||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Depth,Spin,Path"), "set_mode", "get_mode");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_depth", "get_depth");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_depth", "get_depth");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spin_degrees", PROPERTY_HINT_RANGE, "1,360,0.1"), "set_spin_degrees", "get_spin_degrees");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "spin_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_spin_sides", "get_spin_sides");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "path_node", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Path3D"), "set_path_node", "get_path_node");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_interval", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_path_interval", "get_path_interval");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_interval", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_path_interval", "get_path_interval");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "path_rotation", PROPERTY_HINT_ENUM, "Polygon,Path,PathFollow"), "set_path_rotation", "get_path_rotation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_local"), "set_path_local", "is_path_local");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_continuous_u"), "set_path_continuous_u", "is_path_continuous_u");
|
||||
|
|
|
@ -157,7 +157,6 @@ GDScriptParser::GDScriptParser() {
|
|||
register_annotation(MethodInfo("@export_multiline"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_MULTILINE_TEXT, Variant::STRING>);
|
||||
register_annotation(MethodInfo("@export_placeholder"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_PLACEHOLDER_TEXT, Variant::STRING>);
|
||||
register_annotation(MethodInfo("@export_range", { Variant::FLOAT, "min" }, { Variant::FLOAT, "max" }, { Variant::FLOAT, "step" }, { Variant::STRING, "slider1" }, { Variant::STRING, "slider2" }), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_RANGE, Variant::FLOAT>, 3);
|
||||
register_annotation(MethodInfo("@export_exp_range", { Variant::FLOAT, "min" }, { Variant::FLOAT, "max" }, { Variant::FLOAT, "step" }, { Variant::STRING, "slider1" }, { Variant::STRING, "slider2" }), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_EXP_RANGE, Variant::FLOAT>, 3);
|
||||
register_annotation(MethodInfo("@export_exp_easing", { Variant::STRING, "hint1" }, { Variant::STRING, "hint2" }), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_EXP_EASING, Variant::FLOAT>, 2);
|
||||
register_annotation(MethodInfo("@export_color_no_alpha"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_COLOR_NO_ALPHA, Variant::COLOR>);
|
||||
register_annotation(MethodInfo("@export_node_path", { Variant::STRING, "type" }), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NODE_PATH_VALID_TYPES, Variant::NODE_PATH>, 1, true);
|
||||
|
|
|
@ -6089,7 +6089,7 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
|
|||
Vector3 translation = p_animation->track_get_key_value(p_track_i, key_i);
|
||||
p_track.translation_track.values.write[key_i] = translation;
|
||||
}
|
||||
} else if (path.find(":rotation_degrees") != -1) {
|
||||
} else if (path.find(":rotation") != -1) {
|
||||
p_track.rotation_track.times = times;
|
||||
p_track.rotation_track.interpolation = gltf_interpolation;
|
||||
|
||||
|
@ -6097,11 +6097,7 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
|
|||
p_track.rotation_track.interpolation = gltf_interpolation;
|
||||
|
||||
for (int32_t key_i = 0; key_i < key_count; key_i++) {
|
||||
Vector3 rotation_degrees = p_animation->track_get_key_value(p_track_i, key_i);
|
||||
Vector3 rotation_radian;
|
||||
rotation_radian.x = Math::deg2rad(rotation_degrees.x);
|
||||
rotation_radian.y = Math::deg2rad(rotation_degrees.y);
|
||||
rotation_radian.z = Math::deg2rad(rotation_degrees.z);
|
||||
Vector3 rotation_radian = p_animation->track_get_key_value(p_track_i, key_i);
|
||||
p_track.rotation_track.values.write[key_i] = Quaternion(rotation_radian);
|
||||
}
|
||||
} else if (path.find(":scale") != -1) {
|
||||
|
|
|
@ -551,7 +551,7 @@ void Area2D::_bind_methods() {
|
|||
ADD_GROUP("Physics Overrides", "");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine"), "set_space_override_mode", "get_space_override_mode");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point"), "set_gravity_is_point", "is_gravity_a_point");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp"), "set_gravity_distance_scale", "get_gravity_distance_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_vec"), "set_gravity_vector", "get_gravity_vector");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, "-4096,4096,0.001,or_lesser,or_greater"), "set_gravity", "get_gravity");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
|
||||
|
|
|
@ -494,7 +494,7 @@ void AudioStreamPlayer2D::_bind_methods() {
|
|||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "1,4096,1,or_greater"), "set_max_distance", "get_max_distance");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "1,4096,1,or_greater,exp"), "set_max_distance", "get_max_distance");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_attenuation", "get_attenuation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask");
|
||||
|
|
|
@ -1202,7 +1202,7 @@ void CPUParticles2D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("restart"), &CPUParticles2D::restart);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount");
|
||||
ADD_GROUP("Time", "");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
|
||||
|
@ -1313,7 +1313,7 @@ void CPUParticles2D::_bind_methods() {
|
|||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING);
|
||||
ADD_GROUP("Angle", "");
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param", "get_param", PARAM_ANGLE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE);
|
||||
ADD_GROUP("Scale", "");
|
||||
|
|
|
@ -531,7 +531,7 @@ void GPUParticles2D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_trail_section_subdivisions"), &GPUParticles2D::get_trail_section_subdivisions);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount");
|
||||
ADD_GROUP("Time", "");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
|
||||
|
|
|
@ -274,7 +274,7 @@ void PinJoint2D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_softness", "softness"), &PinJoint2D::set_softness);
|
||||
ClassDB::bind_method(D_METHOD("get_softness"), &PinJoint2D::get_softness);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "softness", PROPERTY_HINT_EXP_RANGE, "0.00,16,0.01"), "set_softness", "get_softness");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "softness", PROPERTY_HINT_RANGE, "0.00,16,0.01,exp"), "set_softness", "get_softness");
|
||||
}
|
||||
|
||||
PinJoint2D::PinJoint2D() {
|
||||
|
@ -336,8 +336,8 @@ void GrooveJoint2D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_initial_offset", "offset"), &GrooveJoint2D::set_initial_offset);
|
||||
ClassDB::bind_method(D_METHOD("get_initial_offset"), &GrooveJoint2D::get_initial_offset);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_length", "get_length");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "initial_offset", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_initial_offset", "get_initial_offset");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "1,65535,1,exp"), "set_length", "get_length");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "initial_offset", PROPERTY_HINT_RANGE, "1,65535,1,exp"), "set_initial_offset", "get_initial_offset");
|
||||
}
|
||||
|
||||
GrooveJoint2D::GrooveJoint2D() {
|
||||
|
@ -433,10 +433,10 @@ void DampedSpringJoint2D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_damping", "damping"), &DampedSpringJoint2D::set_damping);
|
||||
ClassDB::bind_method(D_METHOD("get_damping"), &DampedSpringJoint2D::get_damping);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_length", "get_length");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rest_length", PROPERTY_HINT_EXP_RANGE, "0,65535,1"), "set_rest_length", "get_rest_length");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stiffness", PROPERTY_HINT_EXP_RANGE, "0.1,64,0.1"), "set_stiffness", "get_stiffness");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_EXP_RANGE, "0.01,16,0.01"), "set_damping", "get_damping");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "1,65535,1,exp"), "set_length", "get_length");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rest_length", PROPERTY_HINT_RANGE, "0,65535,1,exp"), "set_rest_length", "get_rest_length");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stiffness", PROPERTY_HINT_RANGE, "0.1,64,0.1,exp"), "set_stiffness", "get_stiffness");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_RANGE, "0.01,16,0.01,exp"), "set_damping", "get_damping");
|
||||
}
|
||||
|
||||
DampedSpringJoint2D::DampedSpringJoint2D() {
|
||||
|
|
|
@ -164,14 +164,6 @@ void Node2D::set_skew(real_t p_radians) {
|
|||
_update_transform();
|
||||
}
|
||||
|
||||
void Node2D::set_rotation_degrees(real_t p_degrees) {
|
||||
set_rotation(Math::deg2rad(p_degrees));
|
||||
}
|
||||
|
||||
void Node2D::set_skew_degrees(real_t p_degrees) {
|
||||
set_skew(Math::deg2rad(p_degrees));
|
||||
}
|
||||
|
||||
void Node2D::set_scale(const Size2 &p_scale) {
|
||||
if (_xform_dirty) {
|
||||
((Node2D *)this)->_update_xform_values();
|
||||
|
@ -210,14 +202,6 @@ real_t Node2D::get_skew() const {
|
|||
return skew;
|
||||
}
|
||||
|
||||
real_t Node2D::get_rotation_degrees() const {
|
||||
return Math::rad2deg(get_rotation());
|
||||
}
|
||||
|
||||
real_t Node2D::get_skew_degrees() const {
|
||||
return Math::rad2deg(get_skew());
|
||||
}
|
||||
|
||||
Size2 Node2D::get_scale() const {
|
||||
if (_xform_dirty) {
|
||||
((Node2D *)this)->_update_xform_values();
|
||||
|
@ -293,14 +277,6 @@ void Node2D::set_global_rotation(real_t p_radians) {
|
|||
}
|
||||
}
|
||||
|
||||
real_t Node2D::get_global_rotation_degrees() const {
|
||||
return Math::rad2deg(get_global_rotation());
|
||||
}
|
||||
|
||||
void Node2D::set_global_rotation_degrees(real_t p_degrees) {
|
||||
set_global_rotation(Math::deg2rad(p_degrees));
|
||||
}
|
||||
|
||||
Size2 Node2D::get_global_scale() const {
|
||||
return get_global_transform().get_scale();
|
||||
}
|
||||
|
@ -403,16 +379,12 @@ bool Node2D::is_y_sort_enabled() const {
|
|||
void Node2D::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_position", "position"), &Node2D::set_position);
|
||||
ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Node2D::set_rotation);
|
||||
ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Node2D::set_rotation_degrees);
|
||||
ClassDB::bind_method(D_METHOD("set_skew", "radians"), &Node2D::set_skew);
|
||||
ClassDB::bind_method(D_METHOD("set_skew_degrees", "degrees"), &Node2D::set_skew_degrees);
|
||||
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node2D::set_scale);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_position"), &Node2D::get_position);
|
||||
ClassDB::bind_method(D_METHOD("get_rotation"), &Node2D::get_rotation);
|
||||
ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Node2D::get_rotation_degrees);
|
||||
ClassDB::bind_method(D_METHOD("get_skew"), &Node2D::get_skew);
|
||||
ClassDB::bind_method(D_METHOD("get_skew_degrees"), &Node2D::get_skew_degrees);
|
||||
ClassDB::bind_method(D_METHOD("get_scale"), &Node2D::get_scale);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("rotate", "radians"), &Node2D::rotate);
|
||||
|
@ -426,8 +398,6 @@ void Node2D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position);
|
||||
ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Node2D::set_global_rotation);
|
||||
ClassDB::bind_method(D_METHOD("get_global_rotation"), &Node2D::get_global_rotation);
|
||||
ClassDB::bind_method(D_METHOD("set_global_rotation_degrees", "degrees"), &Node2D::set_global_rotation_degrees);
|
||||
ClassDB::bind_method(D_METHOD("get_global_rotation_degrees"), &Node2D::get_global_rotation_degrees);
|
||||
ClassDB::bind_method(D_METHOD("set_global_scale", "scale"), &Node2D::set_global_scale);
|
||||
ClassDB::bind_method(D_METHOD("get_global_scale"), &Node2D::get_global_scale);
|
||||
|
||||
|
@ -452,17 +422,14 @@ void Node2D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent);
|
||||
|
||||
ADD_GROUP("Transform", "");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0,or_lesser,or_greater,noslider,suffix:px"), "set_position", "get_position");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_skew", "get_skew");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew_degrees", PROPERTY_HINT_RANGE, "-89.9,89.9,0.1", PROPERTY_USAGE_EDITOR), "set_skew_degrees", "get_skew_degrees");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew", PROPERTY_HINT_RANGE, "-89.9,89.9,0.1,radians"), "set_skew", "get_skew");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_transform", "get_transform");
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_position", "get_global_position");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_rotation", "get_global_rotation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_rotation_degrees", "get_global_rotation_degrees");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_scale", "get_global_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform");
|
||||
|
||||
|
|
|
@ -75,9 +75,7 @@ public:
|
|||
|
||||
void set_position(const Point2 &p_pos);
|
||||
void set_rotation(real_t p_radians);
|
||||
void set_rotation_degrees(real_t p_degrees);
|
||||
void set_skew(real_t p_radians);
|
||||
void set_skew_degrees(real_t p_radians);
|
||||
void set_scale(const Size2 &p_scale);
|
||||
|
||||
void rotate(real_t p_radians);
|
||||
|
@ -90,20 +88,16 @@ public:
|
|||
Point2 get_position() const;
|
||||
real_t get_rotation() const;
|
||||
real_t get_skew() const;
|
||||
real_t get_rotation_degrees() const;
|
||||
real_t get_skew_degrees() const;
|
||||
Size2 get_scale() const;
|
||||
|
||||
Point2 get_global_position() const;
|
||||
real_t get_global_rotation() const;
|
||||
real_t get_global_rotation_degrees() const;
|
||||
Size2 get_global_scale() const;
|
||||
|
||||
void set_transform(const Transform2D &p_transform);
|
||||
void set_global_transform(const Transform2D &p_transform);
|
||||
void set_global_position(const Point2 &p_pos);
|
||||
void set_global_rotation(real_t p_radians);
|
||||
void set_global_rotation_degrees(real_t p_degrees);
|
||||
void set_global_scale(const Size2 &p_scale);
|
||||
|
||||
void set_z_index(int p_z);
|
||||
|
|
|
@ -855,8 +855,8 @@ void RigidBody2D::_bind_methods() {
|
|||
BIND_VMETHOD(MethodInfo("_integrate_forces", PropertyInfo(Variant::OBJECT, "state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectBodyState2D")));
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Dynamic,Static,DynamicLocked,Kinematic"), "set_mode", "get_mode");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inertia", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_NONE), "set_inertia", "get_inertia");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_RANGE, "0.01,65535,0.01,exp"), "set_mass", "get_mass");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inertia", PROPERTY_HINT_RANGE, "0.01,65535,0.01,exp", PROPERTY_USAGE_NONE), "set_inertia", "get_inertia");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator");
|
||||
|
@ -1207,14 +1207,6 @@ void CharacterBody2D::set_floor_max_angle(real_t p_radians) {
|
|||
floor_max_angle = p_radians;
|
||||
}
|
||||
|
||||
real_t CharacterBody2D::get_floor_max_angle_degrees() const {
|
||||
return Math::rad2deg(floor_max_angle);
|
||||
}
|
||||
|
||||
void CharacterBody2D::set_floor_max_angle_degrees(real_t p_degrees) {
|
||||
floor_max_angle = Math::deg2rad(p_degrees);
|
||||
}
|
||||
|
||||
const Vector2 &CharacterBody2D::get_snap() const {
|
||||
return snap;
|
||||
}
|
||||
|
@ -1271,8 +1263,6 @@ void CharacterBody2D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_max_slides", "max_slides"), &CharacterBody2D::set_max_slides);
|
||||
ClassDB::bind_method(D_METHOD("get_floor_max_angle"), &CharacterBody2D::get_floor_max_angle);
|
||||
ClassDB::bind_method(D_METHOD("set_floor_max_angle", "radians"), &CharacterBody2D::set_floor_max_angle);
|
||||
ClassDB::bind_method(D_METHOD("get_floor_max_angle_degrees"), &CharacterBody2D::get_floor_max_angle_degrees);
|
||||
ClassDB::bind_method(D_METHOD("set_floor_max_angle_degrees", "degrees"), &CharacterBody2D::set_floor_max_angle_degrees);
|
||||
ClassDB::bind_method(D_METHOD("get_snap"), &CharacterBody2D::get_snap);
|
||||
ClassDB::bind_method(D_METHOD("set_snap", "snap"), &CharacterBody2D::set_snap);
|
||||
ClassDB::bind_method(D_METHOD("get_up_direction"), &CharacterBody2D::get_up_direction);
|
||||
|
@ -1293,8 +1283,7 @@ void CharacterBody2D::_bind_methods() {
|
|||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stop_on_slope"), "set_stop_on_slope_enabled", "is_stop_on_slope_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "infinite_inertia"), "set_infinite_inertia_enabled", "is_infinite_inertia_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_slides"), "set_max_slides", "get_max_slides");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_floor_max_angle", "get_floor_max_angle");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle_degrees", PROPERTY_HINT_RANGE, "0,180,0.1", PROPERTY_USAGE_EDITOR), "set_floor_max_angle_degrees", "get_floor_max_angle_degrees");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_floor_max_angle", "get_floor_max_angle");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "snap"), "set_snap", "get_snap");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "up_direction"), "set_up_direction", "get_up_direction");
|
||||
|
||||
|
|
|
@ -303,9 +303,6 @@ private:
|
|||
real_t get_floor_max_angle() const;
|
||||
void set_floor_max_angle(real_t p_radians);
|
||||
|
||||
real_t get_floor_max_angle_degrees() const;
|
||||
void set_floor_max_angle_degrees(real_t p_degrees);
|
||||
|
||||
const Vector2 &get_snap() const;
|
||||
void set_snap(const Vector2 &p_snap);
|
||||
|
||||
|
|
|
@ -462,14 +462,6 @@ real_t Polygon2D::get_texture_rotation() const {
|
|||
return tex_rot;
|
||||
}
|
||||
|
||||
void Polygon2D::set_texture_rotation_degrees(real_t p_rot) {
|
||||
set_texture_rotation(Math::deg2rad(p_rot));
|
||||
}
|
||||
|
||||
real_t Polygon2D::get_texture_rotation_degrees() const {
|
||||
return Math::rad2deg(get_texture_rotation());
|
||||
}
|
||||
|
||||
void Polygon2D::set_texture_scale(const Size2 &p_scale) {
|
||||
tex_scale = p_scale;
|
||||
update();
|
||||
|
@ -613,9 +605,6 @@ void Polygon2D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_texture_rotation", "texture_rotation"), &Polygon2D::set_texture_rotation);
|
||||
ClassDB::bind_method(D_METHOD("get_texture_rotation"), &Polygon2D::get_texture_rotation);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_texture_rotation_degrees", "texture_rotation"), &Polygon2D::set_texture_rotation_degrees);
|
||||
ClassDB::bind_method(D_METHOD("get_texture_rotation_degrees"), &Polygon2D::get_texture_rotation_degrees);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_texture_scale", "texture_scale"), &Polygon2D::set_texture_scale);
|
||||
ClassDB::bind_method(D_METHOD("get_texture_scale"), &Polygon2D::get_texture_scale);
|
||||
|
||||
|
@ -657,8 +646,7 @@ void Polygon2D::_bind_methods() {
|
|||
ADD_GROUP("Texture2D", "texture_");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_texture_rotation", "get_texture_rotation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_texture_rotation", "get_texture_rotation");
|
||||
ADD_GROUP("Skeleton", "");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton");
|
||||
|
||||
|
|
|
@ -120,9 +120,6 @@ public:
|
|||
void set_texture_rotation(real_t p_rot);
|
||||
real_t get_texture_rotation() const;
|
||||
|
||||
void set_texture_rotation_degrees(real_t p_rot);
|
||||
real_t get_texture_rotation_degrees() const;
|
||||
|
||||
void set_texture_scale(const Size2 &p_scale);
|
||||
Size2 get_texture_scale() const;
|
||||
|
||||
|
|
|
@ -601,7 +601,7 @@ void Area3D::_bind_methods() {
|
|||
ADD_GROUP("Physics Overrides", "");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine"), "set_space_override_mode", "get_space_override_mode");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point"), "set_gravity_is_point", "is_gravity_a_point");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp"), "set_gravity_distance_scale", "get_gravity_distance_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity_vec"), "set_gravity_vector", "get_gravity_vector");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, "-32,32,0.001,or_lesser,or_greater"), "set_gravity", "get_gravity");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
|
||||
|
|
|
@ -967,13 +967,13 @@ void AudioStreamPlayer3D::_bind_methods() {
|
|||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,4096,1,or_greater"), "set_max_distance", "get_max_distance");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "0,4096,1,or_greater,exp"), "set_max_distance", "get_max_distance");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "out_of_range_mode", PROPERTY_HINT_ENUM, "Mix,Pause"), "set_out_of_range_mode", "get_out_of_range_mode");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask");
|
||||
ADD_GROUP("Emission Angle", "emission_angle");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emission_angle_enabled"), "set_emission_angle_enabled", "is_emission_angle_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_degrees", PROPERTY_HINT_RANGE, "0.1,90,0.1"), "set_emission_angle", "get_emission_angle");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_degrees", PROPERTY_HINT_RANGE, "0.1,90,0.1,degrees"), "set_emission_angle", "get_emission_angle");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_filter_attenuation_db", PROPERTY_HINT_RANGE, "-80,0,0.1"), "set_emission_angle_filter_attenuation_db", "get_emission_angle_filter_attenuation_db");
|
||||
ADD_GROUP("Attenuation Filter", "attenuation_filter_");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation_filter_cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_attenuation_filter_cutoff_hz", "get_attenuation_filter_cutoff_hz");
|
||||
|
|
|
@ -513,11 +513,11 @@ void Camera3D::_bind_methods() {
|
|||
ADD_PROPERTY(PropertyInfo(Variant::INT, "doppler_tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"), "set_doppler_tracking", "get_doppler_tracking");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal,Frustum"), "set_projection", "get_projection");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1,degrees"), "set_fov", "get_fov");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frustum_offset"), "set_frustum_offset", "get_frustum_offset");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_EXP_RANGE, "0.001,10,0.001,or_greater"), "set_near", "get_near");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_EXP_RANGE, "0.01,4000,0.01,or_greater"), "set_far", "get_far");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_RANGE, "0.001,10,0.001,or_greater,exp"), "set_near", "get_near");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_RANGE, "0.01,4000,0.01,or_greater,exp"), "set_far", "get_far");
|
||||
|
||||
BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE);
|
||||
BIND_ENUM_CONSTANT(PROJECTION_ORTHOGONAL);
|
||||
|
|
|
@ -1273,11 +1273,11 @@ void CPUParticles3D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("restart"), &CPUParticles3D::restart);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount");
|
||||
ADD_GROUP("Time", "");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater,exp"), "set_lifetime", "get_lifetime");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01,exp"), "set_pre_process_time", "get_pre_process_time");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
|
||||
|
@ -1390,7 +1390,7 @@ void CPUParticles3D::_bind_methods() {
|
|||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING);
|
||||
ADD_GROUP("Angle", "");
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param", "get_param", PARAM_ANGLE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE);
|
||||
ADD_GROUP("Scale", "");
|
||||
|
|
|
@ -562,12 +562,12 @@ void GPUParticles3D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_transform_align"), &GPUParticles3D::get_transform_align);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "sub_emitter", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "GPUParticles3D"), "set_sub_emitter", "get_sub_emitter");
|
||||
ADD_GROUP("Time", "");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater,exp"), "set_lifetime", "get_lifetime");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01,exp"), "set_pre_process_time", "get_pre_process_time");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
|
||||
|
|
|
@ -423,8 +423,8 @@ void DirectionalLight3D::_bind_methods() {
|
|||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_fade_start", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SHADOW_FADE_START);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "directional_shadow_blend_splits"), "set_blend_splits", "is_blend_splits_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "directional_shadow_depth_range", PROPERTY_HINT_ENUM, "Stable,Optimized"), "set_shadow_depth_range", "get_shadow_depth_range");
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_max_distance", PROPERTY_HINT_EXP_RANGE, "0,8192,0.1,or_greater"), "set_param", "get_param", PARAM_SHADOW_MAX_DISTANCE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_pancake_size", PROPERTY_HINT_EXP_RANGE, "0,1024,0.1,or_greater"), "set_param", "get_param", PARAM_SHADOW_PANCAKE_SIZE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_max_distance", PROPERTY_HINT_RANGE, "0,8192,0.1,or_greater,exp"), "set_param", "get_param", PARAM_SHADOW_MAX_DISTANCE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_pancake_size", PROPERTY_HINT_RANGE, "0,1024,0.1,or_greater,exp"), "set_param", "get_param", PARAM_SHADOW_PANCAKE_SIZE);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_in_sky_only"), "set_sky_only", "is_sky_only");
|
||||
|
||||
|
@ -472,7 +472,7 @@ void OmniLight3D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_shadow_mode"), &OmniLight3D::get_shadow_mode);
|
||||
|
||||
ADD_GROUP("Omni", "omni_");
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "omni_range", PROPERTY_HINT_EXP_RANGE, "0,4096,0.1,or_greater"), "set_param", "get_param", PARAM_RANGE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "omni_range", PROPERTY_HINT_RANGE, "0,4096,0.1,or_greater,exp"), "set_param", "get_param", PARAM_RANGE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "omni_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_ATTENUATION);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "omni_shadow_mode", PROPERTY_HINT_ENUM, "Dual Paraboloid,Cube"), "set_shadow_mode", "get_shadow_mode");
|
||||
|
||||
|
@ -504,8 +504,8 @@ TypedArray<String> SpotLight3D::get_configuration_warnings() const {
|
|||
|
||||
void SpotLight3D::_bind_methods() {
|
||||
ADD_GROUP("Spot", "spot_");
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_range", PROPERTY_HINT_EXP_RANGE, "0,4096,0.1,or_greater"), "set_param", "get_param", PARAM_RANGE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_range", PROPERTY_HINT_RANGE, "0,4096,0.1,or_greater,exp"), "set_param", "get_param", PARAM_RANGE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_ATTENUATION);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_angle", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_param", "get_param", PARAM_SPOT_ANGLE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_angle", PROPERTY_HINT_RANGE, "0,180,0.1,degrees"), "set_param", "get_param", PARAM_SPOT_ANGLE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_angle_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_SPOT_ATTENUATION);
|
||||
}
|
||||
|
|
|
@ -328,10 +328,6 @@ void Node3D::set_rotation(const Vector3 &p_euler_rad) {
|
|||
}
|
||||
}
|
||||
|
||||
void Node3D::set_rotation_degrees(const Vector3 &p_euler_deg) {
|
||||
set_rotation(p_euler_deg * (Math_PI / 180.0));
|
||||
}
|
||||
|
||||
void Node3D::set_scale(const Vector3 &p_scale) {
|
||||
if (data.dirty & DIRTY_VECTORS) {
|
||||
data.rotation = data.local_transform.basis.get_rotation();
|
||||
|
@ -361,10 +357,6 @@ Vector3 Node3D::get_rotation() const {
|
|||
return data.rotation;
|
||||
}
|
||||
|
||||
Vector3 Node3D::get_rotation_degrees() const {
|
||||
return get_rotation() * (180.0 / Math_PI);
|
||||
}
|
||||
|
||||
Vector3 Node3D::get_scale() const {
|
||||
if (data.dirty & DIRTY_VECTORS) {
|
||||
data.scale = data.local_transform.basis.get_scale();
|
||||
|
@ -749,8 +741,6 @@ void Node3D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_position"), &Node3D::get_position);
|
||||
ClassDB::bind_method(D_METHOD("set_rotation", "euler"), &Node3D::set_rotation);
|
||||
ClassDB::bind_method(D_METHOD("get_rotation"), &Node3D::get_rotation);
|
||||
ClassDB::bind_method(D_METHOD("set_rotation_degrees", "euler_degrees"), &Node3D::set_rotation_degrees);
|
||||
ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Node3D::get_rotation_degrees);
|
||||
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node3D::set_scale);
|
||||
ClassDB::bind_method(D_METHOD("get_scale"), &Node3D::get_scale);
|
||||
ClassDB::bind_method(D_METHOD("set_global_transform", "global"), &Node3D::set_global_transform);
|
||||
|
@ -814,9 +804,8 @@ void Node3D::_bind_methods() {
|
|||
//ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM3D,"transform/global",PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR ), "set_global_transform", "get_global_transform") ;
|
||||
ADD_GROUP("Transform", "");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "global_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_position", "get_position");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_rotation", "get_rotation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0,or_greater,or_lesser,noslider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians", PROPERTY_USAGE_EDITOR), "set_rotation", "get_rotation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "top_level"), "set_as_top_level", "is_set_as_top_level");
|
||||
ADD_GROUP("Matrix", "");
|
||||
|
|
|
@ -131,12 +131,10 @@ public:
|
|||
|
||||
void set_position(const Vector3 &p_position);
|
||||
void set_rotation(const Vector3 &p_euler_rad);
|
||||
void set_rotation_degrees(const Vector3 &p_euler_deg);
|
||||
void set_scale(const Vector3 &p_scale);
|
||||
|
||||
Vector3 get_position() const;
|
||||
Vector3 get_rotation() const;
|
||||
Vector3 get_rotation_degrees() const;
|
||||
Vector3 get_scale() const;
|
||||
|
||||
void set_transform(const Transform3D &p_transform);
|
||||
|
|
|
@ -902,7 +902,7 @@ void RigidBody3D::_bind_methods() {
|
|||
BIND_VMETHOD(MethodInfo("_integrate_forces", PropertyInfo(Variant::OBJECT, "state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectBodyState3D")));
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Dynamic,Static,DynamicLocked,Kinematic"), "set_mode", "get_mode");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_RANGE, "0.01,65535,0.01,exp"), "set_mass", "get_mass");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator");
|
||||
|
@ -1208,14 +1208,6 @@ void CharacterBody3D::set_floor_max_angle(real_t p_radians) {
|
|||
floor_max_angle = p_radians;
|
||||
}
|
||||
|
||||
real_t CharacterBody3D::get_floor_max_angle_degrees() const {
|
||||
return Math::rad2deg(floor_max_angle);
|
||||
}
|
||||
|
||||
void CharacterBody3D::set_floor_max_angle_degrees(real_t p_degrees) {
|
||||
floor_max_angle = Math::deg2rad(p_degrees);
|
||||
}
|
||||
|
||||
const Vector3 &CharacterBody3D::get_snap() const {
|
||||
return snap;
|
||||
}
|
||||
|
@ -1260,8 +1252,6 @@ void CharacterBody3D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_max_slides", "max_slides"), &CharacterBody3D::set_max_slides);
|
||||
ClassDB::bind_method(D_METHOD("get_floor_max_angle"), &CharacterBody3D::get_floor_max_angle);
|
||||
ClassDB::bind_method(D_METHOD("set_floor_max_angle", "radians"), &CharacterBody3D::set_floor_max_angle);
|
||||
ClassDB::bind_method(D_METHOD("get_floor_max_angle_degrees"), &CharacterBody3D::get_floor_max_angle_degrees);
|
||||
ClassDB::bind_method(D_METHOD("set_floor_max_angle_degrees", "degrees"), &CharacterBody3D::set_floor_max_angle_degrees);
|
||||
ClassDB::bind_method(D_METHOD("get_snap"), &CharacterBody3D::get_snap);
|
||||
ClassDB::bind_method(D_METHOD("set_snap", "snap"), &CharacterBody3D::set_snap);
|
||||
ClassDB::bind_method(D_METHOD("get_up_direction"), &CharacterBody3D::get_up_direction);
|
||||
|
@ -1280,8 +1270,7 @@ void CharacterBody3D::_bind_methods() {
|
|||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stop_on_slope"), "set_stop_on_slope_enabled", "is_stop_on_slope_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "infinite_inertia"), "set_infinite_inertia_enabled", "is_infinite_inertia_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_slides"), "set_max_slides", "get_max_slides");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_floor_max_angle", "get_floor_max_angle");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle_degrees", PROPERTY_HINT_RANGE, "0,180,0.1", PROPERTY_USAGE_EDITOR), "set_floor_max_angle_degrees", "get_floor_max_angle_degrees");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "snap"), "set_snap", "get_snap");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "up_direction"), "set_up_direction", "get_up_direction");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin");
|
||||
|
@ -2156,8 +2145,6 @@ void PhysicalBone3D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_joint_offset"), &PhysicalBone3D::get_joint_offset);
|
||||
ClassDB::bind_method(D_METHOD("set_joint_rotation", "euler"), &PhysicalBone3D::set_joint_rotation);
|
||||
ClassDB::bind_method(D_METHOD("get_joint_rotation"), &PhysicalBone3D::get_joint_rotation);
|
||||
ClassDB::bind_method(D_METHOD("set_joint_rotation_degrees", "euler_degrees"), &PhysicalBone3D::set_joint_rotation_degrees);
|
||||
ClassDB::bind_method(D_METHOD("get_joint_rotation_degrees"), &PhysicalBone3D::get_joint_rotation_degrees);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_body_offset", "offset"), &PhysicalBone3D::set_body_offset);
|
||||
ClassDB::bind_method(D_METHOD("get_body_offset"), &PhysicalBone3D::get_body_offset);
|
||||
|
@ -2192,12 +2179,11 @@ void PhysicalBone3D::_bind_methods() {
|
|||
ADD_GROUP("Joint", "joint_");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "joint_type", PROPERTY_HINT_ENUM, "None,PinJoint,ConeJoint,HingeJoint,SliderJoint,6DOFJoint"), "set_joint_type", "get_joint_type");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "joint_offset"), "set_joint_offset", "get_joint_offset");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "joint_rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_joint_rotation_degrees", "get_joint_rotation_degrees");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "joint_rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_joint_rotation", "get_joint_rotation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "joint_rotation", PROPERTY_HINT_RANGE, "-360,360,0.01,or_lesser,or_greater,radians"), "set_joint_rotation", "get_joint_rotation");
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "body_offset"), "set_body_offset", "get_body_offset");
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_RANGE, "0.01,65535,0.01,exp"), "set_mass", "get_mass");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-10,10,0.01"), "set_gravity_scale", "get_gravity_scale");
|
||||
|
@ -2428,14 +2414,6 @@ Vector3 PhysicalBone3D::get_joint_rotation() const {
|
|||
return joint_offset.basis.get_rotation();
|
||||
}
|
||||
|
||||
void PhysicalBone3D::set_joint_rotation_degrees(const Vector3 &p_euler_deg) {
|
||||
set_joint_rotation(p_euler_deg * (Math_PI / 180.0));
|
||||
}
|
||||
|
||||
Vector3 PhysicalBone3D::get_joint_rotation_degrees() const {
|
||||
return get_joint_rotation() * (180.0 / Math_PI);
|
||||
}
|
||||
|
||||
const Transform3D &PhysicalBone3D::get_body_offset() const {
|
||||
return body_offset;
|
||||
}
|
||||
|
|
|
@ -307,9 +307,6 @@ private:
|
|||
real_t get_floor_max_angle() const;
|
||||
void set_floor_max_angle(real_t p_radians);
|
||||
|
||||
real_t get_floor_max_angle_degrees() const;
|
||||
void set_floor_max_angle_degrees(real_t p_degrees);
|
||||
|
||||
const Vector3 &get_snap() const;
|
||||
void set_snap(const Vector3 &p_snap);
|
||||
|
||||
|
@ -551,9 +548,6 @@ public:
|
|||
void set_joint_rotation(const Vector3 &p_euler_rad);
|
||||
Vector3 get_joint_rotation() const;
|
||||
|
||||
void set_joint_rotation_degrees(const Vector3 &p_euler_deg);
|
||||
Vector3 get_joint_rotation_degrees() const;
|
||||
|
||||
void set_body_offset(const Transform3D &p_offset);
|
||||
const Transform3D &get_body_offset() const;
|
||||
|
||||
|
|
|
@ -232,7 +232,7 @@ void ReflectionProbe::_bind_methods() {
|
|||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Once (Fast),Always (Slow)"), "set_update_mode", "get_update_mode");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "intensity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_intensity", "get_intensity");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,16384,0.1,or_greater"), "set_max_distance", "get_max_distance");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "0,16384,0.1,or_greater,exp"), "set_max_distance", "get_max_distance");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "origin_offset"), "set_origin_offset", "get_origin_offset");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "box_projection"), "set_enable_box_projection", "is_box_projection_enabled");
|
||||
|
|
|
@ -513,7 +513,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
|
|||
}
|
||||
#endif
|
||||
|
||||
static_cast<Node2D *>(pa->object)->set_rotation(Math::deg2rad((double)value));
|
||||
static_cast<Node2D *>(pa->object)->set_rotation((double)value);
|
||||
} break;
|
||||
case SP_NODE2D_SCALE: {
|
||||
#ifdef DEBUG_ENABLED
|
||||
|
|
|
@ -2457,14 +2457,6 @@ real_t Control::get_rotation() const {
|
|||
return data.rotation;
|
||||
}
|
||||
|
||||
void Control::set_rotation_degrees(real_t p_degrees) {
|
||||
set_rotation(Math::deg2rad(p_degrees));
|
||||
}
|
||||
|
||||
real_t Control::get_rotation_degrees() const {
|
||||
return Math::rad2deg(get_rotation());
|
||||
}
|
||||
|
||||
void Control::_override_changed() {
|
||||
notification(NOTIFICATION_THEME_CHANGED);
|
||||
emit_signal(SceneStringNames::get_singleton()->theme_changed);
|
||||
|
@ -2632,7 +2624,6 @@ void Control::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_global_position", "position", "keep_offsets"), &Control::set_global_position, DEFVAL(false));
|
||||
ClassDB::bind_method(D_METHOD("_set_global_position", "position"), &Control::_set_global_position);
|
||||
ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Control::set_rotation);
|
||||
ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Control::set_rotation_degrees);
|
||||
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Control::set_scale);
|
||||
ClassDB::bind_method(D_METHOD("set_pivot_offset", "pivot_offset"), &Control::set_pivot_offset);
|
||||
ClassDB::bind_method(D_METHOD("get_offset", "offset"), &Control::get_offset);
|
||||
|
@ -2641,7 +2632,6 @@ void Control::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_position"), &Control::get_position);
|
||||
ClassDB::bind_method(D_METHOD("get_size"), &Control::get_size);
|
||||
ClassDB::bind_method(D_METHOD("get_rotation"), &Control::get_rotation);
|
||||
ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Control::get_rotation_degrees);
|
||||
ClassDB::bind_method(D_METHOD("get_scale"), &Control::get_scale);
|
||||
ClassDB::bind_method(D_METHOD("get_pivot_offset"), &Control::get_pivot_offset);
|
||||
ClassDB::bind_method(D_METHOD("get_custom_minimum_size"), &Control::get_custom_minimum_size);
|
||||
|
@ -2793,8 +2783,7 @@ void Control::_bind_methods() {
|
|||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_global_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_global_position", "get_global_position");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_size", "get_size");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_min_size"), "set_custom_minimum_size", "get_custom_minimum_size");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rect_rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rect_rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_rotation_degrees", "get_rotation_degrees");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rect_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_scale"), "set_scale", "get_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_pivot_offset"), "set_pivot_offset", "get_pivot_offset");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rect_clip_content"), "set_clip_contents", "is_clipping_contents");
|
||||
|
|
|
@ -385,9 +385,7 @@ public:
|
|||
void set_rect(const Rect2 &p_rect); // Reset anchors to begin and set rect, for faster container children sorting.
|
||||
|
||||
void set_rotation(real_t p_radians);
|
||||
void set_rotation_degrees(real_t p_degrees);
|
||||
real_t get_rotation() const;
|
||||
real_t get_rotation_degrees() const;
|
||||
|
||||
void set_h_grow_direction(GrowDirection p_direction);
|
||||
GrowDirection get_h_grow_direction() const;
|
||||
|
|
|
@ -452,7 +452,7 @@ void VideoPlayer::_bind_methods() {
|
|||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");
|
||||
//ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), "set_loop", "has_loop") ;
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_EXP_RANGE, "0,15,0.01", PROPERTY_USAGE_NONE), "set_volume", "get_volume");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_RANGE, "0,15,0.01,exp", PROPERTY_USAGE_NONE), "set_volume", "get_volume");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
|
||||
|
|
|
@ -103,14 +103,6 @@ real_t CanvasLayer::get_rotation() const {
|
|||
return rot;
|
||||
}
|
||||
|
||||
void CanvasLayer::set_rotation_degrees(real_t p_degrees) {
|
||||
set_rotation(Math::deg2rad(p_degrees));
|
||||
}
|
||||
|
||||
real_t CanvasLayer::get_rotation_degrees() const {
|
||||
return Math::rad2deg(get_rotation());
|
||||
}
|
||||
|
||||
void CanvasLayer::set_scale(const Vector2 &p_scale) {
|
||||
if (locrotscale_dirty) {
|
||||
_update_locrotscale();
|
||||
|
@ -277,9 +269,6 @@ void CanvasLayer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &CanvasLayer::set_rotation);
|
||||
ClassDB::bind_method(D_METHOD("get_rotation"), &CanvasLayer::get_rotation);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &CanvasLayer::set_rotation_degrees);
|
||||
ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &CanvasLayer::get_rotation_degrees);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale);
|
||||
ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale);
|
||||
|
||||
|
@ -298,8 +287,7 @@ void CanvasLayer::_bind_methods() {
|
|||
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
|
||||
ADD_GROUP("Transform", "");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform");
|
||||
ADD_GROUP("", "");
|
||||
|
|
|
@ -79,9 +79,6 @@ public:
|
|||
void set_rotation(real_t p_radians);
|
||||
real_t get_rotation() const;
|
||||
|
||||
void set_rotation_degrees(real_t p_degrees);
|
||||
real_t get_rotation_degrees() const;
|
||||
|
||||
void set_scale(const Size2 &p_scale);
|
||||
Size2 get_scale() const;
|
||||
|
||||
|
|
|
@ -207,7 +207,7 @@ void Timer::_bind_methods() {
|
|||
ADD_SIGNAL(MethodInfo("timeout"));
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_timer_process_callback", "get_timer_process_callback");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.001,4096,0.001,or_greater"), "set_wait_time", "get_wait_time");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time", PROPERTY_HINT_RANGE, "0.001,4096,0.001,or_greater,exp"), "set_wait_time", "get_wait_time");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "is_one_shot");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autostart"), "set_autostart", "has_autostart");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_paused", "is_paused");
|
||||
|
|
|
@ -175,11 +175,11 @@ void CameraEffects::_bind_methods() {
|
|||
|
||||
ADD_GROUP("DOF Blur", "dof_blur_");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dof_blur_far_enabled"), "set_dof_blur_far_enabled", "is_dof_blur_far_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_distance", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_far_distance", "get_dof_blur_far_distance");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_transition", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_far_transition", "get_dof_blur_far_transition");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_distance", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp"), "set_dof_blur_far_distance", "get_dof_blur_far_distance");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_transition", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp"), "set_dof_blur_far_transition", "get_dof_blur_far_transition");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dof_blur_near_enabled"), "set_dof_blur_near_enabled", "is_dof_blur_near_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_distance", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_near_distance", "get_dof_blur_near_distance");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_transition", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_near_transition", "get_dof_blur_near_transition");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_distance", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp"), "set_dof_blur_near_distance", "get_dof_blur_near_distance");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_transition", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp"), "set_dof_blur_near_transition", "get_dof_blur_near_transition");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dof_blur_amount", "get_dof_blur_amount");
|
||||
|
||||
// Override exposure
|
||||
|
|
|
@ -1329,7 +1329,7 @@ void Environment::_bind_methods() {
|
|||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_density", PROPERTY_HINT_RANGE, "0,1,0.0001,or_greater"), "set_volumetric_fog_density", "get_volumetric_fog_density");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "volumetric_fog_light", PROPERTY_HINT_COLOR_NO_ALPHA), "set_volumetric_fog_light", "get_volumetric_fog_light");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_light_energy", PROPERTY_HINT_RANGE, "0,1024,0.01,or_greater"), "set_volumetric_fog_light_energy", "get_volumetric_fog_light_energy");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_gi_inject", PROPERTY_HINT_EXP_RANGE, "0.00,16,0.01"), "set_volumetric_fog_gi_inject", "get_volumetric_fog_gi_inject");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_gi_inject", PROPERTY_HINT_RANGE, "0.00,16,0.01,exp"), "set_volumetric_fog_gi_inject", "get_volumetric_fog_gi_inject");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_length", PROPERTY_HINT_RANGE, "0,1024,0.01,or_greater"), "set_volumetric_fog_length", "get_volumetric_fog_length");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_detail_spread", PROPERTY_HINT_EXP_EASING, "0.01,16,0.01"), "set_volumetric_fog_detail_spread", "get_volumetric_fog_detail_spread");
|
||||
ADD_SUBGROUP("Temporal Reprojection", "volumetric_fog_temporal_reprojection_");
|
||||
|
|
|
@ -1292,7 +1292,7 @@ void ParticlesMaterial::_bind_methods() {
|
|||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_DAMPING);
|
||||
ADD_GROUP("Angle", "");
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param", "get_param", PARAM_ANGLE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE);
|
||||
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANGLE);
|
||||
ADD_GROUP("Scale", "");
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||||
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|
@ -143,7 +143,7 @@ SceneStringNames::SceneStringNames() {
|
|||
v_offset = StaticCString::create("v_offset");
|
||||
|
||||
transform_pos = StaticCString::create("position");
|
||||
transform_rot = StaticCString::create("rotation_degrees");
|
||||
transform_rot = StaticCString::create("rotation");
|
||||
transform_scale = StaticCString::create("scale");
|
||||
|
||||
_update_remote = StaticCString::create("_update_remote");
|
||||
|
|
Loading…
Reference in a new issue