godot/scene
Rémi Verschelde 75b4fd84e3
Merge pull request #83323 from Rindbee/fix-not-update-remote-local-transform-in-2d
Fix cannot update remote after disabling `use_global_coordinates` in `RemoteTransform2D`
2023-10-16 13:00:12 +02:00
..
2d Merge pull request #83323 from Rindbee/fix-not-update-remote-local-transform-in-2d 2023-10-16 13:00:12 +02:00
3d Fix cannot update remote after disabling use_global_coordinates in RemoteTransform2D 2023-10-15 00:16:52 +08:00
animation Show AnimationMixer warning for non-numeric types only when relevant 2023-10-15 20:53:33 -04:00
audio Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Merge pull request #73502 from Kurble/text-edit-scrolling-precision 2023-10-16 12:58:57 +02:00
main Merge pull request #82846 from SaracenOne/network_authority_instance_placeholders 2023-10-16 10:38:34 +02:00
resources Merge pull request #83179 from clayjohn/tangents-sanitize 2023-10-13 22:17:02 +02:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub