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godot/drivers/egl
bruvzg 4c74c7d11a
[macOS] Improve ANGLE support detection.
Try opening EGL display when checking if ANGLE is supported.
2023-11-01 08:34:35 +02:00
..
egl_manager.cpp [macOS] Improve ANGLE support detection. 2023-11-01 08:34:35 +02:00
egl_manager.h [macOS] Improve ANGLE support detection. 2023-11-01 08:34:35 +02:00
SCsub [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00