godot/editor/import/3d
Rémi Verschelde 558054f707
Merge pull request #92640 from AThousandShips/text_value_changed_sname
[Scene] Add `SceneStringNames::text/value_changed`
2024-06-19 10:10:00 +02:00
..
collada.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
collada.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_import_collada.cpp Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
editor_import_collada.h
post_import_plugin_skeleton_renamer.cpp Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
post_import_plugin_skeleton_renamer.h
post_import_plugin_skeleton_rest_fixer.cpp rest fixer: Apply orthonormalized scale to anims 2024-05-16 02:45:42 -07:00
post_import_plugin_skeleton_rest_fixer.h Make silhouette fixer option visibility dependent on availability 2024-05-07 09:55:16 +09:00
post_import_plugin_skeleton_track_organizer.cpp
post_import_plugin_skeleton_track_organizer.h
resource_importer_obj.cpp Replace find with contains/has where applicable 2024-05-08 12:37:42 +02:00
resource_importer_obj.h
resource_importer_scene.cpp Retain meta data set on imported nodes 2024-06-18 12:39:34 -05:00
resource_importer_scene.h Retain meta data set on imported nodes 2024-06-18 12:39:34 -05:00
scene_import_settings.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
scene_import_settings.h Make Advanced Import lights more like the mesh and material editors 2024-04-16 10:15:25 -07:00