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https://github.com/godotengine/godot
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33b2070d2e
This code currently isn't compiled (and cannot compile). We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan (probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite different so it's not relevant to keep this old Godot 3.2 code. The `drivers/gles2` code from the `3.2` branch can be used as a reference for a potential new implementation. |
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.. | ||
alsa | ||
alsamidi | ||
coreaudio | ||
coremidi | ||
dummy | ||
png | ||
pulseaudio | ||
spirv-reflect | ||
unix | ||
vulkan | ||
wasapi | ||
windows | ||
winmidi | ||
xaudio2 | ||
register_driver_types.cpp | ||
register_driver_types.h | ||
SCsub |