godot/scene/3d
Rémi Verschelde 66d09a6b4c SCons: Fix uses of [].append instead of env.add_source_files()
Also added support for SCons project-absolute paths (starting with #) and
warning about duplicates in add_source_files(), and fixed
default_controller_mappings.gen.cpp being included twice after first build
due to *.cpp globbing.

Part of #30270.
2019-07-22 15:08:32 +02:00
..
area.cpp Merge pull request #27310 from KoBeWi/angular_dank 2019-06-19 15:00:44 +02:00
area.h
arvr_nodes.cpp Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
arvr_nodes.h Add a depth parameter to Camera::project_position() 2019-05-29 02:04:50 +10:00
audio_stream_player_3d.cpp Merge pull request #30234 from zwostein/fix-AudioStreamPlayer3D 2019-07-20 12:42:34 +02:00
audio_stream_player_3d.h Fixed multichannel panning for AudioStreamPlayer3D. 2019-07-02 08:40:15 +02:00
baked_lightmap.cpp Updated lightmap baker to dynamically calculate lightmap sizes based on surface area. 2019-07-02 20:54:16 -05:00
baked_lightmap.h Fixes minor issues found by static analyzer 2019-07-07 23:08:51 +02:00
bone_attachment.cpp
bone_attachment.h
camera.cpp Expose ClippedCamera clip_offset 2019-06-14 17:39:13 +02:00
camera.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
collision_object.cpp Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
collision_object.h
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
collision_shape.h
cpu_particles.cpp Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
cpu_particles.h added individual particle random lifetime 2019-07-14 23:22:40 -07:00
gi_probe.cpp Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp
interpolated_camera.h
light.cpp Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
light.h Add a configuration warning when using ultrawide SpotLight with shadows 2019-07-09 00:20:46 +02:00
listener.cpp
listener.h
mesh_instance.cpp
mesh_instance.h
multimesh_instance.cpp
multimesh_instance.h
navigation.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
navigation.h
navigation_mesh.cpp
navigation_mesh.h
particles.cpp Fixes minor issues found by static analyzer 2019-07-07 23:08:51 +02:00
particles.h
path.cpp Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
path.h
physics_body.cpp Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
physics_body.h
physics_joint.cpp
physics_joint.h
portal.cpp
portal.h
position_3d.cpp
position_3d.h
proximity_group.cpp Fix some unincialised variables 2019-05-28 19:12:19 +02:00
proximity_group.h
ray_cast.cpp
ray_cast.h
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp Merge pull request #30304 from DavidSichma/remote_cache 2019-07-09 22:08:59 +02:00
remote_transform.h Added force_update_cache() to RemoteTransform and RemoteTransform2D 2019-07-09 14:50:03 +02:00
room_instance.cpp
room_instance.h
SCsub SCons: Fix uses of [].append instead of env.add_source_files() 2019-07-22 15:08:32 +02:00
skeleton.cpp
skeleton.h
soft_body.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
soft_body.h
spatial.cpp fix some crashes 2019-07-01 14:28:29 +03:00
spatial.h
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
spring_arm.cpp
spring_arm.h
sprite_3d.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
sprite_3d.h
vehicle_body.cpp Merge pull request #29941 from qarmin/redundant_code_and_others 2019-06-27 01:05:18 +02:00
vehicle_body.h
visibility_notifier.cpp
visibility_notifier.h
visual_instance.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
visual_instance.h Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun 2019-06-07 15:21:07 -07:00
voxel_light_baker.cpp Merge pull request #29988 from NathanWarden/lightmap_hint_size 2019-07-03 08:30:26 +02:00
voxel_light_baker.h Updated lightmap baker to dynamically calculate lightmap sizes based on surface area. 2019-07-02 20:54:16 -05:00
world_environment.cpp Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
world_environment.h