Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun

This commit is contained in:
kbajno 2019-06-07 15:21:07 -07:00
parent 693582f008
commit c90fb3ec6c

View file

@ -89,6 +89,7 @@ class GeometryInstance : public VisualInstance {
public:
enum Flags {
FLAG_USE_BAKED_LIGHT = VS::INSTANCE_FLAG_USE_BAKED_LIGHT,
FLAG_DRAW_NEXT_FRAME_IF_VISIBLE = VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE,
FLAG_MAX = VS::INSTANCE_FLAG_MAX,
};