godot/editor/plugins
Hugo Locurcio 57f52092c3
Add Ctrl + R keyboard shortcut to restart particle emission in the editor
Restarting particle animation frequently is often done in the VFX
tweaking process.

This shortcut is available for both GPUParticles and CPUParticles,
in 2D and 3D.
2024-05-22 18:42:04 +02:00
..
gizmos Merge pull request #91226 from Calinou/editor-gpuparticles3d-simplify-gizmo 2024-05-07 16:49:38 +02:00
tiles Merge pull request #92223 from KoBeWi/do_people_really_copy_whole_shortcut_definitions_multiple_times_and_unironically_think_this_is_alright_🤔 2024-05-22 09:27:00 +02:00
abstract_polygon_2d_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
abstract_polygon_2d_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_blend_space_1d_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
animation_blend_space_1d_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_blend_space_2d_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
animation_blend_space_2d_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_blend_tree_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
animation_blend_tree_editor_plugin.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
animation_library_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
animation_library_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_player_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
animation_player_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_state_machine_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
animation_state_machine_editor.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
animation_tree_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
animation_tree_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
asset_library_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
asset_library_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
audio_stream_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
audio_stream_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
audio_stream_randomizer_editor_plugin.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
audio_stream_randomizer_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
bit_map_editor_plugin.cpp
bit_map_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
bone_map_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
bone_map_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
camera_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
camera_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
canvas_item_editor_plugin.cpp Remove duplicate shortcut definitions 2024-05-21 23:28:49 +02:00
canvas_item_editor_plugin.h Create AudioStreamPlayer when dropping AudioStream 2024-05-19 20:26:04 +08:00
cast_2d_editor_plugin.cpp Merge pull request #87161 from ryevdokimov/do-not-commit 2024-03-08 13:09:10 +01:00
cast_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h Split monolithic physics class files 2024-02-27 11:18:16 +01:00
collision_shape_2d_editor_plugin.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
collision_shape_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
control_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
control_editor_plugin.h Toggle control expand flag directly via top bar 2024-05-10 17:04:14 +02:00
cpu_particles_2d_editor_plugin.cpp Add Ctrl + R keyboard shortcut to restart particle emission in the editor 2024-05-22 18:42:04 +02:00
cpu_particles_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
cpu_particles_3d_editor_plugin.cpp Add Ctrl + R keyboard shortcut to restart particle emission in the editor 2024-05-22 18:42:04 +02:00
cpu_particles_3d_editor_plugin.h Custom ("visiblity") AABB support for CPUParticles 2024-02-15 22:37:07 -08:00
curve_editor_plugin.cpp Use check_changed_settings_in_group() everywhere 2024-02-19 21:34:45 +01:00
curve_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
debugger_editor_plugin.cpp Merge pull request #89248 from KoBeWi/store_no_store 2024-05-07 16:49:26 +02:00
debugger_editor_plugin.h Merge pull request #89248 from KoBeWi/store_no_store 2024-05-07 16:49:26 +02:00
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
editor_debugger_plugin.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
editor_debugger_plugin.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_plugin.compat.inc Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
editor_plugin.cpp Allow setting editor dock tabs to icon only 2024-04-30 09:34:14 +08:00
editor_plugin.h Allow setting editor dock tabs to icon only 2024-04-30 09:34:14 +08:00
editor_plugin_settings.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_plugin_settings.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
editor_preview_plugins.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
editor_preview_plugins.h Rework viewport capture in preview generation 2024-02-21 10:44:21 +01:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
editor_resource_tooltip_plugins.cpp Add tooltip plugin for AudioStream 2024-04-15 22:14:21 +02:00
editor_resource_tooltip_plugins.h Add tooltip plugin for AudioStream 2024-04-15 22:14:21 +02:00
font_config_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
font_config_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gdextension_export_plugin.h Fix loading GDExtension dependencies on Android 2024-04-19 07:55:08 -07:00
gpu_particles_2d_editor_plugin.cpp Add Ctrl + R keyboard shortcut to restart particle emission in the editor 2024-05-22 18:42:04 +02:00
gpu_particles_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gpu_particles_3d_editor_plugin.cpp Add Ctrl + R keyboard shortcut to restart particle emission in the editor 2024-05-22 18:42:04 +02:00
gpu_particles_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gpu_particles_collision_sdf_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
gpu_particles_collision_sdf_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gradient_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
gradient_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gradient_texture_2d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
gradient_texture_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
input_event_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
input_event_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
lightmap_gi_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
material_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
mesh_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
mesh_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
mesh_instance_3d_editor_plugin.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
mesh_instance_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
mesh_library_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
mesh_library_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
multimesh_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
multimesh_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
navigation_link_2d_editor_plugin.cpp
navigation_link_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
navigation_obstacle_2d_editor_plugin.cpp Allow editing NavigationObstacle2D shape 2024-05-12 08:40:43 -04:00
navigation_obstacle_2d_editor_plugin.h Allow editing NavigationObstacle2D shape 2024-05-12 08:40:43 -04:00
navigation_obstacle_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
navigation_obstacle_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
navigation_polygon_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
navigation_polygon_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
node_3d_editor_gizmos.cpp Tweak appearance of 3D editor gizmo icons 2024-05-08 17:13:14 +02:00
node_3d_editor_gizmos.h
node_3d_editor_plugin.cpp Remove duplicate shortcut definitions 2024-05-21 23:28:49 +02:00
node_3d_editor_plugin.h Create AudioStreamPlayer when dropping AudioStream 2024-05-19 20:26:04 +08:00
occluder_instance_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
occluder_instance_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
packed_scene_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
packed_scene_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
packed_scene_translation_parser_plugin.cpp Merge pull request #86479 from YeldhamDev/you_arent_built-in,_sod_off! 2024-03-26 13:44:56 +01:00
packed_scene_translation_parser_plugin.h Fix packed scene translation parser missing strings. 2024-03-08 20:43:19 +02:00
parallax_background_editor_plugin.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_background_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
particle_process_material_editor_plugin.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
particle_process_material_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
path_2d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
path_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
path_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
path_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
physical_bone_3d_editor_plugin.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
physical_bone_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
plugin_config_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
plugin_config_dialog.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
polygon_2d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
polygon_2d_editor_plugin.h
polygon_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
polygon_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
resource_preloader_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
resource_preloader_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
root_motion_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
root_motion_editor_plugin.h
script_editor_plugin.cpp Remove duplicate shortcut definitions 2024-05-21 23:28:49 +02:00
script_editor_plugin.h Add option to open online doc for selected native class in script editor 2024-05-14 21:44:46 +02:00
script_text_editor.cpp Merge pull request #92223 from KoBeWi/do_people_really_copy_whole_shortcut_definitions_multiple_times_and_unironically_think_this_is_alright_🤔 2024-05-22 09:27:00 +02:00
script_text_editor.h Store line change in script navigation history 2024-04-25 23:22:47 +02:00
SCsub
shader_editor_plugin.cpp Add editor shortcuts to toggle bottom panel visibility 2024-03-05 15:53:15 +01:00
shader_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
shader_file_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
shader_file_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
skeleton_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
skeleton_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
skeleton_ik_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
skeleton_ik_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
sprite_2d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
sprite_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
sprite_frames_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
sprite_frames_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
text_editor.cpp Remove duplicate shortcut definitions 2024-05-21 23:28:49 +02:00
text_editor.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
text_shader_editor.cpp Merge pull request #91549 from magian1127/4.0ChangeHighlightingStartKey 2024-05-17 11:13:48 +02:00
text_shader_editor.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
texture_3d_editor_plugin.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
texture_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
texture_editor_plugin.cpp
texture_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
texture_layered_editor_plugin.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
texture_layered_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
texture_region_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
texture_region_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
theme_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
theme_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
theme_editor_preview.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
theme_editor_preview.h
version_control_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
version_control_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
visual_shader_editor_plugin.cpp Fix error when duplicating visual shader node inside a Frame 2024-05-20 15:56:16 +08:00
visual_shader_editor_plugin.h [VisualShader] Add reroute node and improve port drawing 2024-05-13 03:26:01 +02:00
voxel_gi_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
voxel_gi_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00