godot/editor/import
Rémi Verschelde e1f72c7ca6
Merge pull request #92012 from lyuma/rest_fixer_anim_scale
Skeleton rest fixer: Apply orthonormalized scale to anims
2024-05-17 11:14:11 +02:00
..
3d rest fixer: Apply orthonormalized scale to anims 2024-05-16 02:45:42 -07:00
atlas_import_failed.xpm
audio_stream_import_settings.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
audio_stream_import_settings.h
dynamic_font_import_settings.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
dynamic_font_import_settings.h
editor_import_plugin.cpp
editor_import_plugin.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_bmfont.cpp
resource_importer_bmfont.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_dynamic_font.cpp
resource_importer_dynamic_font.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp Fixed decimal and hex ranges not working with image fonts 2024-05-13 21:18:13 +02:00
resource_importer_imagefont.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture_settings.cpp
resource_importer_texture_settings.h
resource_importer_wav.cpp
resource_importer_wav.h
SCsub