godot/core/os
2022-07-27 22:54:41 +03:00
..
keyboard.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
keyboard.h Adding function key support from F17 to F35 2022-06-16 19:38:21 +02:00
main_loop.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
main_loop.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
memory.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
memory.h Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
midi_driver.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
midi_driver.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mutex.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mutex.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
os.cpp HTML5: Add support for Input.vibrate_handheld() 2022-07-27 22:54:41 +03:00
os.h Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
pool_allocator.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
pool_allocator.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
rw_lock.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
semaphore.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
spin_lock.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
thread.cpp Include platform_config.h in thread.cpp and thread.h 2022-03-14 12:36:06 +01:00
thread.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
thread_safe.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
threaded_array_processor.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
time.cpp Fix inconsistent naming in Time 2022-05-05 16:00:37 +02:00
time.h Fix inconsistent naming in Time 2022-05-05 16:00:37 +02:00