godot/editor
K. S. Ernest (iFire) Lee 39922d7167 Handle gltf binary
[ Ignore and Warn | Extract Textures (default) | Optimize Loading Embedded as Basisu ]

Enable compressed mip maps from Basis Universal for faster compressions.

Increase the quality of Basis to avoid corruption.

To keep compatibility use the first mip of the previous internal Godot format.

Because texture names may have invalid filename characters, adds String::validate_filename to sanitize filenames for import pipeline use.
2023-01-27 02:02:02 -08:00
..
debugger
export
fileserver
icons
import Handle gltf binary 2023-01-27 02:02:02 -08:00
plugins Don't change region_rect when setting texture 2023-01-26 23:02:26 +01:00
translations
action_map_editor.cpp
action_map_editor.h
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor.cpp
animation_track_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp
code_editor.h
connections_dialog.cpp Merge pull request #71874 from KoBeWi/relesetc 2023-01-27 00:20:49 +01:00
connections_dialog.h Merge pull request #71883 from MinusKube/script-editor-members-real-bug 2023-01-26 23:51:56 +01:00
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
doc_tools.cpp
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_build_profile.cpp
editor_build_profile.h
editor_builders.py
editor_command_palette.cpp
editor_command_palette.h
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp
editor_help.h
editor_help_search.cpp
editor_help_search.h
editor_inspector.cpp
editor_inspector.h
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_locale_dialog.cpp
editor_locale_dialog.h
editor_log.cpp
editor_log.h
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp
editor_node.h
editor_path.cpp
editor_path.h
editor_paths.cpp
editor_paths.h
editor_plugin.cpp
editor_plugin.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_properties.cpp
editor_properties.h
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_property_name_processor.cpp
editor_property_name_processor.h
editor_quick_open.cpp
editor_quick_open.h
editor_resource_picker.cpp
editor_resource_picker.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run.cpp
editor_run.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp
editor_settings.h
editor_settings_dialog.cpp
editor_settings_dialog.h
editor_spin_slider.cpp
editor_spin_slider.h
editor_themes.cpp
editor_themes.h
editor_title_bar.cpp
editor_title_bar.h
editor_toaster.cpp
editor_toaster.h
editor_translation.cpp
editor_translation.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_undo_redo_manager.cpp
editor_undo_redo_manager.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp
editor_zoom_widget.h
event_listener_line_edit.cpp
event_listener_line_edit.h
fbx_importer_manager.cpp
fbx_importer_manager.h
filesystem_dock.cpp
filesystem_dock.h
find_in_files.cpp
find_in_files.h
groups_editor.cpp
groups_editor.h
history_dock.cpp
history_dock.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp
import_dock.h
input_event_configuration_dialog.cpp
input_event_configuration_dialog.h
inspector_dock.cpp
inspector_dock.h
localization_editor.cpp
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp
plugin_config_dialog.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_converter_3_to_4.cpp
project_converter_3_to_4.h
project_manager.cpp
project_manager.h
project_settings_editor.cpp
project_settings_editor.h
property_selector.cpp
property_selector.h
register_editor_types.cpp
register_editor_types.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_create_dialog.cpp
scene_create_dialog.h
scene_tree_dock.cpp
scene_tree_dock.h
scene_tree_editor.cpp
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
SCsub
shader_create_dialog.cpp
shader_create_dialog.h
shader_globals_editor.cpp
shader_globals_editor.h
template_builders.py