godot/scene/main
Fabio Alessandrelli e64aa4d25f [MP] Fix dead code doing unnecessary allocation
Probably a leftover from some old refactor.
2024-04-06 19:48:04 +02:00
..
canvas_item.cpp Expose TileMapLayer 2024-04-03 11:02:34 +02:00
canvas_item.h Expose TileMapLayer 2024-04-03 11:02:34 +02:00
canvas_layer.cpp Replace radians range hint with radians_as_degrees 2023-09-25 08:50:19 +02:00
canvas_layer.h Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
http_request.cpp Improve error reporting in the asset library and in related types 2024-01-26 20:33:22 +01:00
http_request.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
instance_placeholder.cpp Copy network authority when instancing placeholder nodes. 2023-10-05 12:58:17 +01:00
instance_placeholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
missing_node.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
multiplayer_api.cpp [MP] Fix dead code doing unnecessary allocation 2024-04-06 19:48:04 +02:00
multiplayer_api.h Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
multiplayer_peer.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
node.compat.inc fix node duplication in update after external changes. 2024-04-03 12:19:38 +02:00
node.cpp Fix per-node physics interpolation setting 2024-04-05 10:30:19 +02:00
node.h fix node duplication in update after external changes. 2024-04-03 12:19:38 +02:00
resource_preloader.cpp Remove unnecessary assignments 2023-12-13 11:06:26 -05:00
resource_preloader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_tree.cpp Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
scene_tree.h Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
SCsub
shader_globals_override.cpp Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
shader_globals_override.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
status_indicator.cpp Rename some arguments called "position" 2024-03-27 01:28:24 +01:00
status_indicator.h Implement support for application status indicators (tray icons). 2024-02-13 15:59:35 +02:00
timer.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
timer.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
viewport.cpp Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs 2024-04-04 17:09:07 +02:00
viewport.h Add missing RenderInfoType enum to Viewport 2024-03-23 14:03:08 +01:00
window.compat.inc Fix some DEFVALs to use the right type 2024-02-23 01:50:18 +01:00
window.cpp Prohibit execution of delayed input events by different means 2024-03-27 20:58:15 +01:00
window.h [Window] Allow to override viewport and project settings and force use of native window. 2024-03-04 23:06:27 +02:00