godot/editor
Rémi Verschelde edf2f8cb0d
Merge pull request #93238 from bruvzg/ed_unload_addons
[Editor] Unload addons before quitting to allow cleanup.
2024-06-18 17:59:16 +02:00
..
debugger [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
export [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
gui [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
icons Fix EditorProperty spacing 2024-06-12 18:02:24 +04:00
import [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
plugins [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
project_manager [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
themes [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
translations i18n: Sync translations with Weblate 2024-06-14 10:33:40 +02:00
action_map_editor.cpp Defer ActionMapEditor::_action_edited signal to prevent tree updates when tree is blocked. 2024-05-29 13:13:20 +03:00
action_map_editor.h
animation_bezier_editor.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
animation_bezier_editor.h
animation_track_editor.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
animation_track_editor.h Merge pull request #80860 from RandomShaper/harmonize_track_insert 2024-06-17 10:57:42 +02:00
animation_track_editor_plugins.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
animation_track_editor_plugins.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
code_editor.h
connections_dialog.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
dependency_editor.h
directory_create_dialog.cpp
directory_create_dialog.h
doc_tools.cpp
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
editor_audio_buses.h
editor_autoload_settings.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
editor_autoload_settings.h
editor_build_profile.cpp
editor_build_profile.h
editor_builders.py Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
editor_command_palette.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
editor_command_palette.h
editor_data.cpp
editor_data.h
editor_dock_manager.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
editor_dock_manager.h
editor_feature_profile.cpp Use CoreStringNames::normal in more places 2024-05-30 22:57:54 +02:00
editor_feature_profile.h
editor_file_system.cpp Fix ProgressDialog crash when importing TTF font 2024-06-14 09:00:42 -04:00
editor_file_system.h Revert "Fix FileSystem dock won't show any file folders" 2024-06-11 11:46:35 +02:00
editor_folding.cpp
editor_folding.h
editor_help.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
editor_help.h
editor_help_search.cpp
editor_help_search.h
editor_inspector.compat.inc Display custom data name instead of indices in TileData inspector 2024-05-25 17:21:31 +02:00
editor_inspector.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
editor_inspector.h Editor: Focus value editor on type change in Dictionary and Array editors 2024-06-04 16:51:29 +02:00
editor_interface.cpp
editor_interface.h
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_locale_dialog.cpp
editor_locale_dialog.h
editor_log.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
editor_log.h
editor_native_shader_source_visualizer.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
editor_native_shader_source_visualizer.h
editor_node.cpp Merge pull request #93238 from bruvzg/ed_unload_addons 2024-06-18 17:59:16 +02:00
editor_node.h [EditorProgress] Use BackgroundProgress instead of ProgressDialog when called for a thread. 2024-06-15 15:33:49 +03:00
editor_paths.cpp
editor_paths.h
editor_properties.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
editor_properties.h Remove unused base_hint from EditorPropertyNodePath 2024-05-29 13:18:19 +02:00
editor_properties_array_dict.cpp Editor: Focus value editor on type change in Dictionary and Array editors 2024-06-04 16:51:29 +02:00
editor_properties_array_dict.h Editor: Focus value editor on type change in Dictionary and Array editors 2024-06-04 16:51:29 +02:00
editor_properties_vector.cpp Add missing space around the ratio lock button 2024-06-02 14:15:39 +04:00
editor_properties_vector.h
editor_property_name_processor.cpp
editor_property_name_processor.h
editor_quick_open.cpp
editor_quick_open.h
editor_resource_picker.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
editor_resource_picker.h
editor_resource_preview.cpp Remove unused order variable from EditorResourcePreview 2024-06-07 15:54:47 +02:00
editor_resource_preview.h Remove unused order variable from EditorResourcePreview 2024-06-07 15:54:47 +02:00
editor_run.cpp
editor_run.h
editor_run_native.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
editor_run_native.h
editor_script.cpp
editor_script.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Rename FBX2glTF binary path setting back to 4.2 name 2024-05-30 23:42:11 +02:00
editor_settings.h
editor_settings_dialog.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
editor_settings_dialog.h
editor_string_names.cpp
editor_string_names.h
editor_translation.cpp
editor_translation.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_undo_redo_manager.cpp
editor_undo_redo_manager.h
editor_vcs_interface.cpp
editor_vcs_interface.h
engine_update_label.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
engine_update_label.h Rework and simplify update checking logic 2024-05-31 18:49:32 +02:00
event_listener_line_edit.cpp
event_listener_line_edit.h
fbx_importer_manager.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
fbx_importer_manager.h
filesystem_dock.cpp Revert "Fix FileSystem dock won't show any file folders" 2024-06-11 11:46:35 +02:00
filesystem_dock.h Revert "Fix FileSystem dock won't show any file folders" 2024-06-11 11:46:35 +02:00
find_in_files.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
find_in_files.h
group_settings_editor.cpp
group_settings_editor.h
groups_editor.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
groups_editor.h
history_dock.cpp
history_dock.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
import_dock.h
input_event_configuration_dialog.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
input_event_configuration_dialog.h
inspector_dock.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
inspector_dock.h
localization_editor.cpp
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp Force editor progress dialog size update. 2024-06-08 23:15:07 +03:00
progress_dialog.h Force editor progress dialog size update. 2024-06-08 23:15:07 +03:00
project_converter_3_to_4.cpp
project_converter_3_to_4.h
project_manager.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
project_manager.h
project_settings_editor.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
project_settings_editor.h
property_selector.cpp Editor: Hide GDScript internal functions from method selectors 2024-06-05 18:24:59 +03:00
property_selector.h
register_editor_types.cpp
register_editor_types.h
register_exporters.h
rename_dialog.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
rename_dialog.h
renames_map_3_to_4.cpp [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
renames_map_3_to_4.h
reparent_dialog.cpp
reparent_dialog.h
run_instances_dialog.cpp
run_instances_dialog.h
scene_create_dialog.cpp
scene_create_dialog.h
scene_tree_dock.cpp Merge pull request #92930 from passivestar/inspector-node-delete 2024-06-11 16:59:35 +02:00
scene_tree_dock.h Merge pull request #91265 from AeioMuch/fix_drop_reparent 2024-06-10 16:11:34 +02:00
script_create_dialog.cpp
script_create_dialog.h
SCsub Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
shader_create_dialog.cpp
shader_create_dialog.h
shader_globals_editor.cpp
shader_globals_editor.h
surface_upgrade_tool.cpp
surface_upgrade_tool.h
template_builders.py
window_wrapper.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
window_wrapper.h