godot/servers
2022-08-22 18:35:11 +03:00
..
audio Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
camera Remove unused GDNative code 2022-03-09 13:59:03 +01:00
debugger Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
extensions Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
movie_writer Add a Movie Quit On Finish property to AnimationPlayer 2022-07-27 18:50:28 +02:00
physics_2d Add area monitor callback error checking 2022-08-07 13:47:03 -07:00
physics_3d add get_depth() to KinematicCollision3D as same of 2D 2022-08-10 10:33:58 +09:00
rendering Merge pull request #64110 from Geometror/fix-light-shadow-off 2022-08-20 17:06:03 +02:00
text [TextServer] Add ICU Unicode security and spoofing detection. 2022-08-02 15:37:49 +03:00
xr Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_server.cpp Rename AudioStreamSample to a more discoverable name 2022-07-28 13:53:36 -03:00
audio_server.h Rename AudioStreamSample to a more discoverable name 2022-07-28 13:53:36 -03:00
camera_server.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_server.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
display_server.cpp Implement MenuBar control to wrap PopupMenus or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
display_server.h Implement MenuBar control to wrap PopupMenus or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
display_server_headless.h Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
navigation_server_2d.cpp Fix a typo in navigation server documentation 2022-08-17 17:05:46 +03:00
navigation_server_2d.h Add NavigationServer2D debug functions 2022-08-09 12:21:45 +02:00
navigation_server_3d.cpp Fix a typo in navigation server documentation 2022-08-17 17:05:46 +03:00
navigation_server_3d.h Fix Navigation Debug always enabled 2022-07-31 05:44:39 +02:00
physics_server_2d.cpp Add static methods to create RayQueryParameters 2022-06-10 23:37:04 +02:00
physics_server_2d.h Add static methods to create RayQueryParameters 2022-06-10 23:37:04 +02:00
physics_server_2d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d_wrap_mt.h Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d.cpp Add static methods to create RayQueryParameters 2022-06-10 23:37:04 +02:00
physics_server_3d.h add get_depth() to KinematicCollision3D as same of 2D 2022-08-10 10:33:58 +09:00
physics_server_3d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d_wrap_mt.h Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
register_server_types.cpp Split MovieWriterPNGWAV into its own file 2022-06-30 01:02:28 +02:00
register_server_types.h Change Server initialization order 2022-06-01 16:48:28 +02:00
rendering_server.cpp Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone 2022-08-19 14:50:12 -06:00
rendering_server.h Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone 2022-08-19 14:50:12 -06:00
SCsub Implement Running Godot as Movie Writer 2022-06-21 11:28:47 +02:00
server_wrap_mt_common.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
text_server.cpp HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag to improve justification. 2022-08-04 09:10:16 +03:00
text_server.h HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag to improve justification. 2022-08-04 09:10:16 +03:00
xr_server.cpp Add startup flag to override XR mode settings 2022-07-28 11:50:34 +10:00
xr_server.h Add startup flag to override XR mode settings 2022-07-28 11:50:34 +10:00